source: network-game/client/Client

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Diff Rev Age Author Log Message
(edit) @ec48e7d   12 years dmp1488 Added a logout state where no messages can be sent. Once the client …
(edit) @171c4fe   12 years dmp1488 Added a logout message and the ability for the client to save it's …
(edit) @0cc431d   12 years dmp1488 Added a state to the client and began using message types. Created a …
(edit) @6475138   12 years dmp1488 Added a chat class to encapsulate the server messages and text input
(edit) @9a3e6b1   12 years dmp1488 Changed the frontend to a gui implemented using Allegro
(edit) @d352805   12 years dmp1488 Replaced the client with a simple allegro drawing/font demo
(edit) @0dde5da   12 years dmp1488 Added a makefile for the client and made the WSA functions only work …
(edit) @e08572c   12 years dmp1488 Made the client able to compile on linux
(edit) @8efe484   12 years dmp1488 Configured the client so it launches proplerly directly from Visual Studio
(edit) @6c92572   12 years dmp1488 The client now keeps sending messages until the user quits
(edit) @a845faf   12 years dmp1488 Added a compiler header to determine whether a windows or linux …
(edit) @aee34b9   12 years dmp1488 Cleaned up the client a bit and made it more c++-like and added to the …
(edit) @7d7df47   12 years dmp1488 Added a directory for common code and added basic boost library code …
(add) @1912323   12 years dmp1488 Added client files
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