source: opengl-game/vulkan-utils.hpp@ 7f60b28

feature/imgui-sdl
Last change on this file since 7f60b28 was 7f60b28, checked in by Dmitry Portnoy <dportnoy@…>, 4 years ago

Split VulkanUtils::querySwapChainSupport into three separate functions

  • Property mode set to 100644
File size: 6.7 KB
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1#ifndef _VULKAN_UTILS_H
2#define _VULKAN_UTILS_H
3
4#include <optional>
5#include <string>
6#include <vector>
7
8#include <vulkan/vulkan.h>
9
10// TODO: Ideally, vulkan-utils should not have things speciic to windowing apis (glfw, sdl, sfml, etc.).
11// Check what these inclydes are for and if that functionality can be moved
12#include <SDL2/SDL.h>
13#include <SDL2/SDL_vulkan.h>
14
15using namespace std;
16
17struct QueueFamilyIndices {
18 optional<uint32_t> graphicsFamily;
19 optional<uint32_t> presentFamily;
20
21 bool isComplete() {
22 return graphicsFamily.has_value() && presentFamily.has_value();
23 }
24};
25
26struct VulkanImage {
27 VkImage image;
28 VkDeviceMemory imageMemory;
29 VkImageView imageView;
30};
31
32class VulkanUtils {
33 public:
34 static bool checkValidationLayerSupport(const vector<const char*> &validationLayers);
35
36 static VkResult createDebugUtilsMessengerEXT(VkInstance instance,
37 const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
38 const VkAllocationCallbacks* pAllocator,
39 VkDebugUtilsMessengerEXT* pDebugMessenger);
40
41 static void destroyDebugUtilsMessengerEXT(VkInstance instance,
42 VkDebugUtilsMessengerEXT debugMessenger,
43 const VkAllocationCallbacks* pAllocator);
44
45 static QueueFamilyIndices findQueueFamilies(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface);
46 static bool checkDeviceExtensionSupport(VkPhysicalDevice physicalDevice,
47 const vector<const char*>& deviceExtensions);
48 static VkSurfaceCapabilitiesKHR querySwapChainCapabilities(VkPhysicalDevice physicalDevice,
49 VkSurfaceKHR surface);
50 static vector<VkSurfaceFormatKHR> querySwapChainFormats(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface);
51 static vector<VkPresentModeKHR> querySwapChainPresentModes(VkPhysicalDevice physicalDevice,
52 VkSurfaceKHR surface);
53 static VkSurfaceFormatKHR chooseSwapSurfaceFormat(const vector<VkSurfaceFormatKHR>& availableFormats,
54 const vector<VkFormat>& requestedFormats, VkColorSpaceKHR requestedColorSpace);
55 static VkPresentModeKHR chooseSwapPresentMode(const vector<VkPresentModeKHR>& availablePresentModes,
56 const vector<VkPresentModeKHR>& requestedPresentModes);
57 static VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, int width, int height);
58 static VkImageView createImageView(VkDevice device, VkImage image, VkFormat format,
59 VkImageAspectFlags aspectFlags);
60 static VkFormat findSupportedFormat(VkPhysicalDevice physicalDevice, const vector<VkFormat>& candidates,
61 VkImageTiling tiling, VkFormatFeatureFlags features);
62 static void createBuffer(VkDevice device, VkPhysicalDevice physicalDevice, VkDeviceSize size,
63 VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer,
64 VkDeviceMemory& bufferMemory);
65 static uint32_t findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFilter,
66 VkMemoryPropertyFlags properties);
67
68 static void createVulkanImageFromFile(VkDevice device, VkPhysicalDevice physicalDevice,
69 VkCommandPool commandPool, string filename, VulkanImage& image, VkQueue graphicsQueue);
70 static void createVulkanImageFromSDLTexture(VkDevice device, VkPhysicalDevice physicalDevice,
71 SDL_Texture* texture, VulkanImage& image);
72 static void populateVulkanImageFromSDLTexture(VkDevice device, VkPhysicalDevice physicalDevice,
73 VkCommandPool commandPool, SDL_Texture* texture, SDL_Renderer* renderer, VulkanImage& image,
74 VkQueue graphicsQueue);
75 static void createDepthImage(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
76 VkFormat depthFormat, VkExtent2D extent, VulkanImage& image, VkQueue graphicsQueue);
77 static void createImage(VkDevice device, VkPhysicalDevice physicalDevice, uint32_t width, uint32_t height,
78 VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties,
79 VulkanImage& image);
80
81 static void transitionImageLayout(VkDevice device, VkCommandPool commandPool, VkImage image,
82 VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, VkQueue graphicsQueue);
83 static VkCommandBuffer beginSingleTimeCommands(VkDevice device, VkCommandPool commandPool);
84 static void endSingleTimeCommands(VkDevice device, VkCommandPool commandPool,
85 VkCommandBuffer commandBuffer, VkQueue graphicsQueue);
86 static void copyBufferToImage(VkDevice device, VkCommandPool commandPool, VkBuffer buffer, VkImage image,
87 uint32_t width, uint32_t height, VkQueue graphicsQueue);
88
89 template<class DataType>
90 static void copyDataToBuffer(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
91 const vector<DataType>& srcData, VkBuffer dstBuffer, size_t dstVertexOffset, VkQueue graphicsQueue);
92
93 static void copyBuffer(VkDevice device, VkCommandPool commandPool, VkBuffer srcBuffer, VkBuffer dstBuffer,
94 VkDeviceSize srcOffset, VkDeviceSize dstOffset, VkDeviceSize size, VkQueue graphicsQueue);
95
96 template<class DataType>
97 static void copyDataToMemory(VkDevice device, VkDeviceMemory bufferMemory, VkDeviceSize offset,
98 const DataType& srcData);
99
100 static bool hasStencilComponent(VkFormat format);
101
102 static void destroyVulkanImage(VkDevice& device, VulkanImage& image);
103};
104
105template<class DataType>
106void VulkanUtils::copyDataToBuffer(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
107 const vector<DataType>& srcData, VkBuffer dstBuffer, size_t dstVertexOffset, VkQueue graphicsQueue) {
108 VkDeviceSize srcDataSize = srcData.size() * sizeof(DataType);
109
110 VkBuffer stagingBuffer;
111 VkDeviceMemory stagingBufferMemory;
112 createBuffer(device, physicalDevice, srcDataSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
113 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
114 stagingBuffer, stagingBufferMemory);
115
116 void* data;
117 vkMapMemory(device, stagingBufferMemory, 0, srcDataSize, 0, &data);
118 memcpy(data, srcData.data(), (size_t)srcDataSize);
119 vkUnmapMemory(device, stagingBufferMemory);
120
121 copyBuffer(device, commandPool, stagingBuffer, dstBuffer, 0, dstVertexOffset * sizeof(DataType), srcDataSize,
122 graphicsQueue);
123
124 vkDestroyBuffer(device, stagingBuffer, nullptr);
125 vkFreeMemory(device, stagingBufferMemory, nullptr);
126}
127
128template<class DataType>
129void VulkanUtils::copyDataToMemory(VkDevice device, VkDeviceMemory bufferMemory, VkDeviceSize offset,
130 const DataType& srcData) {
131 void* data;
132
133 vkMapMemory(device, bufferMemory, offset * sizeof(DataType), sizeof(DataType), 0, &data);
134 memcpy(data, &srcData, sizeof(DataType));
135 vkUnmapMemory(device, bufferMemory);
136}
137
138#endif // _VULKAN_UTILS_H
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