source: opengl-game/vulkan-utils.hpp@ 9d21aac

feature/imgui-sdl
Last change on this file since 9d21aac was e8445f0, checked in by Dmitry Portnoy <dportnoy@…>, 4 years ago

Modify the parameter order of VulkanUtils::copyDataToMemory and add an overload
that takes the data size as a parameter instead of getting it from the template type

  • Property mode set to 100644
File size: 9.9 KB
Line 
1#ifndef _VULKAN_UTILS_H
2#define _VULKAN_UTILS_H
3
4#include <optional>
5#include <sstream>
6#include <stdexcept>
7#include <string>
8#include <vector>
9
10#include <vulkan/vulkan.h>
11
12// TODO: Ideally, vulkan-utils should not have things speciic to windowing apis (glfw, sdl, sfml, etc.).
13// Check what these inclydes are for and if that functionality can be moved
14#include <SDL2/SDL.h>
15#include <SDL2/SDL_vulkan.h>
16
17using namespace std;
18
19struct QueueFamilyIndices {
20 optional<uint32_t> graphicsFamily;
21 optional<uint32_t> presentFamily;
22
23 bool isComplete() {
24 return graphicsFamily.has_value() && presentFamily.has_value();
25 }
26};
27
28struct VulkanImage {
29 VkImage image;
30 VkDeviceMemory imageMemory;
31 VkImageView imageView;
32};
33
34class VulkanUtils {
35 public:
36 static string resultString(VkResult result);
37
38 static bool checkValidationLayerSupport(const vector<const char*> &validationLayers);
39
40 static VkResult createDebugUtilsMessengerEXT(VkInstance instance,
41 const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
42 const VkAllocationCallbacks* pAllocator,
43 VkDebugUtilsMessengerEXT* pDebugMessenger);
44
45 static void destroyDebugUtilsMessengerEXT(VkInstance instance,
46 VkDebugUtilsMessengerEXT debugMessenger,
47 const VkAllocationCallbacks* pAllocator);
48
49 static QueueFamilyIndices findQueueFamilies(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface);
50 static bool checkDeviceExtensionSupport(VkPhysicalDevice physicalDevice,
51 const vector<const char*>& deviceExtensions);
52 static VkSurfaceCapabilitiesKHR querySwapChainCapabilities(VkPhysicalDevice physicalDevice,
53 VkSurfaceKHR surface);
54 static vector<VkSurfaceFormatKHR> querySwapChainFormats(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface);
55 static vector<VkPresentModeKHR> querySwapChainPresentModes(VkPhysicalDevice physicalDevice,
56 VkSurfaceKHR surface);
57 static VkSurfaceFormatKHR chooseSwapSurfaceFormat(const vector<VkSurfaceFormatKHR>& availableFormats,
58 const vector<VkFormat>& requestedFormats, VkColorSpaceKHR requestedColorSpace);
59 static VkPresentModeKHR chooseSwapPresentMode(const vector<VkPresentModeKHR>& availablePresentModes,
60 const vector<VkPresentModeKHR>& requestedPresentModes);
61 static VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, int width, int height);
62 static VkImageView createImageView(VkDevice device, VkImage image, VkFormat format,
63 VkImageAspectFlags aspectFlags);
64 static VkFormat findSupportedFormat(VkPhysicalDevice physicalDevice, const vector<VkFormat>& candidates,
65 VkImageTiling tiling, VkFormatFeatureFlags features);
66 static void createBuffer(VkDevice device, VkPhysicalDevice physicalDevice, VkDeviceSize size,
67 VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer,
68 VkDeviceMemory& bufferMemory);
69 static uint32_t findMemoryType(VkPhysicalDevice physicalDevice, uint32_t typeFilter,
70 VkMemoryPropertyFlags properties);
71
72 static void createVulkanImageFromFile(VkDevice device, VkPhysicalDevice physicalDevice,
73 VkCommandPool commandPool, string filename, VulkanImage& image,
74 VkQueue graphicsQueue);
75 static void createVulkanImageFromSDLTexture(VkDevice device, VkPhysicalDevice physicalDevice,
76 SDL_Texture* texture, VulkanImage& image);
77 static void populateVulkanImageFromSDLTexture(VkDevice device, VkPhysicalDevice physicalDevice,
78 VkCommandPool commandPool, SDL_Texture* texture,
79 SDL_Renderer* renderer, VulkanImage& image, VkQueue graphicsQueue);
80 static void createDepthImage(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
