feature/imgui-sdl
points-test
Last change
on this file since 4befb76 was 4befb76, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago |
Create a bash script for compiling shaders to SPIR-V files
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Property mode
set to
100644
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File size:
360 bytes
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1 | #version 450
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2 |
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3 | layout(location = 0) out vec3 fragColor;
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4 |
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5 | vec2 positions[3] = vec2[](
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6 | vec2(0.0, -0.5),
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7 | vec2(0.5, 0.5),
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8 | vec2(-0.5, 0.5)
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9 | );
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10 |
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11 | vec3 colors[3] = vec3[](
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12 | vec3(1.0, 0.0, 0.0),
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13 | vec3(0.0, 1.0, 0.0),
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14 | vec3(0.0, 0.0, 1.0)
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15 | );
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16 |
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17 | void main() {
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18 | gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
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19 | fragColor = colors[gl_VertexIndex];
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20 | }
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