[99d44b2] | 1 | #include "vulkan-game.hpp"
|
---|
[850e84c] | 2 |
|
---|
[0df3c9a] | 3 | #include <iostream>
|
---|
[c1c2021] | 4 | #include <set>
|
---|
[0df3c9a] | 5 |
|
---|
[5edbd58] | 6 | #include "consts.hpp"
|
---|
[c559904] | 7 | #include "logger.hpp"
|
---|
[5edbd58] | 8 |
|
---|
[c1d9b2a] | 9 | #include "vulkan-utils.hpp"
|
---|
| 10 |
|
---|
[0df3c9a] | 11 | using namespace std;
|
---|
| 12 |
|
---|
[99d44b2] | 13 | VulkanGame::VulkanGame() {
|
---|
[0df3c9a] | 14 | gui = nullptr;
|
---|
| 15 | window = nullptr;
|
---|
| 16 | }
|
---|
| 17 |
|
---|
[99d44b2] | 18 | VulkanGame::~VulkanGame() {
|
---|
[0df3c9a] | 19 | }
|
---|
| 20 |
|
---|
[b6e60b4] | 21 | void VulkanGame::run(int width, int height, unsigned char guiFlags) {
|
---|
[2e77b3f] | 22 | cout << "DEBUGGING IS " << (ENABLE_VALIDATION_LAYERS ? "ON" : "OFF") << endl;
|
---|
| 23 |
|
---|
| 24 | cout << "Vulkan Game" << endl;
|
---|
| 25 |
|
---|
[c559904] | 26 | // This gets the runtime version, use SDL_VERSION() for the comppile-time version
|
---|
| 27 | // TODO: Create a game-gui function to get the gui version and retrieve it that way
|
---|
| 28 | SDL_GetVersion(&sdlVersion);
|
---|
| 29 |
|
---|
| 30 | // TODO: Refactor the logger api to be more flexible,
|
---|
| 31 | // esp. since gl_log() and gl_log_err() have issues printing anything besides stirngs
|
---|
| 32 | restart_gl_log();
|
---|
| 33 | gl_log("starting SDL\n%s.%s.%s",
|
---|
| 34 | to_string(sdlVersion.major).c_str(),
|
---|
| 35 | to_string(sdlVersion.minor).c_str(),
|
---|
| 36 | to_string(sdlVersion.patch).c_str());
|
---|
| 37 |
|
---|
| 38 | open_log();
|
---|
| 39 | get_log() << "starting SDL" << endl;
|
---|
| 40 | get_log() <<
|
---|
| 41 | (int)sdlVersion.major << "." <<
|
---|
| 42 | (int)sdlVersion.minor << "." <<
|
---|
| 43 | (int)sdlVersion.patch << endl;
|
---|
| 44 |
|
---|
[5edbd58] | 45 | if (initWindow(width, height, guiFlags) == RTWO_ERROR) {
|
---|
[0df3c9a] | 46 | return;
|
---|
| 47 | }
|
---|
[b6e60b4] | 48 |
|
---|
[0df3c9a] | 49 | initVulkan();
|
---|
| 50 | mainLoop();
|
---|
| 51 | cleanup();
|
---|
[c559904] | 52 |
|
---|
| 53 | close_log();
|
---|
[0df3c9a] | 54 | }
|
---|
| 55 |
|
---|
[c559904] | 56 | // TODO: Make some more initi functions, or call this initUI if the
|
---|
| 57 | // amount of things initialized here keeps growing
|
---|
[b6e60b4] | 58 | bool VulkanGame::initWindow(int width, int height, unsigned char guiFlags) {
|
---|
[c559904] | 59 | // TODO: Put all fonts, textures, and images in the assets folder
|
---|
[0df3c9a] | 60 | gui = new GameGui_SDL();
|
---|
| 61 |
|
---|
[b6e60b4] | 62 | if (gui->init() == RTWO_ERROR) {
|
---|
[c559904] | 63 | // TODO: Also print these sorts of errors to the log
|
---|
[0df3c9a] | 64 | cout << "UI library could not be initialized!" << endl;
|
---|
[b6e60b4] | 65 | cout << gui->getError() << endl;
|
---|
[0df3c9a] | 66 | return RTWO_ERROR;
|
---|
| 67 | }
|
---|
| 68 |
|
---|
[b6e60b4] | 69 | window = (SDL_Window*) gui->createWindow("Vulkan Game", width, height, guiFlags & GUI_FLAGS_WINDOW_FULLSCREEN);
|
---|
[0df3c9a] | 70 | if (window == nullptr) {
|
---|
| 71 | cout << "Window could not be created!" << endl;