81 VkFormat depthFormat, VkExtent2D extent, VulkanImage& image, VkQueue graphicsQueue);
82 static void createImage(VkDevice device, VkPhysicalDevice physicalDevice, uint32_t width, uint32_t height,
83 VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage,
84 VkMemoryPropertyFlags properties, VulkanImage& image);
85
86 static void transitionImageLayout(VkDevice device, VkCommandPool commandPool, VkImage image,
87 VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout,
88 VkQueue graphicsQueue);
89 static VkCommandBuffer beginSingleTimeCommands(VkDevice device, VkCommandPool commandPool);
90 static void endSingleTimeCommands(VkDevice device, VkCommandPool commandPool,
91 VkCommandBuffer commandBuffer, VkQueue graphicsQueue);
92 static void copyBufferToImage(VkDevice device, VkCommandPool commandPool, VkBuffer buffer, VkImage image,
93 uint32_t width, uint32_t height, VkQueue graphicsQueue);
94
95 template<class DataType>
96 static void copyDataToBuffer(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
97 const vector<DataType>& srcData, VkBuffer dstBuffer, size_t dstVertexOffset,
98 VkQueue graphicsQueue);
99
100 static void copyBuffer(VkDevice device, VkCommandPool commandPool, VkBuffer srcBuffer, VkBuffer dstBuffer,
101 VkDeviceSize srcOffset, VkDeviceSize dstOffset, VkDeviceSize size,
102 VkQueue graphicsQueue);
103
104 template<class DataType>
105 static void copyDataToMemory(VkDevice device, const DataType& srcData, VkDeviceMemory bufferMemory,
106 VkDeviceSize offset);
107
108 template<class DataType>
109 static void copyDataToMemory(VkDevice device, const DataType& srcData, VkDeviceMemory bufferMemory,
110 VkDeviceSize offset, VkDeviceSize size);
111
112 static bool hasStencilComponent(VkFormat format);
113
114 static void destroyVulkanImage(VkDevice& device, VulkanImage& image);
115};
116
117template<class DataType>
118void VulkanUtils::copyDataToBuffer(VkDevice device, VkPhysicalDevice physicalDevice, VkCommandPool commandPool,
119 const vector<DataType>& srcData, VkBuffer dstBuffer, size_t dstVertexOffset, VkQueue graphicsQueue) {
120 VkDeviceSize srcDataSize = srcData.size() * sizeof(DataType);
121
122 VkBuffer stagingBuffer;
123 VkDeviceMemory stagingBufferMemory;
124 createBuffer(device, physicalDevice, srcDataSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
125 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
126 stagingBuffer, stagingBufferMemory);
127
128 void* data;
129 vkMapMemory(device, stagingBufferMemory, 0, srcDataSize, 0, &data);
130 memcpy(data, srcData.data(), (size_t)srcDataSize);
131 vkUnmapMemory(device, stagingBufferMemory);
132
133 copyBuffer(device, commandPool, stagingBuffer, dstBuffer, 0, dstVertexOffset * sizeof(DataType), srcDataSize,
134 graphicsQueue);
135
136 vkDestroyBuffer(device, stagingBuffer, nullptr);
137 vkFreeMemory(device, stagingBufferMemory, nullptr);
138}
139
140template<class DataType>
141void VulkanUtils::copyDataToMemory(VkDevice device, const DataType& srcData, VkDeviceMemory bufferMemory,
142 VkDeviceSize offset) {
143 copyDataToMemory(device, srcData, bufferMemory, offset, sizeof(DataType));
144}
145
146template<class DataType>
147void VulkanUtils::copyDataToMemory(VkDevice device, const DataType& srcData, VkDeviceMemory bufferMemory,
148 VkDeviceSize offset, VkDeviceSize size) {
149 void* data;
150
151 vkMapMemory(device, bufferMemory, offset, size, 0, &data);
152 memcpy(data, &srcData, size);
153 vkUnmapMemory(device, bufferMemory);
154}
155
156// TODO: Use this in vulkan-utils itself as well
157#define VKUTIL_CHECK_RESULT(f, msg) { \
158 VkResult res = (f); \
159 \
160 if (res != VK_SUCCESS) { \
161 ostringstream oss; \
162 oss << msg << " VkResult is \"" << VulkanUtils::resultString(res) << "\" in " << __FILE__ << " at line " << __LINE__;\
163 \
164 if (res < 0) { \
165 throw runtime_error("Fatal: " + oss.str()); \
166 } else { \
167 cerr << oss.str(); \
168 } \
169 } \
170}
171
172#endif // _VULKAN_UTILS_H
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