Changes in common/Player.cpp [d3e8f60:032e550] in network-game


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  • common/Player.cpp

    rd3e8f60 r032e550  
    199199      this->target.y = mapPlayers[this->targetPlayer].pos.y;
    200200
    201       cout << "this->pos.x: " << this->pos.x << endl;
    202       cout << "this->pos.x: " << this->pos.x << endl;
    203       cout << "this->target.y: " << this->target.y << endl;
    204       cout << "this->target.y: " << this->target.y << endl;
    205       cout << "this->target.toFloat().x: " << this->target.toFloat().y << endl;
    206       cout << "this->target.toFloat().y: " << this->target.toFloat().y << endl;
    207       cout << "posDistance: " << posDistance(this->pos, this->target.toFloat()) << endl;
     201      cout << "Setting target" << endl;
     202      cout << "target id: " << mapPlayers[this->targetPlayer].id << endl;
     203      cout << "cur player id: " << this->id << endl;
    208204
    209205      if (posDistance(this->pos, this->target.toFloat()) <= this->range) {
     206         cout << "Stopped chasing" << endl;
     207
    210208         this->target.x = this->pos.x;
    211209         this->target.y = this->pos.y;
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