# # ChangeLog for / in opengl-game # # Generated by Trac 1.5.4 # Dec 1, 2024, 12:28:34 PM Wed, 20 Nov 2019 03:50:31 GMT Dmitry Portnoy [1908591] * OpenGLReference.vcxproj (modified) * VulkanGame.vcxproj (modified) * shaders/ship.frag (added) * shaders/ship.vert (added) Update the OpenGLReference project to include the shaders that were ... Tue, 19 Nov 2019 17:33:49 GMT Dmitry Portnoy [15104a8] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In vulkangame, nitialize the view and projection metrices to what ... Mon, 18 Nov 2019 21:41:39 GMT Dmitry Portnoy [5ab1b20] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Make VulkanGame use the same projection matrix as the original OpenGL ... Sun, 17 Nov 2019 18:56:16 GMT Dmitry Portnoy [5a0242e] * VulkanGame.vcxproj (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) Refactor GraphicsPipeline_Vulkan to allow adding new data after ... Sat, 16 Nov 2019 20:38:22 GMT Dmitry Portnoy [b8777b7] * graphics-pipeline_vulkan.cpp (deleted) * graphics-pipeline_vulkan.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Templatize GraphicsPipeline_Vulkan by adding a VertexType parameter ... Tue, 12 Nov 2019 21:48:50 GMT Dmitry Portnoy [cd487fb] * TODO.txt (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) Replace some couts with runtime_exceptions and, in vulkangame, only ... Tue, 12 Nov 2019 06:55:07 GMT Dmitry Portnoy [e3bef3a] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.hpp (modified) Finish the rewrite of the original vulkangame project Tue, 12 Nov 2019 06:40:39 GMT Dmitry Portnoy [5a23277] * game-gui-glfw.cpp (modified) * game-gui-sdl.cpp (modified) * game-gui.hpp (modified) * opengl-game.cpp (modified) Replace the key event in game-gui with distinct key up and key down ... Mon, 11 Nov 2019 02:19:32 GMT Dmitry Portnoy [0ae182f] * VulkanGame.vcxproj (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) In vulkangame, finish implementing recreateSwapChain() Sun, 10 Nov 2019 17:40:12 GMT Dmitry Portnoy [1f25a71] * assets/fonts/lazy.ttf (moved) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In vulkangame, print the SDL version and finish implementing ... Thu, 07 Nov 2019 03:32:34 GMT Dmitry Portnoy [cc4a8b5] * vulkan-game.cpp (modified) Make vulkangame compile under Linux Thu, 07 Nov 2019 02:30:59 GMT Dmitry Portnoy [f985231] * VulkanGame.vcxproj (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In vulkangame, update the MVP matrix and copy it to the uniform ... Thu, 07 Nov 2019 02:05:17 GMT Dmitry Portnoy [d2d9286] * graphics-pipeline_vulkan.cpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, implement the renderScene function to draw a frame in ... Fri, 01 Nov 2019 17:11:45 GMT Dmitry Portnoy [87c8f1a] * crash-logger.cpp (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vaulkangame, define vertex buffer and index buffer data and ... Thu, 24 Oct 2019 15:35:49 GMT Dmitry Portnoy [34bdf3a] * main-vulkan.cpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In vulkangame, create Vulkan synchronization objects for rendering Tue, 22 Oct 2019 19:53:48 GMT Dmitry Portnoy [603b5bc] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create the frame buffers and command buffers Fri, 18 Oct 2019 14:40:47 GMT Dmitry Portnoy [e83b155] * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, destroy the texture sampler, all the uniform buffer ... Thu, 17 Oct 2019 21:30:18 GMT Dmitry Portnoy [b794178] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add the ability to create vulkan resoirces and ... Fri, 04 Oct 2019 20:39:46 GMT Dmitry Portnoy [771b33a] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In openglgame, port over some more of the pipeline creation code and ... Fri, 04 Oct 2019 20:27:07 GMT Dmitry Portnoy [0b1b52d] * graphics-pipeline_opengl.cpp (modified) * graphics-pipeline_opengl.hpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) In openglgame, port over the functionality to specify and initialize ... Fri, 04 Oct 2019 20:19:15 GMT Dmitry Portnoy [83b5b4b] * game-gui-glfw.cpp (modified) * game-gui.hpp (modified) * graphics-pipeline.hpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Handle window resize events in openglgame Fri, 04 Oct 2019 20:10:09 GMT Dmitry Portnoy [5b02676] * makefile (modified) * new-game.cpp (modified) * vulkan-ref.cpp (modified) Make vulkangame and openglgame compile on OSX with the new ... Fri, 04 Oct 2019 03:51:50 GMT Dmitry Portnoy [ee75487] * VulkanGame.vcxproj (modified) Add utils.cpp/hpp to the VulkanGame MSVC project Thu, 03 Oct 2019 03:46:06 