|
---|
[ed7c953] | 72 | cout << gui->getError() << endl;
|
---|
[0df3c9a] | 73 | return RTWO_ERROR;
|
---|
| 74 | }
|
---|
| 75 |
|
---|
[b6e60b4] | 76 | cout << "Target window size: (" << width << ", " << height << ")" << endl;
|
---|
[a6f6833] | 77 | cout << "Actual window size: (" << gui->getWindowWidth() << ", " << gui->getWindowHeight() << ")" << endl;
|
---|
[b6e60b4] | 78 |
|
---|
[c1d9b2a] | 79 | renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
|
---|
| 80 | if (renderer == nullptr) {
|
---|
| 81 | cout << "Renderer could not be created!" << endl;
|
---|
| 82 | cout << gui->getError() << endl;
|
---|
| 83 | return RTWO_ERROR;
|
---|
| 84 | }
|
---|
| 85 |
|
---|
[0df3c9a] | 86 | return RTWO_SUCCESS;
|
---|
| 87 | }
|
---|
| 88 |
|
---|
[99d44b2] | 89 | void VulkanGame::initVulkan() {
|
---|
[c1d9b2a] | 90 | const vector<const char*> validationLayers = {
|
---|
| 91 | "VK_LAYER_KHRONOS_validation"
|
---|
| 92 | };
|
---|
[fe5c3ba] | 93 | const vector<const char*> deviceExtensions = {
|
---|
| 94 | VK_KHR_SWAPCHAIN_EXTENSION_NAME
|
---|
| 95 | };
|
---|
[c1d9b2a] | 96 |
|
---|
| 97 | createVulkanInstance(validationLayers);
|
---|
| 98 | setupDebugMessenger();
|
---|
[90a424f] | 99 | createVulkanSurface();
|
---|
[fe5c3ba] | 100 | pickPhysicalDevice(deviceExtensions);
|
---|
[c1c2021] | 101 | createLogicalDevice(validationLayers, deviceExtensions);
|
---|
[0df3c9a] | 102 | }
|
---|
| 103 |
|
---|
[99d44b2] | 104 | void VulkanGame::mainLoop() {
|
---|
[f6521fb] | 105 | UIEvent e;
|
---|
[0df3c9a] | 106 | bool quit = false;
|
---|
| 107 |
|
---|
[c1d9b2a] | 108 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
---|
| 109 |
|
---|
[0df3c9a] | 110 | while (!quit) {
|
---|
[27c40ce] | 111 | gui->processEvents();
|
---|
| 112 |
|
---|
[f6521fb] | 113 | while (gui->pollEvent(&e)) {
|
---|
| 114 | switch(e.type) {
|
---|
| 115 | case UI_EVENT_QUIT:
|
---|
| 116 | cout << "Quit event detected" << endl;
|
---|
| 117 | quit = true;
|
---|
| 118 | break;
|
---|
| 119 | case UI_EVENT_WINDOW:
|
---|
| 120 | cout << "Window event detected" << endl;
|
---|
| 121 | // Currently unused
|
---|
| 122 | break;
|
---|
| 123 | case UI_EVENT_KEY:
|
---|
| 124 | if (e.key.keycode == SDL_SCANCODE_ESCAPE) {
|
---|
| 125 | quit = true;
|
---|
| 126 | } else {
|
---|
| 127 | cout << "Key event detected" << endl;
|
---|
| 128 | }
|
---|
| 129 | break;
|
---|
| 130 | case UI_EVENT_MOUSEBUTTONDOWN:
|
---|
| 131 | cout << "Mouse button down event detected" << endl;
|
---|
| 132 | break;
|
---|
| 133 | case UI_EVENT_MOUSEBUTTONUP:
|
---|
| 134 | cout << "Mouse button up event detected" << endl;
|
---|
| 135 | break;
|
---|
| 136 | case UI_EVENT_MOUSEMOTION:
|
---|
| 137 | break;
|
---|
[c61323a] | 138 | default:
|
---|
| 139 | cout << "Unhandled UI event: " << e.type << endl;
|
---|
[0df3c9a] | 140 | }
|
---|
| 141 | }
|
---|
[c1d9b2a] | 142 |
|
---|
[a0c5f28] | 143 | renderUI();
|
---|
| 144 | renderScene();
|
---|
[0df3c9a] | 145 | }
|
---|
[c1c2021] | 146 |
|
---|
| 147 | vkDeviceWaitIdle(device);
|
---|
[0df3c9a] | 148 | }
|
---|
| 149 |
|
---|
[a0c5f28] | 150 | void VulkanGame::renderUI() {
|
---|
| 151 | SDL_RenderClear(renderer);
|
---|
