Changes in explosion.vert [646f3f2:bebfd5c] in opengl-game
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explosion.vert
r646f3f2 rbebfd5c 41 41 42 42 //gl_Position = proj * view * model_mats[ubo_index] * vec4(p, 1.0); 43 gl_Position = proj * view * model_mat s[0]* vec4(p, 1.0);43 gl_Position = proj * view * model_mat * vec4(p, 1.0); 44 44 gl_PointSize = 15.0; // size in pixels 45 45 }
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