GMT Dmitry Portnoy [3de31cf] * OpenGLGame.vcxproj (modified) * graphics-pipeline_opengl.cpp (added) * graphics-pipeline_opengl.hpp (added) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Add and begin implementing an OpenGL version of the GraphicsPipeline ... Thu, 03 Oct 2019 03:44:55 GMT Dmitry Portnoy [7d2b0b9] * VulkanGame.vcxproj (modified) * graphics-pipeline.hpp (added) * graphics-pipeline_vulkan.cpp (added) * graphics-pipeline_vulkan.hpp (added) * pipeline-outline.txt (added) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) Add and begin implementing a GraphicsPipeline class to hold info for ... Thu, 03 Oct 2019 03:41:36 GMT Dmitry Portnoy [4d84c72] * gl-shaders/asteroid.frag (moved) * gl-shaders/asteroid.vert (moved) * gl-shaders/explosion.frag (moved) * gl-shaders/explosion.vert (moved) * gl-shaders/laser.frag (moved) * gl-shaders/laser.vert (moved) * gl-shaders/ship.frag (moved) * gl-shaders/ship.vert (moved) * new-game.cpp (modified) Move the OpenGL shaders to a gl-shaders folder Tue, 01 Oct 2019 03:14:06 GMT Dmitry Portnoy [40995d3] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui.hpp (modified) * opengl-game.cpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) Merge branch 'master' of medievaltech.com:opengl-game Tue, 01 Oct 2019 03:03:30 GMT Dmitry Portnoy [7563b8a] * vulkan-ref.cpp (modified) In vulkanref, implement the ability to add new objects to the scene Tue, 01 Oct 2019 02:48:30 GMT Dmitry Portnoy [a0da009] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui.hpp (modified) * opengl-game.cpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) Add a window resize callback in gamegui and add an unknown event type ... Fri, 27 Sep 2019 20:53:27 GMT Dmitry Portnoy [fa9fa1c] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In vulkangame, create the command pool Fri, 27 Sep 2019 20:21:48 GMT Dmitry Portnoy [0e09340] * game-gui-sdl.cpp (modified) * game-gui.hpp (modified) * upgrade-TODO.txt (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In vulkangame, detect when the framebuffer is resized Fri, 27 Sep 2019 19:58:33 GMT Dmitry Portnoy [6fc24c7] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create a render pass Fri, 27 Sep 2019 19:20:55 GMT Dmitry Portnoy [f94eea9] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create image views Thu, 26 Sep 2019 21:49:44 GMT Dmitry Portnoy [054d9ed] * game-gui-sdl.cpp (modified) Use SDL_WINDOW_FULLSCREEN_DESKTOP only on Windows, and ... Wed, 25 Sep 2019 00:20:59 GMT Dmitry Portnoy [91c89f7] * game-gui-sdl.cpp (modified) * vulkan-ref.cpp (modified) Use SDL_WINDOW_FULLSCREEN_DESKTOP when creating the SDL window to ... Mon, 23 Sep 2019 02:02:47 GMT Dmitry Portnoy [502bd0b] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create a swap chain Mon, 23 Sep 2019 00:32:48 GMT Dmitry Portnoy [c1c2021] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In vulkangame, add code to create a logical device Sun, 22 Sep 2019 23:27:23 GMT Dmitry Portnoy [a0c5f28] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Add renderScene and renderUI functions to vulkangame Sun, 22 Sep 2019 02:28:22 GMT Dmitry Portnoy [fe5c3ba] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, change the pickPhysicalDevice() and isDeviceSuitable() ... Mon, 16 Sep 2019 19:04:53 GMT Dmitry Portnoy [90a424f] * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create a Vulkan surface and pick a ... Mon, 16 Sep 2019 18:42:19 GMT Dmitry Portnoy [c6fec84] * game-gui-sdl.cpp (modified) * makefile (modified) * opengl-game.cpp (modified) Update the makefile to correctly compile openglgame Mon, 16 Sep 2019 02:09:05 GMT Dmitry Portnoy [f133da0] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * new-game.cpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Add renderScene and renderUI functions to openglgame and use IMGUI to ... Mon, 16 Sep 2019 02:04:07 GMT Dmitry Portnoy [df2cc24] * OpenGLGame.vcxproj (modified) Add IMGUI and its dependencies to the openglgame MSVC project Sun, 15 Sep 2019 05:44:41 GMT Dmitry Portnoy [c1d9b2a] * VulkanGame.vcxproj (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In vulkangame, create a Vulkan instance and enable the Vulkan debug ... Sun, 15 Sep 2019 05:37:50 GMT Dmitry Portnoy [92cbc6a] * opengl-game.cpp (modified) * opengl-game.hpp (modified) In openglgame, initialize OpenGL using glew, register the OpenGL ... Sun, 15 Sep 2019 05:27:13 GMT Dmitry Portnoy [a6f6833] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * opengl-game.cpp (modified) * vulkan-game.cpp (modified) Remove