source:
opengl-game/gui@
670c09a
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
button.cpp | 3.9 KB | aa7707d | 4 years | Update the Vulkan SDK version and get the latest code compiling on Windows | |
button.hpp | 777 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
game-screen.cpp | 2.1 KB | f809ae6 | 4 years | Show the score and frame rate on the game screen | |
game-screen.hpp | 450 bytes | 699e83a | 4 years | Add a GameScreen class to render the main gameplay | |
main-screen.cpp | 997 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
main-screen.hpp | 496 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
panel.cpp | 2.2 KB | aa7707d | 4 years | Update the Vulkan SDK version and get the latest code compiling on Windows | |
panel.hpp | 605 bytes | 699e83a | 4 years | Add a GameScreen class to render the main gameplay | |
screen.cpp | 829 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
screen.hpp | 1001 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
ui-element.cpp | 556 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
ui-element.hpp | 740 bytes | e1f88a9 | 4 years | Create a system to draw and switch between different screens, a Screen … | |
ui-value.hpp | 2.5 KB | f809ae6 | 4 years | Show the score and frame rate on the game screen |
|
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