source:
opengl-game/test.frag@
363d5ff
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1 | #version 410 |
2 | |
3 | in vec3 color; |
4 | out vec4 frag_color; |
5 | |
6 | void main() { |
7 | frag_color = vec4(color, 1.0); |
8 | } |
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