source: network-game

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Added
Modified
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Graph Diff Rev Age Author Log Message
(edit) @803566d   11 years dportnoy The client has a new state to handle separate game instances
(edit) @f203c5c   11 years dmp1488 Minor server code cleanup and debugging
(edit) @f41a7f9   11 years dmp1488 Each player now holds a reference to their current game
(edit) @b92e6a7   11 years dmp1488 The Game class now has a WorldMap. When a client creates or joins a …
(edit) @321fbbc   11 years dportnoy Client only stores the game name and number of players of each game
(edit) @2992b1a   11 years dmp1488 The client shows the number of players in each game
(edit) @2ee386d   11 years dmp1488 Clients store the total number of players in each game
(edit) @99afbb8   11 years dmp1488 The server keeps track of games and adds players to them
(edit) @50e6c7a   11 years dmp1488 The client stores and displays a list of existing games
(edit) @b8f789d   11 years dmp1488 The server broadcasts GAME_INFO messages in response to game creation …
(edit) @bbebe9c   11 years dmp1488 Clients send game join and creation messages to server and new message …
(edit) @929b4e0   11 years dmp1488 The lobby screen has some gui elements and basic functionality
(edit) @3eac3b3   11 years dmp1488 Added a folder for design docs
(edit) @85bf1e2   11 years dportnoy Fixed taking/dropping flags, which was broken by the new lobby code
(edit) @b72ed16   11 years dmp1488 Included crypt header and reduced debug messages during map load
(edit) @1785314   11 years dmp1488 Added a lobby screen to the client where players will create and join games
(edit) @c044a36   11 years dmp1488 Syntax fix
(edit) @f419b09   11 years dmp1488 Added a Game class and new messages types for creating, joining, and …
(edit) @753fa8a   11 years dmp1488 The client now uses the new getAckedMessages method
(edit) @f9cb9fb   11 years dmp1488 The ackedMessages list in MessageProcessor now stores ack records …
(edit) @8271c78   11 years dmp1488 The client has basic log files
(edit) @d05086b   11 years dmp1488 Support for logging to a textfile
(edit) @b35b2b2   11 years dmp1488 Added a basic ingame debug console
(edit) @297682c   11 years dmp1488 Minor code refactoring
(edit) @bc70282   11 years dmp1488 The chat console resets when the user logs out
(edit) @c4c2a3c   11 years dmp1488 The player must select a class when registering
(edit) @934ab53   11 years dmp1488 Added debug messages
(edit) @1df6bec   11 years dmp1488 Updated the debug and rlease builds for the client VC++ project to …
(edit) @9fe1807   11 years dmp1488 Added MessageContainer to the VC++ project
(edit) @46d6469   11 years dmp1488 Some bug fixes for MessageProcessor. MessageContainer is now in its …
(edit) @411c1ae   11 years dmp1488 When a player dies or logs off, he drops any flag he might be carrying
(edit) @eab83af   11 years dmp1488 Client makefile update
(edit) @dee75cc   11 years dmp1488 Remove the Message.h include from several files
(edit) @49da01a   11 years dmp1488 Add status messages for login and registration and remove the Message …
(edit) @365e156   11 years dmp1488 Added a TextLabel gui element and updated the client to show status …
(edit) @09ddba7   11 years dmp1488 Debugging
(edit) @9a4fa04   11 years dmp1488 Debugging
(edit) @64d22ac   11 years dmp1488 Debugging info
(edit) @bace57b   11 years dmp1488 MessageProcessor stores the recipient address along with each sent …
(edit) @cc6a14a   11 years dmp1488 Bug fix for MessageProcessor
(edit) @3794f6d   11 years dmp1488 Bug fix for MessageProcessor acks
(edit) @855f153   11 years dmp1488 Added debug info
(edit) @4dbac87   11 years dmp1488 MessageProcessor keeps track messages it has acked, so it doesn't send …
(edit) @6b641af   11 years dmp1488 Debugging
(edit) @5755e68   11 years dmp1488 MessageProcessor bug fix
(edit) @4fcf7a4   11 years dmp1488 More debug info
(edit) @bd2502a   11 years dmp1488 Added debug info to MessageProcessor
(edit) @9557f92   11 years dmp1488 Fixed cleanAckedMessages so it compiles on linux as well
(edit) @af713bc   11 years dmp1488 Fix a bug in cleanAckedMessages
(edit) @3de664d   11 years dmp1488 Client clears acked messages
(edit) @198cf2d   11 years dmp1488 MessageProcessor handles receiving multiple ACKs for the same message
(edit) @10f6fc2   11 years dmp1488 The client uses MessageProcessor to send/receive messages