| 152 | SDL_RenderPresent(renderer);
|
---|
| 153 | }
|
---|
| 154 |
|
---|
| 155 | void VulkanGame::renderScene() {
|
---|
| 156 | }
|
---|
| 157 |
|
---|
[99d44b2] | 158 | void VulkanGame::cleanup() {
|
---|
[c1c2021] | 159 | cleanupSwapChain();
|
---|
| 160 |
|
---|
| 161 | vkDestroyDevice(device, nullptr);
|
---|
| 162 | vkDestroySurfaceKHR(instance, surface, nullptr);
|
---|
| 163 |
|
---|
[c1d9b2a] | 164 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 165 | VulkanUtils::destroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
|
---|
| 166 | }
|
---|
[c1c2021] | 167 |
|
---|
[c1d9b2a] | 168 | vkDestroyInstance(instance, nullptr);
|
---|
| 169 |
|
---|
| 170 | SDL_DestroyRenderer(renderer);
|
---|
| 171 | renderer = nullptr;
|
---|
| 172 |
|
---|
[b6e60b4] | 173 | gui->destroyWindow();
|
---|
| 174 | gui->shutdown();
|
---|
[0df3c9a] | 175 | delete gui;
|
---|
[c1d9b2a] | 176 | }
|
---|
| 177 |
|
---|
[c1c2021] | 178 | void VulkanGame::cleanupSwapChain() {
|
---|
| 179 | }
|
---|
| 180 |
|
---|
[c1d9b2a] | 181 | void VulkanGame::createVulkanInstance(const vector<const char*> &validationLayers) {
|
---|
| 182 | if (ENABLE_VALIDATION_LAYERS && !VulkanUtils::checkValidationLayerSupport(validationLayers)) {
|
---|
| 183 | throw runtime_error("validation layers requested, but not available!");
|
---|
| 184 | }
|
---|
| 185 |
|
---|
| 186 | VkApplicationInfo appInfo = {};
|
---|
| 187 | appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
---|
| 188 | appInfo.pApplicationName = "Vulkan Game";
|
---|
| 189 | appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 190 | appInfo.pEngineName = "No Engine";
|
---|
| 191 | appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
---|
| 192 | appInfo.apiVersion = VK_API_VERSION_1_0;
|
---|
| 193 |
|
---|
| 194 | VkInstanceCreateInfo createInfo = {};
|
---|
| 195 | createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
---|
| 196 | createInfo.pApplicationInfo = &appInfo;
|
---|
| 197 |
|
---|
| 198 | vector<const char*> extensions = gui->getRequiredExtensions();
|
---|
| 199 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 200 | extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
---|
| 201 | }
|
---|
| 202 |
|
---|
| 203 | createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
|
---|
| 204 | createInfo.ppEnabledExtensionNames = extensions.data();
|
---|
| 205 |
|
---|
| 206 | cout << endl << "Extensions:" << endl;
|
---|
| 207 | for (const char* extensionName : extensions) {
|
---|
| 208 | cout << extensionName << endl;
|
---|
| 209 | }
|
---|
| 210 | cout << endl;
|
---|
| 211 |
|
---|
| 212 | VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
|
---|
| 213 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 214 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
---|
| 215 | createInfo.ppEnabledLayerNames = validationLayers.data();
|
---|
| 216 |
|
---|
| 217 | populateDebugMessengerCreateInfo(debugCreateInfo);
|
---|
| 218 | createInfo.pNext = &debugCreateInfo;
|
---|
| 219 | } else {
|
---|
| 220 | createInfo.enabledLayerCount = 0;
|
---|
| 221 |
|
---|
| 222 | createInfo.pNext = nullptr;
|
---|
| 223 | }
|
---|
| 224 |
|
---|
