# # ChangeLog for data in network-game # # Generated by Trac 1.5.4 # Dec 15, 2024, 10:38:46 PM Fri, 20 Dec 2013 01:41:49 GMT dportnoy [402cf86] * common/Game.cpp (modified) * common/Game.h (modified) * data/map.txt (modified) * server/server.cpp (modified) The server checks player movement in individual games and stops ... Sun, 23 Jun 2013 17:12:36 GMT dportnoy [b650f8a] * common/WorldMap.cpp (modified) * data/map.txt (modified) Increased the map size Tue, 23 Apr 2013 01:31:54 GMT dportnoy [a1a3bd5] * client/Client/main.cpp (modified) * common/Player.cpp (modified) * common/Player.h (modified) * common/WorldMap.cpp (modified) * common/WorldMap.h (modified) * data/map.txt (modified) Made client changes for smooth player movement, changed the player ... Tue, 12 Feb 2013 20:42:42 GMT dportnoy [384b7e0] * client/Client/Client.vcxproj.filters (modified) * client/Client/main.cpp (modified) * common/WorldMap.cpp (modified) * common/WorldMap.h (modified) * data/map.txt (added) The client displays a small map upon login and lets the user move around