1 | #include "vulkan-game.hpp"
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2 |
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3 | #include <iostream>
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4 | #include <set>
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5 |
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6 | #include "consts.hpp"
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7 | #include "logger.hpp"
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8 |
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9 | #include "vulkan-utils.hpp"
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10 |
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11 | using namespace std;
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12 |
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13 | VulkanGame::VulkanGame() {
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14 | gui = nullptr;
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15 | window = nullptr;
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16 | }
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17 |
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18 | VulkanGame::~VulkanGame() {
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19 | }
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20 |
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21 | void VulkanGame::run(int width, int height, unsigned char guiFlags) {
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22 | cout << "DEBUGGING IS " << (ENABLE_VALIDATION_LAYERS ? "ON" : "OFF") << endl;
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23 |
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24 | cout << "Vulkan Game" << endl;
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25 |
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26 | // This gets the runtime version, use SDL_VERSION() for the comppile-time version
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27 | // TODO: Create a game-gui function to get the gui version and retrieve it that way
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28 | SDL_GetVersion(&sdlVersion);
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29 |
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30 | // TODO: Refactor the logger api to be more flexible,
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31 | // esp. since gl_log() and gl_log_err() have issues printing anything besides stirngs
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32 | restart_gl_log();
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33 | gl_log("starting SDL\n%s.%s.%s",
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34 | to_string(sdlVersion.major).c_str(),
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35 | to_string(sdlVersion.minor).c_str(),
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36 | to_string(sdlVersion.patch).c_str());
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37 |
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38 | open_log();
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39 | get_log() << "starting SDL" << endl;
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40 | get_log() <<
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41 | (int)sdlVersion.major << "." <<
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42 | (int)sdlVersion.minor << "." <<
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43 | (int)sdlVersion.patch << endl;
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44 |
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45 | if (initWindow(width, height, guiFlags) == RTWO_ERROR) {
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46 | return;
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47 | }
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48 |
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49 | initVulkan();
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50 | mainLoop();
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51 | cleanup();
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52 |
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53 | close_log();
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54 | }
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55 |
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56 | // TODO: Make some more initi functions, or call this initUI if the
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57 | // amount of things initialized here keeps growing
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58 | bool VulkanGame::initWindow(int width, int height, unsigned char guiFlags) {
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59 | // TODO: Put all fonts, textures, and images in the assets folder
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60 | gui = new GameGui_SDL();
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61 |
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62 | if (gui->init() == RTWO_ERROR) {
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63 | // TODO: Also print these sorts of errors to the log
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64 | cout << "UI library could not be initialized!" << endl;
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65 | cout << gui->getError() << endl;
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66 | return RTWO_ERROR;
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67 | }
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68 |
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69 | window = (SDL_Window*) gui->createWindow("Vulkan Game", width, height, guiFlags & GUI_FLAGS_WINDOW_FULLSCREEN);
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70 | if (window == nullptr) {
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71 | cout << "Window could not be created!" << endl;
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72 | cout << gui->getError() << endl;
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73 | return RTWO_ERROR;
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74 | }
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75 |
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76 | cout << "Target window size: (" << width << ", " << height << ")" << endl;
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77 | cout << "Actual window size: (" << gui->getWindowWidth() << ", " << gui->getWindowHeight() << ")" << endl;
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78 |
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79 | renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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80 | if (renderer == nullptr) {
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81 | cout << "Renderer could not be created!" << endl;
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82 | cout << gui->getError() << endl;
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83 | return RTWO_ERROR;
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84 | }
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85 |
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86 | return RTWO_SUCCESS;
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87 | }
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88 |
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89 | void VulkanGame::initVulkan() {
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90 | const vector<const char*> validationLayers = {
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91 | "VK_LAYER_KHRONOS_validation"
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92 | };
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93 | const vector<const char*> deviceExtensions = {
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94 | VK_KHR_SWAPCHAIN_EXTENSION_NAME
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95 | };
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96 |
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97 | createVulkanInstance(validationLayers);
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98 | setupDebugMessenger();
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99 | createVulkanSurface();
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100 | pickPhysicalDevice(deviceExtensions);
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101 | createLogicalDevice(validationLayers, deviceExtensions);
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102 | createSwapChain();
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103 | createImageViews();
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104 | }
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105 |
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106 | void VulkanGame::mainLoop() {
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107 | UIEvent e;
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108 | bool quit = false;
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109 |
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110 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
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111 |
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112 | while (!quit) {
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113 | gui->processEvents();
