source: network-game/common/Common.h

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Diff Rev Age Author Log Message
(edit) @8554263   11 years dmp1488 Restructuring and code cleanup
(edit) @e6c26b8   11 years dportnoy The client dynamically allocates memory for players and passes around …
(edit) @6319311   11 years dportnoy Some redfinition issues related to winsock2 are fixed and a few …
(edit) @0693e25   11 years dmp1488 The client draws the map and players in individual games
(edit) @d05086b   11 years dmp1488 Support for logging to a textfile
(edit) @b07eeac   12 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
(edit) @8f85180   12 years dmp1488 Added a method for measuring milliseconds and implemented smooth …
(edit) @60017fc   12 years dmp1488 Added code for player movement
(edit) @62ee2ce   12 years dmp1488 The client shows the map and converts between screen and map coordinates
(edit) @4c202e0   12 years dmp1488 Added Player to the visual studio project, changed Common to use the …
(edit) @edfd1d0   12 years dmp1488 Moved the Player class to the common directory, added a position to …
(edit) @e607c0f   12 years dmp1488 The client uses nonblocking calls to check for server messages and …
(add) @3b1efcc   12 years dmp1488 The server sends back an error on failed registration and sends chat …
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