feature/imgui-sdl
points-test
Last change
on this file since 5edbd58 was 5edbd58, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago |
For both openglgame and vulkangame, pass in the window width and height and a fullscreen flag to the run() function
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Property mode
set to
100644
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File size:
476 bytes
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[d02c25f] | 1 | #ifndef _OPENGL_GAME_H
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| 2 | #define _OPENGL_GAME_H
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| 3 |
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| 4 | #include "game-gui-glfw.hpp"
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| 5 |
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| 6 | class OpenGLGame {
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| 7 | public:
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| 8 | OpenGLGame();
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| 9 | ~OpenGLGame();
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| 10 |
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[5edbd58] | 11 | void run(unsigned int width, unsigned int height, unsigned char guiFlags);
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[d02c25f] | 12 |
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| 13 | private:
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[d8cb15e] | 14 | GameGui* gui;
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| 15 | GLFWwindow* window;
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| 16 |
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[5edbd58] | 17 | bool initWindow(unsigned int width, unsigned int height, unsigned char guiFlags);
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[d8cb15e] | 18 | void initOpenGL();
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| 19 | void mainLoop();
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| 20 | void cleanup();
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[d02c25f] | 21 | };
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| 22 |
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| 23 | #endif // _OPENGL_GAME_H |
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