Changeset e6c26b8 in network-game for common/MessageContainer.h


Ignore:
Timestamp:
Oct 1, 2013, 8:08:24 PM (11 years ago)
Author:
Dmitry Portnoy <dportnoy@…>
Branches:
master
Children:
95ffe57
Parents:
373089e
Message:

The client dynamically allocates memory for players and passes around a map with player pointers and some includes are now in individual files instead of in Common.h

File:
1 edited

Legend:

Unmodified
Added
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  • common/MessageContainer.h

    r373089e re6c26b8  
    44#include <string>
    55
    6 #include "Common.h"
     6#include "Compiler.h"
    77
    8 #if defined LINUX
     8#if defined WINDOWS
     9   #include <winsock2.h>
     10#elif defined LINUX
    911   #include <netinet/in.h>
    1012#endif
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