(edit) @9b5d30b   11 years dmp1488 Moved server message sending/receiving into MessageProcessor
(edit) @5a64bea   11 years dmp1488 Completed initial version of MessageProcessor
(edit) @1f1eb58   11 years dmp1488 Added a client release build that uses the release version of allegro
(edit) @1a3c42d   11 years dmp1488 Added the skeleton MessageProcessor class
(edit) @787806f   11 years dmp1488 Added an ACK message type and a skeleton MessageProcessor class
(edit) @f3cf1a5   11 years dmp1488 The client draws all map objects instead of some of them
(edit) @694c3d2   11 years dmp1488 The server now does bounds checking on player movement based on the …
(edit) @147f662   11 years dmp1488 Fix a bug where the entire map wasn't being drawn
(edit) @b650f8a   11 years dmp1488 Increased the map size
(edit) @9b1e12c   11 years dmp1488 Increased the size of the client window to 1024x768 and moved around …
(edit) @7ca5d21   11 years dmp1488 The server can handle loading a NULL class from the db
(edit) @521c88b   11 years dmp1488 Upon player registration, the server stores the selected player class …
(edit) @109e8a3   11 years dmp1488 Username and password textbox labels appear on the registration page
(edit) @5c95436   11 years dmp1488 Add a RadioButtonList gui control to the client, re-organize the …
(edit) @5a5f131   11 years dmp1488 Dead players aren't drawn
(edit) @66c4ec4   11 years dmp1488 Restore the player's health and move him next to his base when he respawns
(edit) @c76134b   12 years dmp1488 A player respawns at their flag 10 seconds after dying
(edit) @1d0ede1   12 years dmp1488 Merge branch 'master' of github.com:weretaco/network-game
(edit) @7c52498   12 years dmp1488 Remove some debugging statements
(edit) @88c0536   12 years dmp1488 Fixed player serialization bug
(edit) @02fa8fd   12 years dmp1488 Merge
(edit) @032e550   12 years dmp1488 Add some more debug info
(edit) @d3e8f60   12 years dmp1488 Add some debugging stuff
(edit) @5b1e31e   12 years dmp1488 Fix some bugs related to player attack and movement
(edit) @ff2133a   12 years dmp1488 Move player chasing behavior to the Player class so the same behavior …
(edit) @11d21ee   12 years dmp1488 When a player tries to attack someone, they will now move toward the …
(edit) @8c74150   12 years dmp1488 The client processes PROJECTILE and REMOVE_PROJECTILE messages and …
(edit) @8795a38   12 years dmp1488 Fix a bug where a projectile deals damage to the wrong player when it …
(edit) @fbcfc35   12 years dmp1488 Add the Projectile class to the client project and add a list of …
(edit) @b978503   12 years dmp1488 Minor changes
(edit) @d03ec0f   12 years dmp1488 Add the Projectile class
(edit) @8dad966   12 years dmp1488 Added server support for player attack animations and cooldowns and …
(edit) @8a4ed74   12 years dmp1488 Made some minor server changes to help handle player attacks
(edit) @4b4b153   12 years dmp1488 The server can receive, but does not yet process, START_ATTACK and …
(edit) @e1f78f5   12 years dmp1488 START_ATTACK and ATTACK message types have been added and the client …
(edit) @46fa35a   12 years dmp1488 The server randomly chooses a player's class when they log on
(edit) @d09fe76   12 years dmp1488 The client displays a player's health and class
(edit) @07c73fa   12 years dmp1488 Added class, health, attackType, and damage to the Player class
(edit) @446dc65   12 years dmp1488 A player can only turn the enemy flag in if their own flag is at their …
(edit) @15efb4e   12 years dmp1488 The client processes SCORE messages and displays the score
(edit) @b8601ee   12 years dmp1488 The server keeps track of each team's score and sends SCORE meesages …
(edit) @5c84d54   12 years dmp1488 The server only checks if a player should pick up a flag when it gets …
(edit) @4926168   12 years dmp1488 The client sends a PICKUP_FLAG message when S is pressed
(edit) @e330873   12 years dmp1488 Fixed a segfault related to incrementing an iterator past the end of a list
(edit) @5299436   12 years dmp1488 Added a PICKUP_FLAG message type
(edit) @7553db9   12 years dmp1488 Turning in flags works correctly in all cases and players can no …
(edit) @e4c60ba   12 years dmp1488 Players can turn in flags they have picked up to their own flag sites
(edit) @a6066e8   12 years dmp1488 Players are the color of their team instead of always being red
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