feature/imgui-sdl
points-test
Last change
on this file since 71876b9 was 03f4c64, checked in by Dmitry Portnoy <dmp1488@…>, 6 years ago |
Create an initial program and makefile config that uses Vulkan
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Property mode
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100644
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File size:
951 bytes
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[03f4c64] | 1 | #define GLFW_INCLUDE_VULKAN
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| 2 | #include <GLFW/glfw3.h>
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| 3 |
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| 4 | #define _USE_MATH_DEFINES // Will be needed when/if I need to # include <cmath>
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| 5 |
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| 6 | #define GLM_FORCE_RADIANS
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| 7 | #define GLM_FORCE_DEPTH_ZERO_TO_ONE
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| 8 | #include <glm/vec4.hpp>
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| 9 | #include <glm/mat4x4.hpp>
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| 10 |
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| 11 | #include <iostream>
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| 12 |
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| 13 | using namespace std;
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| 14 | using namespace glm;
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| 15 |
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| 16 | int main(int argc, char* argv[]) {
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| 17 | cout << "Starting Vulkan game..." << endl;
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| 18 |
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| 19 | glfwInit();
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| 20 |
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| 21 | glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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| 22 | GLFWwindow* window = glfwCreateWindow(800, 600, "Vulkan window", nullptr, nullptr);
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| 23 |
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| 24 | uint32_t extensionCount = 0;
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| 25 | vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
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| 26 |
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| 27 | cout << extensionCount << " extensions supported" << endl;
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| 28 |
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| 29 | mat4 matrix;
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| 30 | vec4 vec;
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| 31 | vec4 test = matrix * vec;
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| 32 |
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| 33 | while (!glfwWindowShouldClose(window)) {
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| 34 | glfwPollEvents();
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| 35 | }
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| 36 |
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| 37 | glfwDestroyWindow(window);
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| 38 |
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| 39 | glfwTerminate();
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| 40 |
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| 41 | cout << "Finished" << endl;
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| 42 |
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| 43 | exit(0);
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| 44 | }
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