source:
opengl-game/game-gui-sdl.hpp@
5edbd58
Last change on this file since 5edbd58 was d5f2b42, checked in by , 5 years ago | |
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File size: 736 bytes |
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[0e6ecf3] | 1 | #ifndef _GAME_GUI_SDL_H |
2 | #define _GAME_GUI_SDL_H | |
3 | ||
[98f3232] | 4 | #include "game-gui.hpp" |
[f898c5f] | 5 | |
[0e6ecf3] | 6 | #include <SDL2/SDL.h> |
[5f3dba8] | 7 | #include <SDL2/SDL_image.h> |
8 | #include <SDL2/SDL_ttf.h> | |
[0e6ecf3] | 9 | #include <SDL2/SDL_vulkan.h> |
10 | ||
[98f3232] | 11 | class GameGui_SDL : public GameGui { |
[f898c5f] | 12 | public: |
[d5f2b42] | 13 | string& GetError(); |
14 | ||
[f898c5f] | 15 | bool Init(); |
16 | void Shutdown(); | |
[0e6ecf3] | 17 | |
18 | void* CreateWindow(const string& title, unsigned int width, unsigned int height); | |
19 | void DestroyWindow(); | |
20 | ||
[4eb4d0a] | 21 | #ifdef GAMEGUI_INCLUDE_VULKAN |
[0e6ecf3] | 22 | bool CreateVulkanSurface(VkInstance instance, VkSurfaceKHR* surface); |
[4eb4d0a] | 23 | #endif |
24 | ||
[8667f76] | 25 | vector<const char*> GetRequiredExtensions(); |
26 | void GetWindowSize(int* width, int* height); | |
[0e6ecf3] | 27 | |
28 | private: | |
29 | SDL_Window* window; | |
[d5f2b42] | 30 | |
31 | static string s_errorMessage; | |
[0e6ecf3] | 32 | }; |
33 | ||
34 | #endif // _GAME_GUI_SDL_H |
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