feature/imgui-sdl
points-test
Last change
on this file since 7d2b0b9 was 7d2b0b9, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago |
Add and begin implementing a GraphicsPipeline class to hold info for the Vulkan graphics pipeline
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Property mode
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100644
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File size:
286 bytes
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1 | #ifndef _GRAPHICS_PIPELINE_H
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2 | #define _GRAPHICS_PIPELINE_H
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3 |
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4 | #include <string>
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5 |
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6 | using namespace std;
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7 |
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8 | class GraphicsPipeline {
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9 | public:
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10 | virtual ~GraphicsPipeline() {};
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11 |
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12 | virtual void createPipeline(string vertShaderFile, string fragShaderFile) = 0;
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13 | };
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14 |
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15 | #endif // _GRAPHICS_PIPELINE_H
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