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@fbcfc35
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12 years |
dmp1488 |
Add the Projectile class to the client project and add a list of …
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@b978503
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12 years |
dmp1488 |
Minor changes
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@d03ec0f
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12 years |
dmp1488 |
Add the Projectile class
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@8dad966
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12 years |
dmp1488 |
Added server support for player attack animations and cooldowns and …
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@8a4ed74
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12 years |
dmp1488 |
Made some minor server changes to help handle player attacks
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@4b4b153
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12 years |
dmp1488 |
The server can receive, but does not yet process, START_ATTACK and …
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@e1f78f5
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12 years |
dmp1488 |
START_ATTACK and ATTACK message types have been added and the client …
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@46fa35a
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12 years |
dmp1488 |
The server randomly chooses a player's class when they log on
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@d09fe76
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12 years |
dmp1488 |
The client displays a player's health and class
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@07c73fa
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12 years |
dmp1488 |
Added class, health, attackType, and damage to the Player class
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@446dc65
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12 years |
dmp1488 |
A player can only turn the enemy flag in if their own flag is at their …
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@15efb4e
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12 years |
dmp1488 |
The client processes SCORE messages and displays the score
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@b8601ee
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12 years |
dmp1488 |
The server keeps track of each team's score and sends SCORE meesages …
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@5c84d54
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12 years |
dmp1488 |
The server only checks if a player should pick up a flag when it gets …
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@4926168
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12 years |
dmp1488 |
The client sends a PICKUP_FLAG message when S is pressed
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@e330873
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12 years |
dmp1488 |
Fixed a segfault related to incrementing an iterator past the end of a list
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@5299436
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12 years |
dmp1488 |
Added a PICKUP_FLAG message type
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@7553db9
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12 years |
dmp1488 |
Turning in flags works correctly in all cases and players can no …
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@e4c60ba
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12 years |
dmp1488 |
Players can turn in flags they have picked up to their own flag sites
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@a6066e8
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12 years |
dmp1488 |
Players are the color of their team instead of always being red
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@df79cfd
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12 years |
dmp1488 |
The server assigns a random team to each player when they login
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@b8cb03f
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12 years |
dmp1488 |
Changed some server-side debugging statements
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@7511a2b
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12 years |
dmp1488 |
Resolved a bug where objects with duplicate ids were getting created
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@e487381
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12 years |
dmp1488 |
The server removes objects from its map when they are picked up by …
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@626e5b0
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12 years |
dmp1488 |
The client sends a DROP_FLAG message when the user presses D
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@2df63d6
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12 years |
dmp1488 |
Objects that are picked up by players get removed from the map
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@b07eeac
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12 years |
dmp1488 |
Players pick up flags when they get close to the flag objects, not the …
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@b81cea1
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12 years |
dmp1488 |
Fix a bug that prevents the player from moving anywhere
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@23559e7
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12 years |
dmp1488 |
Move player interaction with objects on the map from Player::move to …
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@45b2750
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12 years |
dmp1488 |
Clients can now process MSG_TYPE_OBJECT messages
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@5f868c0
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12 years |
dmp1488 |
Added partial server support for new messages for sending item info
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@6e66ffd
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12 years |
dmp1488 |
Add functions to the WorldMap class to allow the server to notify …
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@cc1c6c1
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12 years |
dmp1488 |
Updated the client to use structures instead of objects
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@05051c7
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12 years |
dmp1488 |
Added support for objects that can be at any pixel on the map, not …
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@035d852
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12 years |
dmp1488 |
Removed some dbugging statements
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@a78c387
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12 years |
dmp1488 |
Picking up flags works correctly now
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@b26229c
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12 years |
dmp1488 |
Some more map debugging
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@2864d8e
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12 years |
dmp1488 |
Added some debugging info
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@e4a5786
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12 years |
dmp1488 |
Each player now starts off not carrying any flags
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@e76055f
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12 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
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@d69eb32
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12 years |
dmp1488 |
Re-enabled sending PLAYER_MOVE messages when a player encounters an …
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@430c80e
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12 years |
dmp1488 |
Fixed elapsed time calculation for server-side player movement
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@a72bbde
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12 years |
dmp1488 |
Removed some unused code for updating player positions server-side …
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@876add0
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12 years |
dmp1488 |
Re-added server-side player movement/validation
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@74b8e79
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12 years |
dmp1488 |
Deleted some commented code
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@7d91bbe
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12 years |
dmp1488 |
Fixed a syntax error in the client
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@c987d79
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12 years |
dmp1488 |
Removed the actual includes for the previously-mentioned issue
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@7efed11
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12 years |
dmp1488 |
Removed the draw method from the Player class to avoid an allegro …
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@d436ac4
