# # ChangeLog for common in network-game # # Generated by Trac 1.5.4 # Dec 14, 2024, 8:33:49 AM Fri, 23 Nov 2012 21:05:22 GMT dportnoy [6c92572] * client/Client/main.cpp (modified) * common/message.cpp (modified) The client now keeps sending messages until the user quits Fri, 23 Nov 2012 20:52:59 GMT dportnoy [e084950] * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) * server/makefile (modified) * server/server.cpp (modified) Converted the server to use sendMessage and receiveMessage and it now ... Fri, 23 Nov 2012 18:16:27 GMT dportnoy [d87708d] * common/compiler.h (added) * common/message.cpp (added) Added a compiler header to determine whether a windows or linux ... Fri, 23 Nov 2012 18:12:17 GMT dportnoy [a845faf] * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/message.h (modified) Added a compiler header to determine whether a windows or linux ... Mon, 19 Nov 2012 20:45:48 GMT dportnoy [7d7df47] * client/.gitignore (modified) * client/Client/Client.vcxproj (modified) * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/message.h (added) * readme.txt (added) Added a directory for common code and added basic boost library code ...