# # ChangeLog for server in network-game # # Generated by Trac 1.5.4 # Dec 14, 2024, 11:39:34 AM Fri, 23 Nov 2012 21:13:44 GMT dportnoy [cb1f288] * server/server.cpp (modified) Fixed a bug with detecting the client Hello message Fri, 23 Nov 2012 20:52:59 GMT dportnoy [e084950] * common/compiler.h (modified) * common/message.cpp (modified) * common/message.h (modified) * server/makefile (modified) * server/server.cpp (modified) Converted the server to use sendMessage and receiveMessage and it now ... Sun, 18 Nov 2012 21:53:50 GMT dportnoy [ba43374] * client/.gitignore (added) * server/.gitignore (added) Added .gitignore files and a folder for the client Sun, 18 Nov 2012 21:46:31 GMT dportnoy [e3535b3] * server/crypt.cpp (added) * server/crypt.h (added) * server/database.cpp (added) * server/database.h (added) * server/makefile (added) * server/server.cpp (added) Initial commit for server