| 225 | if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
|
---|
| 226 | throw runtime_error("failed to create instance!");
|
---|
| 227 | }
|
---|
| 228 | }
|
---|
| 229 |
|
---|
| 230 | void VulkanGame::setupDebugMessenger() {
|
---|
| 231 | if (!ENABLE_VALIDATION_LAYERS) return;
|
---|
| 232 |
|
---|
| 233 | VkDebugUtilsMessengerCreateInfoEXT createInfo;
|
---|
| 234 | populateDebugMessengerCreateInfo(createInfo);
|
---|
| 235 |
|
---|
| 236 | if (VulkanUtils::createDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
|
---|
| 237 | throw runtime_error("failed to set up debug messenger!");
|
---|
| 238 | }
|
---|
| 239 | }
|
---|
| 240 |
|
---|
| 241 | void VulkanGame::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
|
---|
| 242 | createInfo = {};
|
---|
| 243 | createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
---|
| 244 | createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
---|
| 245 | createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
---|
| 246 | createInfo.pfnUserCallback = debugCallback;
|
---|
| 247 | }
|
---|
| 248 |
|
---|
| 249 | VKAPI_ATTR VkBool32 VKAPI_CALL VulkanGame::debugCallback(
|
---|
| 250 | VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
|
---|
| 251 | VkDebugUtilsMessageTypeFlagsEXT messageType,
|
---|
| 252 | const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
---|
| 253 | void* pUserData) {
|
---|
| 254 | cerr << "validation layer: " << pCallbackData->pMessage << endl;
|
---|
| 255 |
|
---|
| 256 | return VK_FALSE;
|
---|
| 257 | }
|
---|
[90a424f] | 258 |
|
---|
| 259 | void VulkanGame::createVulkanSurface() {
|
---|
| 260 | if (gui->createVulkanSurface(instance, &surface) == RTWO_ERROR) {
|
---|
| 261 | throw runtime_error("failed to create window surface!");
|
---|
| 262 | }
|
---|
| 263 | }
|
---|
| 264 |
|
---|
[fe5c3ba] | 265 | void VulkanGame::pickPhysicalDevice(const vector<const char*>& deviceExtensions) {
|
---|
[90a424f] | 266 | uint32_t deviceCount = 0;
|
---|
| 267 | vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
---|
| 268 |
|
---|
| 269 | if (deviceCount == 0) {
|
---|
| 270 | throw runtime_error("failed to find GPUs with Vulkan support!");
|
---|
| 271 | }
|
---|
| 272 |
|
---|
| 273 | vector<VkPhysicalDevice> devices(deviceCount);
|
---|
| 274 | vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
|
---|
| 275 |
|
---|
| 276 | cout << endl << "Graphics cards:" << endl;
|
---|
| 277 | for (const VkPhysicalDevice& device : devices) {
|
---|
[fe5c3ba] | 278 | if (isDeviceSuitable(device, deviceExtensions)) {
|
---|
[90a424f] | 279 | physicalDevice = device;
|
---|
| 280 | break;
|
---|
| 281 | }
|
---|
| 282 | }
|
---|
| 283 | cout << endl;
|
---|
| 284 |
|
---|
| 285 | if (physicalDevice == VK_NULL_HANDLE) {
|
---|
| 286 | throw runtime_error("failed to find a suitable GPU!");
|
---|
| 287 | }
|
---|
| 288 | }
|
---|
| 289 |
|
---|
[fe5c3ba] | 290 | bool VulkanGame::isDeviceSuitable(VkPhysicalDevice device, const vector<const char*>& deviceExtensions) {
|
---|
[90a424f] | 291 | VkPhysicalDeviceProperties deviceProperties;
|
---|
| 292 | vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
---|
| 293 |
|
---|
