source: opengl-game/opengl-game.hpp@ c559904

feature/imgui-sdl points-test
Last change on this file since c559904 was b6e60b4, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

In vulkangame and openglgame:

  • use int instead of usigned int for width and heights paremters
  • Fix a bug where GUI_FLAGS_WINDOW_FULLSCREEN was being incorrectly checked
  • Print the size of a window after it has been created
  • Property mode set to 100644
File size: 440 bytes
RevLine 
[d02c25f]1#ifndef _OPENGL_GAME_H
2#define _OPENGL_GAME_H
3
4#include "game-gui-glfw.hpp"
5
6class OpenGLGame {
7 public:
8 OpenGLGame();
9 ~OpenGLGame();
10
[b6e60b4]11 void run(int width, int height, unsigned char guiFlags);
[d02c25f]12
13 private:
[d8cb15e]14 GameGui* gui;
15 GLFWwindow* window;
16
[b6e60b4]17 bool initWindow(int width, int height, unsigned char guiFlags);
[d8cb15e]18 void initOpenGL();
19 void mainLoop();
20 void cleanup();
[d02c25f]21};
22
23#endif // _OPENGL_GAME_H
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