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114 |
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115 | while (gui->pollEvent(&e)) {
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116 | switch(e.type) {
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117 | case UI_EVENT_QUIT:
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118 | cout << "Quit event detected" << endl;
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119 | quit = true;
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120 | break;
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121 | case UI_EVENT_WINDOW:
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122 | cout << "Window event detected" << endl;
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123 | // Currently unused
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124 | break;
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125 | case UI_EVENT_KEY:
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126 | if (e.key.keycode == SDL_SCANCODE_ESCAPE) {
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127 | quit = true;
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128 | } else {
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129 | cout << "Key event detected" << endl;
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130 | }
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131 | break;
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132 | case UI_EVENT_MOUSEBUTTONDOWN:
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133 | cout << "Mouse button down event detected" << endl;
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134 | break;
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135 | case UI_EVENT_MOUSEBUTTONUP:
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136 | cout << "Mouse button up event detected" << endl;
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137 | break;
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138 | case UI_EVENT_MOUSEMOTION:
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139 | break;
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140 | default:
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141 | cout << "Unhandled UI event: " << e.type << endl;
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142 | }
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143 | }
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144 |
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145 | renderUI();
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146 | renderScene();
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147 | }
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148 |
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149 | vkDeviceWaitIdle(device);
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150 | }
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151 |
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152 | void VulkanGame::renderUI() {
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153 | SDL_RenderClear(renderer);
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154 | SDL_RenderPresent(renderer);
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155 | }
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156 |
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157 | void VulkanGame::renderScene() {
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158 | }
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159 |
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160 | void VulkanGame::cleanup() {
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161 | cleanupSwapChain();
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162 |
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163 | vkDestroyDevice(device, nullptr);
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164 | vkDestroySurfaceKHR(instance, surface, nullptr);
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165 |
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166 | if (ENABLE_VALIDATION_LAYERS) {
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167 | VulkanUtils::destroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
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168 | }
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169 |
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170 | vkDestroyInstance(instance, nullptr);
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171 |
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172 | SDL_DestroyRenderer(renderer);
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173 | renderer = nullptr;
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174 |
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175 | gui->destroyWindow();
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176 | gui->shutdown();
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177 | delete gui;
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178 | }
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179 |
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180 | void VulkanGame::createVulkanInstance(const vector<const char*> &validationLayers) {
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181 | if (ENABLE_VALIDATION_LAYERS && !VulkanUtils::checkValidationLayerSupport(validationLayers)) {
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182 | throw runtime_error("validation layers requested, but not available!");
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183 | }
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184 |
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185 | VkApplicationInfo appInfo = {};
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186 | appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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187 | appInfo.pApplicationName = "Vulkan Game";
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188 | appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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189 | appInfo.pEngineName = "No Engine";
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190 | appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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191 | appInfo.apiVersion = VK_API_VERSION_1_0;
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192 |
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193 | VkInstanceCreateInfo createInfo = {};
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194 | createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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195 | createInfo.pApplicationInfo = &appInfo;
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196 |
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197 | vector<const char*> extensions = gui->getRequiredExtensions();
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198 | if (ENABLE_VALIDATION_LAYERS) {
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199 | extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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200 | }
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201 |
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202 | createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
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203 | createInfo.ppEnabledExtensionNames = extensions.data();
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204 |
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205 | cout << endl << "Extensions:" << endl;
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206 | for (const char* extensionName : extensions) {
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207 | cout << extensionName << endl;
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208 | }
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209 | cout << endl;
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210 |
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211 | VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo;
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212 | if (ENABLE_VALIDATION_LAYERS) {
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213 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
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214 | createInfo.ppEnabledLayerNames = validationLayers.data();
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215 |
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216 | populateDebugMessengerCreateInfo(debugCreateInfo);
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217 | createInfo.pNext = &debugCreateInfo;
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218 | } else {
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219 | createInfo.enabledLayerCount = 0;
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220 |
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221 | createInfo.pNext = nullptr;
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222 | }
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223 |
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224 | if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
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225 | throw runtime_error("failed to create instance!");
