# # ChangeLog for .gitignore in opengl-game # # Generated by Trac 1.5.4 # Dec 11, 2024, 9:05:52 AM Thu, 12 Sep 2019 17:28:02 GMT Dmitry Portnoy [d2f607c] * .gitignore (modified) * game-gui-sdl.cpp (modified) * makefile (modified) Fix the logic for creating a fullscreen SDL window Fri, 30 Aug 2019 16:16:08 GMT Dmitry Portnoy [d02c25f] * .gitignore (modified) * main-opengl.cpp (added) * makefile (modified) * opengl-game.cpp (added) * opengl-game.hpp (added) Create openglgame, which will be the original opengl+glfw game, but ... Fri, 30 Aug 2019 16:12:23 GMT Dmitry Portnoy [99d44b2] * .gitignore (modified) * main-vulkan.cpp (moved) * makefile (modified) * vulkan-game.cpp (moved) * vulkan-game.hpp (moved) Rename spacegame to vulkangame Fri, 30 Aug 2019 16:01:54 GMT Dmitry Portnoy [4eb4d0a] * .gitignore (modified) * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * makefile (modified) * vulkan-ref.cpp (moved) Rename vulkan-game.cpp to vulkan-ref.cpp and define the ... Thu, 29 Aug 2019 20:22:40 GMT Dmitry Portnoy [e8ebc76] * .gitignore (modified) * main.cpp (added) * makefile (modified) * space-game.cpp (modified) * space-game.hpp (added) Create main.cpp to hold the initial startup code and (eventually) the ... Sat, 13 Jul 2019 19:31:33 GMT Dmitry Portnoy [4befb76] * .gitignore (modified) * compile.sh (added) * shaders/ColorFragmentShader.fragmentshader (deleted) * shaders/SimpleFragmentShader.fragmentshader (deleted) * shaders/SimpleVertexShader.vertexshader (deleted) * shaders/TextureFragmentShader.fragmentshader (deleted) * shaders/TransformVertexShader-color.vertexshader (deleted) * shaders/TransformVertexShader.vertexshader (deleted) * shaders/shader.frag (added) * shaders/shader.vert (added) * vulkan-game.cpp (modified) Create a bash script for compiling shaders to SPIR-V files Wed, 10 Jul 2019 03:38:53 GMT Dmitry Portnoy [f286a10] * .gitignore (modified) * OpenGLGame.sln (deleted) * OpenGLGame.vcxproj (deleted) * common/controls-new.cpp (deleted) * common/controls.cpp (deleted) * common/controls.hpp (deleted) * common/shader.cpp (deleted) * common/shader.hpp (deleted) * common/texture.cpp (deleted) * common/texture.hpp (deleted) * game04.cpp (deleted) * game06.cpp (deleted) * makefile (modified) * mygame.cpp (deleted) * pong.cpp (deleted) Remove some old and unused files Tue, 25 Jun 2019 04:11:21 GMT Dmitry Portnoy [03f4c64] * .gitignore (modified) * README.txt (modified) * makefile (modified) * vulkan-game.cpp (added) Create an initial program and makefile config that uses Vulkan Fri, 24 May 2019 20:01:34 GMT Dmitry Portnoy [98f06d9] * .gitignore (modified) * TODO.txt (modified) * logger.cpp (modified) * logger.h (modified) * new-game.cpp (modified) Add support for ofstream to logger.cpp Fri, 24 May 2019 17:37:05 GMT Dmitry Portnoy [d9b6a1c] * .gitignore (modified) * Compiler.h (added) * CrashLogger.cpp (added) * CrashLogger.h (added) * FileStackWalker.cpp (added) * FileStackWalker.h (added) * NewOpenGLGame.vcxproj (modified) * StackWalker.cpp (added) * StackWalker.h (added) * makefile (modified) * new-game.cpp (modified) Print a stack trace in the event of a crash. Currently, the code for ... Thu, 03 May 2018 02:45:49 GMT Dmitry Portnoy [4e0b82b] * .gitignore (modified) * NewOpenGLGame.vcxproj (modified) * gl3w.c (added) * gl3w.h (added) * glcorearb.h (added) * imgui.cpp (added) * imgui.h (added) * imgui_demo.cpp (added) * imgui_draw.cpp (added) * imgui_example.cpp (added) * imgui_impl_glfw_gl3.cpp (added) * imgui_impl_glfw_gl3.h (added) * imgui_internal.h (added) * new-game.cpp (modified) * stb_image_write.h (added) * stb_rect_pack.h (added) * stb_textedit.h (added) * stb_truetype.h (added) Add an ImGui example project Mon, 07 Aug 2017 02:10:36 GMT Dmitry Portnoy [9e81839] * .gitignore (modified) * makefile (modified) * pong.cpp (added) Start implementing pong and encapsulating some of the OpenGL code ... Sat, 29 Jul 2017 21:31:01 GMT Dmitry Portnoy [21de283] * .gitignore (modified) * NewOpenGLGame.sln (added) * NewOpenGLGame.vcxproj (added) * README.txt (modified) Create a VS project for the new version of the game Fri, 21 Jul 2017 03:10:08 GMT Dmitry Portnoy [22b2c37] * .gitignore (modified) * game01.cpp (deleted) * game02.cpp (deleted) * game06.cpp (modified) * logger.cpp (added) * logger.h (added) * makefile (modified) * new-game.cpp (modified) Add a simple logger and remove some old, unneeded tutorial files Wed, 19 Jul 2017 03:38:53 GMT Dmitry Portnoy [5272b6b] * .gitignore (modified) * makefile (modified) * new-game.cpp (added) Start building a new game from Anton Gerdelan's tutorials Fri, 30 Jun 2017 01:39:23 GMT Dmitry Portnoy [4813066] * .gitignore (modified) * OpenGLGame.vcxproj (modified) * README.txt (modified) Convert the VC++ project to VS2017 and update the Windows build ... Fri, 23 Jun 2017 20:07:56 GMT Dmitry Portnoy [8a6d19d] * .gitignore (modified) * README.txt (modified) * common/controls-new.cpp (added) * common/controls.cpp (added) * common/controls.hpp (added) * common/shader.cpp (added) * common/shader.hpp (added) * common/texture.cpp (added) * common/texture.hpp (added) * game01.cpp (added) * game02.cpp (added) * game04.cpp (added) * game06.cpp (added) * makefile (modified) * mygame.cpp (added) * shaders/ColorFragmentShader.fragmentshader (added) * shaders/SimpleFragmentShader.fragmentshader (added) * shaders/SimpleVertexShader.vertexshader (added) * shaders/TextureFragmentShader.fragmentshader (added) * shaders/TransformVertexShader-color.vertexshader (added) * shaders/TransformVertexShader.vertexshader (added) * uvtemplate.DDS (added) Implement movement in a basic 3D scene and add some examples from the ... Sat, 25 Feb 2017 21:28:06 GMT Dmitry Portnoy [4d52702] * .gitignore (modified) * OpenGLGame.sln (added) * OpenGLGame.vcxproj (added) * README.txt (modified) * game.cpp (modified) Add Visual Studio project files and support for building in Windows Wed, 22 Feb 2017 15:25:51 GMT Dmitry Portnoy [a6edbfb] * .gitignore (added) * game (deleted) Add .gitignore and ignore the game exe