feature/imgui-sdl
points-test
Last change
on this file since 7fc5e27 was 5edbd58, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago |
For both openglgame and vulkangame, pass in the window width and height and a fullscreen flag to the run() function
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Property mode
set to
100644
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File size:
476 bytes
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1 | #ifndef _OPENGL_GAME_H
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2 | #define _OPENGL_GAME_H
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3 |
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4 | #include "game-gui-glfw.hpp"
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5 |
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6 | class OpenGLGame {
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7 | public:
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8 | OpenGLGame();
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9 | ~OpenGLGame();
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10 |
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11 | void run(unsigned int width, unsigned int height, unsigned char guiFlags);
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12 |
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13 | private:
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14 | GameGui* gui;
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15 | GLFWwindow* window;
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16 |
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17 | bool initWindow(unsigned int width, unsigned int height, unsigned char guiFlags);
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18 | void initOpenGL();
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19 | void mainLoop();
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20 | void cleanup();
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21 | };
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22 |
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23 | #endif // _OPENGL_GAME_H
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