Changes in / [032e550:02fa8fd] in network-game


Ignore:
File:
1 edited

Legend:

Unmodified
Added
Removed
  • common/Player.cpp

    r032e550 r02fa8fd  
    202202      cout << "target id: " << mapPlayers[this->targetPlayer].id << endl;
    203203      cout << "cur player id: " << this->id << endl;
     204      cout << "this->pos.x: " << this->pos.x << endl;
     205      cout << "this->pos.x: " << this->pos.x << endl;
     206      cout << "this->target.y: " << this->target.y << endl;
     207      cout << "this->target.y: " << this->target.y << endl;
     208      cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
     209      cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
     210      cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
    204211
    205212      if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
Note: See TracChangeset for help on using the changeset viewer.