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12 years |
dmp1488 |
Modified the player class to include the team and whether the player …
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@7f2cef0
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12 years |
dmp1488 |
Another change to fix the player movement bug
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@db58227
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12 years |
dmp1488 |
Fix a rounding bug in player movement
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@d211210
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12 years |
dmp1488 |
Add server-side checking of player movement
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@227baaa
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12 years |
dmp1488 |
Fixed some syntax errors related to the player move method
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@a1a3bd5
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12 years |
dmp1488 |
Made client changes for smooth player movement, changed the player …
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@054b50b
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12 years |
dmp1488 |
Removed some unused client code and made the client update player …
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@67d032c
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@60940f8
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12 years |
dmp1488 |
Removed some more print statements
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@3d81c0d
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12 years |
dmp1488 |
Removed some print statements
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@7b43385
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12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
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@ca44f82
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12 years |
dmp1488 |
Updated files to correctly compile on Windows
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@3a79253
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12 years |
dmp1488 |
Added a map from player ids to players on the client side
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@8f85180
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12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
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@66906aa
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12 years |
dmp1488 |
The server should now smoothly move players to their targets
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@f401cac
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12 years |
dmp1488 |
Fixed some bugs in the player movement code
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@093c141
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@60017fc
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12 years |
dmp1488 |
Added code for player movement
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@384b7e0
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12 years |
dmp1488 |
The client displays a small map upon login and lets the user move around
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@62ee2ce
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12 years |
dmp1488 |
The client shows the map and converts between screen and map coordinates
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@60b77d2
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12 years |
dmp1488 |
Added a Map class
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@b128109
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12 years |
dmp1488 |
Added MSG_TYPE_PLAYER_MOVE, which allows players to tell the server …
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@5806dc2
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12 years |
dmp1488 |
Simplified Player serialization code
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@ad5d122
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12 years |
dmp1488 |
Fixed a bug with Player serialization
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@80b3f94
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12 years |
dmp1488 |
Cjamged tje serialize/deserialize functions for Player
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@88cdae2
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12 years |
dmp1488 |
The user can now move around the screen by clicking once they're …
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@594d2e9
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12 years |
dmp1488 |
When a user logs in, the server sends a message with the player info …
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@11402be
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12 years |
dmp1488 |
Added Common.o to the client makefile
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@8a3ef42
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12 years |
dmp1488 |
Fixed a bug where the server message type wsasn't being set correctly …
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@eb8adb1
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12 years |
dmp1488 |
Added a map from player ids to players to the client
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@8f438a5
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12 years |
dmp1488 |
Fixed debug messages in Message.cpp
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@38b85bb
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12 years |
dmp1488 |
Fixed debug messages in Message.cpp
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@9c83610
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12 years |
dmp1488 |
Added debug messages to Message.cpp
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@cee623e
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12 years |
dmp1488 |
Fixed a bug in serializing the player name
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@3535088
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12 years |
dmp1488 |
Fixed some Plauer serialization compilation errors
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@1106210
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12 years |
dmp1488 |
Changed the player serialization code
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@092817a
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12 years |
dmp1488 |
Revoed some old database test files
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@0333211
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12 years |
dmp1488 |
Updated the VC++ client project to use allegro 5.0.8
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@01d0d00
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12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
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@5066e27
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12 years |
dmp1488 |
Appending a null terminator after the player name in the serialize function
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@60776f2
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12 years |
dmp1488 |
Changed the client to use serialize/deserialize and added …
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@3b8adee
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12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
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@4c202e0
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12 years |
dmp1488 |
Added Player to the visual studio project, changed Common to use the …
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@edfd1d0
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12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
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@baaf6c8
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12 years |
dmp1488 |
Added Compiler.h to all gui files, added the font file to the project, …
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@3f5616f
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12 years |
dmp1488 |
Changed the client makefile to use static linking for the allegro …
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@cdb4bec
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@da692b9
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12 years |
dmp1488 |
Fixed some minor server bugs
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@e607c0f
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12 years |
dmp1488 |
The client uses nonblocking calls to check for server messages and …
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@581058c
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12 years |
dmp1488 |
Merge branch 'master' of github.com:weretaco/network-game
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@3b1efcc
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12 years |
dmp1488 |
The server sends back an error on failed registration and sends chat …
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@1a1aebd
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12 years |
dmp1488 |
Updated client Visual Studio files
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