Changeset 7fc5e27 in opengl-game for game-gui-sdl.hpp


Ignore:
Timestamp:
Sep 3, 2019, 7:07:39 PM (5 years ago)
Author:
Dmitry Portnoy <dmitry.portnoy@…>
Branches:
feature/imgui-sdl, master, points-test
Children:
b6e60b4
Parents:
1ce9afe
Message:

Change all game-gui function names to lower camel case

File:
1 edited

Legend:

Unmodified
Added
Removed
  • game-gui-sdl.hpp

    r1ce9afe r7fc5e27  
    1111class GameGui_SDL : public GameGui {
    1212   public:
    13       string& GetError();
     13      string& getError();
    1414
    15       bool Init();
    16       void Shutdown();
     15      bool init();
     16      void shutdown();
    1717
    18       void* CreateWindow(const string& title, unsigned int width, unsigned int height, bool fullscreen);
    19       void DestroyWindow();
     18      void* createWindow(const string& title, int width, int height, bool fullscreen);
     19      void destroyWindow();
    2020
    2121#ifdef GAMEGUI_INCLUDE_VULKAN
    22       bool CreateVulkanSurface(VkInstance instance, VkSurfaceKHR* surface);
     22      bool createVulkanSurface(VkInstance instance, VkSurfaceKHR* surface);
    2323#endif
    2424
    25       vector<const char*> GetRequiredExtensions();
    26       void GetWindowSize(int* width, int* height);
     25      vector<const char*> getRequiredExtensions();
     26      void getWindowSize(int* width, int* height);
    2727
    2828   private:
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