| 294 | cout << "Device: " << deviceProperties.deviceName << endl;
|
---|
| 295 |
|
---|
| 296 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(device, surface);
|
---|
| 297 | bool extensionsSupported = VulkanUtils::checkDeviceExtensionSupport(device, deviceExtensions);
|
---|
| 298 | bool swapChainAdequate = false;
|
---|
| 299 |
|
---|
| 300 | if (extensionsSupported) {
|
---|
| 301 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(device, surface);
|
---|
| 302 | swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
---|
| 303 | }
|
---|
| 304 |
|
---|
| 305 | VkPhysicalDeviceFeatures supportedFeatures;
|
---|
| 306 | vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
|
---|
| 307 |
|
---|
| 308 | return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
|
---|
[c1c2021] | 309 | }
|
---|
| 310 |
|
---|
| 311 | void VulkanGame::createLogicalDevice(
|
---|
| 312 | const vector<const char*> validationLayers,
|
---|
| 313 | const vector<const char*>& deviceExtensions) {
|
---|
| 314 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
|
---|
| 315 |
|
---|
| 316 | vector<VkDeviceQueueCreateInfo> queueCreateInfos;
|
---|
| 317 | set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
|
---|
| 318 |
|
---|
| 319 | float queuePriority = 1.0f;
|
---|
| 320 | for (uint32_t queueFamily : uniqueQueueFamilies) {
|
---|
| 321 | VkDeviceQueueCreateInfo queueCreateInfo = {};
|
---|
| 322 | queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
---|
| 323 | queueCreateInfo.queueFamilyIndex = queueFamily;
|
---|
| 324 | queueCreateInfo.queueCount = 1;
|
---|
| 325 | queueCreateInfo.pQueuePriorities = &queuePriority;
|
---|
| 326 |
|
---|
| 327 | queueCreateInfos.push_back(queueCreateInfo);
|
---|
| 328 | }
|
---|
| 329 |
|
---|
| 330 | VkPhysicalDeviceFeatures deviceFeatures = {};
|
---|
| 331 | deviceFeatures.samplerAnisotropy = VK_TRUE;
|
---|
| 332 |
|
---|
| 333 | VkDeviceCreateInfo createInfo = {};
|
---|
| 334 | createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
---|
| 335 | createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
|
---|
| 336 | createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
---|
| 337 |
|
---|
| 338 | createInfo.pEnabledFeatures = &deviceFeatures;
|
---|
| 339 |
|
---|
| 340 | createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
|
---|
| 341 | createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
---|
| 342 |
|
---|
| 343 | // These fields are ignored by up-to-date Vulkan implementations,
|
---|
| 344 | // but it's a good idea to set them for backwards compatibility
|
---|
| 345 | if (ENABLE_VALIDATION_LAYERS) {
|
---|
| 346 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
---|
| 347 | createInfo.ppEnabledLayerNames = validationLayers.data();
|
---|
| 348 | } else {
|
---|
| 349 | createInfo.enabledLayerCount = 0;
|
---|
| 350 | }
|
---|
| 351 |
|
---|
| 352 | if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
|
---|
| 353 | throw runtime_error("failed to create logical device!");
|
---|
| 354 | }
|
---|
| 355 |
|
---|
| 356 | vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
|
---|
| 357 | vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
|
---|
[90a424f] | 358 | } |
---|