Changes in / [d3e8f60:02fa8fd] in network-game
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- 2 edited
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client/Client/main.cpp
rd3e8f60 r02fa8fd 351 351 al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str()); 352 352 353 // update player positions353 // update players 354 354 map<unsigned int, Player>::iterator it; 355 for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) 356 { 357 it->second.updateTarget(mapPlayers); 358 } 359 355 360 for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) 356 361 { … … 483 488 { 484 489 string response = string(msg.buffer); 485 486 cout << "Processing message" << endl;487 490 488 491 switch(state) … … 588 591 case MSG_TYPE_PLAYER: 589 592 { 590 cout << "Got MSG_TYPE_PLAYER message in STATE_LOGIN" << endl;593 //cout << "Got MSG_TYPE_PLAYER message in STATE_LOGIN" << endl; 591 594 592 595 Player p("", ""); 593 596 p.deserialize(msg.buffer); 594 597 p.timeLastUpdated = getCurrentMillis(); 598 p.isChasing = false; 595 599 mapPlayers[p.id] = p; 596 600 … … 652 656 case MSG_TYPE_ATTACK: 653 657 { 658 cout << "Received ATTACK message" << endl; 659 660 break; 661 } 662 case MSG_TYPE_START_ATTACK: 663 { 664 cout << "Received START_ATTACK message" << endl; 665 666 unsigned int id, targetID; 667 memcpy(&id, msg.buffer, 4); 668 memcpy(&targetID, msg.buffer+4, 4); 669 670 cout << "source id: " << id << endl; 671 cout << "target id: " << targetID << endl; 672 673 Player* source = &mapPlayers[id]; 674 source->targetPlayer = targetID; 675 source->isChasing = true; 676 654 677 break; 655 678 } -
common/Player.cpp
rd3e8f60 r02fa8fd 199 199 this->target.y = mapPlayers[this->targetPlayer].pos.y; 200 200 201 cout << "Setting target" << endl; 202 cout << "target id: " << mapPlayers[this->targetPlayer].id << endl; 203 cout << "cur player id: " << this->id << endl; 201 204 cout << "this->pos.x: " << this->pos.x << endl; 202 205 cout << "this->pos.x: " << this->pos.x << endl; … … 208 211 209 212 if (posDistance(this->pos, this->target.toFloat()) <= this->range) { 213 cout << "Stopped chasing" << endl; 214 210 215 this->target.x = this->pos.x; 211 216 this->target.y = this->pos.y;
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