Changeset 054d9ed in opengl-game
- Timestamp:
- Sep 26, 2019, 9:49:44 PM (5 years ago)
- Branches:
- feature/imgui-sdl, master, points-test
- Children:
- f94eea9
- Parents:
- 91c89f7
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
game-gui-sdl.cpp
r91c89f7 r054d9ed 4 4 #include <queue> 5 5 6 #include "compiler.hpp" 6 7 #include "consts.hpp" 7 8 … … 56 57 } 57 58 58 uint32_t flags = SDL_WINDOW_VULKAN | SDL_WINDOW_SHOWN | (fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : SDL_WINDOW_RESIZABLE); 59 #ifdef WINDOWS 60 uint32_t flags = SDL_WINDOW_VULKAN | SDL_WINDOW_SHOWN | (fullscreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : SDL_WINDOW_RESIZABLE); 61 #else 62 uint32_t flags = SDL_WINDOW_VULKAN | SDL_WINDOW_SHOWN | (fullscreen ? SDL_WINDOW_FULLSCREEN : SDL_WINDOW_RESIZABLE); 63 #endif 59 64 60 65 window = SDL_CreateWindow(title.c_str(),
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