[7d2b0b9] | 1 | #include "graphics-pipeline_vulkan.hpp"
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| 2 |
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| 3 | #include <fstream>
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| 4 | #include <stdexcept>
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| 5 |
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| 6 | GraphicsPipeline_Vulkan::GraphicsPipeline_Vulkan(VkDevice device) {
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| 7 | this->device = device;
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| 8 | }
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| 9 |
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| 10 | GraphicsPipeline_Vulkan::~GraphicsPipeline_Vulkan() {
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| 11 | }
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| 12 |
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| 13 | void GraphicsPipeline_Vulkan::createPipeline(string vertShaderFile, string fragShaderFile) {
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| 14 | vector<char> vertShaderCode = readFile(vertShaderFile);
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| 15 | vector<char> fragShaderCode = readFile(fragShaderFile);
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| 16 |
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| 17 | VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
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| 18 | VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
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| 19 |
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| 20 | VkPipelineShaderStageCreateInfo vertShaderStageInfo = {};
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| 21 | vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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| 22 | vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
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| 23 | vertShaderStageInfo.module = vertShaderModule;
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| 24 | vertShaderStageInfo.pName = "main";
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| 25 |
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| 26 | VkPipelineShaderStageCreateInfo fragShaderStageInfo = {};
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| 27 | fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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| 28 | fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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| 29 | fragShaderStageInfo.module = fragShaderModule;
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| 30 | fragShaderStageInfo.pName = "main";
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| 31 |
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| 32 | VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo };
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| 33 |
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| 34 | VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};
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| 35 | vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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| 36 |
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| 37 | vkDestroyShaderModule(device, vertShaderModule, nullptr);
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| 38 | vkDestroyShaderModule(device, fragShaderModule, nullptr);
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| 39 | }
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| 40 |
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| 41 | VkShaderModule GraphicsPipeline_Vulkan::createShaderModule(const vector<char>& code) {
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| 42 | VkShaderModuleCreateInfo createInfo = {};
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| 43 | createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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| 44 | createInfo.codeSize = code.size();
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| 45 | createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
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| 46 |
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| 47 | VkShaderModule shaderModule;
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| 48 | if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
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| 49 | throw runtime_error("failed to create shader module!");
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| 50 | }
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| 51 |
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| 52 | return shaderModule;
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| 53 | }
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| 54 |
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| 55 | vector<char> GraphicsPipeline_Vulkan::readFile(const string& filename) {
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| 56 | ifstream file(filename, ios::ate | ios::binary);
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| 57 |
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| 58 | if (!file.is_open()) {
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| 59 | throw runtime_error("failed to open file!");
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| 60 | }
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| 61 |
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| 62 | size_t fileSize = (size_t)file.tellg();
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| 63 | vector<char> buffer(fileSize);
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| 64 |
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| 65 | file.seekg(0);
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| 66 | file.read(buffer.data(), fileSize);
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| 67 |
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| 68 | file.close();
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| 69 |
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| 70 | return buffer;
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| 71 | }
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