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226 | }
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227 | }
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228 |
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229 | void VulkanGame::setupDebugMessenger() {
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230 | if (!ENABLE_VALIDATION_LAYERS) return;
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231 |
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232 | VkDebugUtilsMessengerCreateInfoEXT createInfo;
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233 | populateDebugMessengerCreateInfo(createInfo);
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234 |
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235 | if (VulkanUtils::createDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS) {
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236 | throw runtime_error("failed to set up debug messenger!");
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237 | }
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238 | }
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239 |
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240 | void VulkanGame::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
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241 | createInfo = {};
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242 | createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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243 | createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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244 | createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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245 | createInfo.pfnUserCallback = debugCallback;
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246 | }
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247 |
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248 | VKAPI_ATTR VkBool32 VKAPI_CALL VulkanGame::debugCallback(
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249 | VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
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250 | VkDebugUtilsMessageTypeFlagsEXT messageType,
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251 | const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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252 | void* pUserData) {
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253 | cerr << "validation layer: " << pCallbackData->pMessage << endl;
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254 |
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255 | return VK_FALSE;
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256 | }
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257 |
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258 | void VulkanGame::createVulkanSurface() {
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259 | if (gui->createVulkanSurface(instance, &surface) == RTWO_ERROR) {
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260 | throw runtime_error("failed to create window surface!");
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261 | }
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262 | }
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263 |
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264 | void VulkanGame::pickPhysicalDevice(const vector<const char*>& deviceExtensions) {
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265 | uint32_t deviceCount = 0;
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266 | vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
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267 |
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268 | if (deviceCount == 0) {
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269 | throw runtime_error("failed to find GPUs with Vulkan support!");
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270 | }
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271 |
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272 | vector<VkPhysicalDevice> devices(deviceCount);
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273 | vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
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274 |
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275 | cout << endl << "Graphics cards:" << endl;
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276 | for (const VkPhysicalDevice& device : devices) {
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277 | if (isDeviceSuitable(device, deviceExtensions)) {
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278 | physicalDevice = device;
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279 | break;
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280 | }
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281 | }
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282 | cout << endl;
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283 |
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284 | if (physicalDevice == VK_NULL_HANDLE) {
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285 | throw runtime_error("failed to find a suitable GPU!");
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286 | }
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287 | }
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288 |
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289 | bool VulkanGame::isDeviceSuitable(VkPhysicalDevice device, const vector<const char*>& deviceExtensions) {
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290 | VkPhysicalDeviceProperties deviceProperties;
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291 | vkGetPhysicalDeviceProperties(device, &deviceProperties);
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292 |
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293 | cout << "Device: " << deviceProperties.deviceName << endl;
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294 |
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295 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(device, surface);
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296 | bool extensionsSupported = VulkanUtils::checkDeviceExtensionSupport(device, deviceExtensions);
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297 | bool swapChainAdequate = false;
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298 |
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299 | if (extensionsSupported) {
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300 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(device, surface);
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301 | swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
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302 | }
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303 |
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304 | VkPhysicalDeviceFeatures supportedFeatures;
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305 | vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
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306 |
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307 | return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
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308 | }
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309 |
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310 | void VulkanGame::createLogicalDevice(
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311 | const vector<const char*> validationLayers,
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312 | const vector<const char*>& deviceExtensions) {
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313 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
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314 |
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315 | vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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316 | set<uint32_t> uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() };
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317 |
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318 | float queuePriority = 1.0f;
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319 | for (uint32_t queueFamily : uniqueQueueFamilies) {
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320 | VkDeviceQueueCreateInfo queueCreateInfo = {};
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321 | queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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322 | queueCreateInfo.queueFamilyIndex = queueFamily;
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323 | queueCreateInfo.queueCount = 1;
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324 | queueCreateInfo.pQueuePriorities = &queuePriority;
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325 |
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326 | queueCreateInfos.push_back(queueCreateInfo);
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327 | }
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328 |
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329 | VkPhysicalDeviceFeatures deviceFeatures = {};
