source:
opengl-game/main-opengl.cpp@
785333b
Last change on this file since 785333b was 2e77b3f, checked in by , 5 years ago | |
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File size: 595 bytes |
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[d02c25f] | 1 | #include "opengl-game.hpp" |
2 | ||
3 | #include <iostream> | |
4 | ||
[5edbd58] | 5 | #include "consts.hpp" |
[76d19a8] | 6 | #include "crash-logger.hpp" |
7 | ||
[d02c25f] | 8 | using namespace std; |
9 | ||
[76d19a8] | 10 | int __main(int argc, char* argv[]); |
11 | ||
[d02c25f] | 12 | int main(int argc, char* argv[]) { |
[76d19a8] | 13 | CrashLogger logger(__main, argc, argv); |
14 | ||
15 | exit(0); | |
16 | } | |
17 | ||
18 | int __main(int argc, char* argv[]) { | |
[d02c25f] | 19 | cout << "Starting OpenGL Game..." << endl; |
20 | ||
21 | OpenGLGame game; | |
22 | ||
23 | try { | |
[5edbd58] | 24 | game.run(640, 480, GUI_FLAGS_WINDOW_FULLSCREEN); |
[d02c25f] | 25 | } catch (const exception& e) { |
26 | cerr << e.what() << endl; | |
27 | return EXIT_FAILURE; | |
28 | } | |
29 | ||
30 | cout << "Finished running the game" << endl; | |
31 | ||
32 | return EXIT_SUCCESS; | |
33 | } |
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