|
|
@2864d8e
|
12 years |
dmp1488 |
Added some debugging info
|
|
|
@e76055f
|
12 years |
dmp1488 |
The server now checks if a player got close enough to a flag to pick it up
|
|
|
@d69eb32
|
12 years |
dmp1488 |
Re-enabled sending PLAYER_MOVE messages when a player encounters an …
|
|
|
@430c80e
|
12 years |
dmp1488 |
Fixed elapsed time calculation for server-side player movement
|
|
|
@a72bbde
|
12 years |
dmp1488 |
Removed some unused code for updating player positions server-side …
|
|
|
@876add0
|
12 years |
dmp1488 |
Re-added server-side player movement/validation
|
|
|
@74b8e79
|
12 years |
dmp1488 |
Deleted some commented code
|
|
|
@d211210
|
12 years |
dmp1488 |
Add server-side checking of player movement
|
|
|
@7b43385
|
12 years |
dmp1488 |
Smooth player movement now works, albeit poorly.
|
|
|
@8f85180
|
12 years |
dmp1488 |
Added a method for measuring milliseconds and implemented smooth …
|
|
|
@66906aa
|
12 years |
dmp1488 |
The server should now smoothly move players to their targets
|
|
|
@f401cac
|
12 years |
dmp1488 |
Fixed some bugs in the player movement code
|
|
|
@60017fc
|
12 years |
dmp1488 |
Added code for player movement
|
|
|
@60b77d2
|
12 years |
dmp1488 |
Added a Map class
|
|
|
@b128109
|
12 years |
dmp1488 |
Added MSG_TYPE_PLAYER_MOVE, which allows players to tell the server …
|
|
|
@594d2e9
|
12 years |
dmp1488 |
When a user logs in, the server sends a message with the player info …
|
|
|
@8a3ef42
|
12 years |
dmp1488 |
Fixed a bug where the server message type wsasn't being set correctly …
|
|
|
@1106210
|
12 years |
dmp1488 |
Changed the player serialization code
|
|
|
@092817a
|
12 years |
dmp1488 |
Revoed some old database test files
|
|
|
@01d0d00
|
12 years |
dmp1488 |
The server now uses a map to store players with player ids as keys
|
|
|
@3b8adee
|
12 years |
dmp1488 |
Added serialize and deserialize methods to Player and modified the …
|
|
|
@edfd1d0
|
12 years |
dmp1488 |
Moved the Player class to the common directory, added a position to …
|
|
|
@da692b9
|
12 years |
dmp1488 |
Fixed some minor server bugs
|
|
|
@3b1efcc
|
12 years |
dmp1488 |
The server sends back an error on failed registration and sends chat …
|
|
|
@b53c6b3
|
12 years |
dmp1488 |
Capitalized the filenames in common/*
|
|
|
@cbc595d
|
12 years |
dmp1488 |
Changed a few minor things on the server
|
|
|
@41ad8ed
|
12 years |
dmp1488 |
The server properly handles registration messages
|
|
|
@371ce29
|
12 years |
dmp1488 |
The server now uses nonblocking sockets and sleep to free up cpu usage
|
|
|
@59061f6
|
12 years |
dmp1488 |
Added new data access methods to save and retrieve player data
|
|
|
@36082e8
|
12 years |
dmp1488 |
Moved the database code to a new class
|
|
|
@8e540f4
|
12 years |
dmp1488 |
Created a separate function for processing error messages, began …
|
|
|
@73f75c1
|
12 years |
dmp1488 |
Created findPlayerByAddr and added some more checks on the client name …
|
|
|
@633f42a
|
12 years |
dmp1488 |
Fixed a bug related to a player logging out
|
|
|
@07028b9
|
12 years |
dmp1488 |
The server now accepts and processes logout messages
|
|
|
@d2b411a
|
12 years |
dmp1488 |
Server correctly receives and replies to login and chat messages by …
|
|
|
@2488852
|
12 years |
dmp1488 |
Added the player class, added a list of logged-in players, and changed …
|
|
|
@cb1f288
|
12 years |
dmp1488 |
Fixed a bug with detecting the client Hello message
|
|
|
@e084950
|
12 years |
dmp1488 |
Converted the server to use sendMessage and receiveMessage and it now …
|
|
|
@ba43374
|
12 years |
dmp1488 |
Added .gitignore files and a folder for the client
|
|
|
@e3535b3
|
12 years |
dmp1488 |
Initial commit for server
|