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330 | deviceFeatures.samplerAnisotropy = VK_TRUE;
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331 |
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332 | VkDeviceCreateInfo createInfo = {};
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333 | createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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334 | createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
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335 | createInfo.pQueueCreateInfos = queueCreateInfos.data();
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336 |
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337 | createInfo.pEnabledFeatures = &deviceFeatures;
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338 |
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339 | createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
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340 | createInfo.ppEnabledExtensionNames = deviceExtensions.data();
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341 |
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342 | // These fields are ignored by up-to-date Vulkan implementations,
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343 | // but it's a good idea to set them for backwards compatibility
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344 | if (ENABLE_VALIDATION_LAYERS) {
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345 | createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
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346 | createInfo.ppEnabledLayerNames = validationLayers.data();
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347 | } else {
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348 | createInfo.enabledLayerCount = 0;
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349 | }
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350 |
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351 | if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
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352 | throw runtime_error("failed to create logical device!");
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353 | }
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354 |
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355 | vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
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356 | vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
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357 | }
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358 |
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359 | void VulkanGame::createSwapChain() {
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360 | SwapChainSupportDetails swapChainSupport = VulkanUtils::querySwapChainSupport(physicalDevice, surface);
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361 |
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362 | VkSurfaceFormatKHR surfaceFormat = VulkanUtils::chooseSwapSurfaceFormat(swapChainSupport.formats);
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363 | VkPresentModeKHR presentMode = VulkanUtils::chooseSwapPresentMode(swapChainSupport.presentModes);
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364 | VkExtent2D extent = VulkanUtils::chooseSwapExtent(swapChainSupport.capabilities, gui->getWindowWidth(), gui->getWindowHeight());
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365 |
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366 | uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
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367 | if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
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368 | imageCount = swapChainSupport.capabilities.maxImageCount;
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369 | }
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370 |
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371 | VkSwapchainCreateInfoKHR createInfo = {};
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372 | createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
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373 | createInfo.surface = surface;
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374 | createInfo.minImageCount = imageCount;
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375 | createInfo.imageFormat = surfaceFormat.format;
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376 | createInfo.imageColorSpace = surfaceFormat.colorSpace;
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377 | createInfo.imageExtent = extent;
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378 | createInfo.imageArrayLayers = 1;
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379 | createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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380 |
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381 | QueueFamilyIndices indices = VulkanUtils::findQueueFamilies(physicalDevice, surface);
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382 | uint32_t queueFamilyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() };
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383 |
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384 | if (indices.graphicsFamily != indices.presentFamily) {
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385 | createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
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386 | createInfo.queueFamilyIndexCount = 2;
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387 | createInfo.pQueueFamilyIndices = queueFamilyIndices;
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388 | } else {
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389 | createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
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390 | createInfo.queueFamilyIndexCount = 0;
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391 | createInfo.pQueueFamilyIndices = nullptr;
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392 | }
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393 |
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394 | createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
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395 | createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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396 | createInfo.presentMode = presentMode;
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397 | createInfo.clipped = VK_TRUE;
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398 | createInfo.oldSwapchain = VK_NULL_HANDLE;
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399 |
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400 | if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
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401 | throw runtime_error("failed to create swap chain!");
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402 | }
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403 |
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404 | vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
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405 | swapChainImages.resize(imageCount);
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406 | vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
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407 |
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408 | swapChainImageFormat = surfaceFormat.format;
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409 | swapChainExtent = extent;
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410 | }
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411 |
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412 | void VulkanGame::createImageViews() {
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413 | swapChainImageViews.resize(swapChainImages.size());
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414 |
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415 | for (size_t i = 0; i < swapChainImages.size(); i++) {
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416 | swapChainImageViews[i] = VulkanUtils::createImageView(device, swapChainImages[i], swapChainImageFormat,
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417 | VK_IMAGE_ASPECT_COLOR_BIT);
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418 | }
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419 | }
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420 |
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421 | void VulkanGame::cleanupSwapChain() {
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422 | for (auto imageView : swapChainImageViews) {
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423 | vkDestroyImageView(device, imageView, nullptr);
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424 | }
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425 |
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426 | vkDestroySwapchainKHR(device, swapChain, nullptr);
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427 | }
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