getWindowSize() from game-gui and instead add ... Sun, 15 Sep 2019 05:01:51 GMT Dmitry Portnoy [09e15a4] * OpenGLGame.vcxproj (modified) * VulkanGame.vcxproj (modified) Add logger.hpp and logger.cpp to the MSVC projects Sat, 14 Sep 2019 00:58:30 GMT Dmitry Portnoy [c559904] * opengl-game.cpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Start using the logger class to output basic debugging info to a file ... Sat, 14 Sep 2019 00:29:44 GMT Dmitry Portnoy [2e77b3f] * main-opengl.cpp (modified) * main-vulkan.cpp (modified) * opengl-game.cpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Move the debug status output from the main functions to the ... Sat, 14 Sep 2019 00:13:54 GMT Dmitry Portnoy [cabdd5c] * new-game.cpp (modified) * vulkan-ref.cpp (modified) Mark which parts of the old code were moved over to the new ... Sat, 14 Sep 2019 00:02:36 GMT Dmitry Portnoy [cb01aff] * makefile (modified) * vulkan-utils.cpp (added) * vulkan-utils.hpp (added) Create a VulkanUtils class to hold some generic Vulkan functions Sat, 14 Sep 2019 00:00:18 GMT Dmitry Portnoy [5289665] * makefile (modified) Add logger.cpp to both openglgame and vulkangame and compile ... Fri, 13 Sep 2019 15:07:11 GMT Dmitry Portnoy [1fcca9e] * logger.cpp (modified) * logger.hpp (moved) * new-game.cpp (modified) Rename logger.h to logger.hpp Fri, 13 Sep 2019 02:51:30 GMT Dmitry Portnoy [c61323a] * consts.hpp (modified) * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * opengl-game.cpp (modified) * vulkan-game.cpp (modified) Implement processEvents() and pollEvent() for GameGui_GLFW and re- ... Fri, 13 Sep 2019 01:30:24 GMT Dmitry Portnoy [f6521fb] * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * vulkan-game.cpp (modified) Add processEvents() and pollEvent() to GameGui, implement them for ... Thu, 12 Sep 2019 21:39:38 GMT Dmitry Portnoy [203ab1b] * OpenGLReference.vcxproj (modified) * VulkanReference.vcxproj (modified) * new-game.cpp (modified) * utils.cpp (modified) * utils.hpp (moved) * vulkan-ref.cpp (modified) Rename utils.h to utils.hpp Thu, 12 Sep 2019 17:28:02 GMT Dmitry Portnoy [d2f607c] * .gitignore (modified) * game-gui-sdl.cpp (modified) * makefile (modified) Fix the logic for creating a fullscreen SDL window Thu, 12 Sep 2019 05:23:28 GMT Dmitry Portnoy [7bf5433] * NewOpenGLGame.sln (modified) * OpenGLGame.vcxproj (added) * VulkanGame.vcxproj (modified) * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * opengl-game.cpp (modified) Create a new OpenGLGame project for a refactor of the original OpenGL ... Thu, 12 Sep 2019 03:29:50 GMT Dmitry Portnoy [27c40ce] * consts.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * vulkan-game.cpp (modified) Update vulkangame to correctly display a window in Windows and add ... Thu, 12 Sep 2019 02:52:42 GMT Dmitry Portnoy [39278a8] * NewOpenGLGame.sln (modified) * OpenGLReference.vcxproj (moved) * VulkanGame.vcxproj (modified) * VulkanReference.vcxproj (added) Rename the NewOpenGLGame and VulkanGame projects to OpenGLReference ... Tue, 03 Sep 2019 19:29:06 GMT Dmitry Portnoy [ed7c953] * opengl-game.cpp (modified) * vulkan-game.cpp (modified) Print an error message when game-gui fails to create a window Tue, 03 Sep 2019 19:11:36 GMT Dmitry Portnoy [b6e60b4] * opengl-game.cpp (modified) * opengl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In vulkangame and openglgame: - use int instead of usigned int for ... Tue, 03 Sep 2019 19:07:39 GMT Dmitry Portnoy [7fc5e27] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * vulkan-ref.cpp (modified) Change all game-gui function names to lower camel case Mon, 02 Sep 2019 19:40:49 GMT Dmitry Portnoy [1ce9afe] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * opengl-game.cpp (modified) * vulkan-game.cpp (modified) Add a fullscreen flag to GameGui::CreateWindow and implement ... Mon, 02 Sep 2019 19:27:17 GMT Dmitry Portnoy [301d0d4] * compiler.hpp (moved) * crash-logger.cpp (modified) * new-game.cpp (modified) Rename Compiler.h to compiler.hpp Mon, 02 Sep 2019 17:23:40 GMT Dmitry Portnoy [5edbd58] * main-opengl.cpp (modified) * main-vulkan.cpp (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) For both openglgame and vulkangame, pass in the window width and ... Mon, 02 Sep 2019 17:18:37 GMT Dmitry Portnoy [2beb6c7] * consts.hpp (modified) * crash-logger.hpp (modified) * game-gui.hpp (modified) Move the crash log file definition to consts.hpp Mon, 02 Sep 2019 16:55:09 GMT Dmitry Portnoy [9546928] * Consts.h (deleted) * consts.hpp (added) * crash-logger.cpp (modified) * game-gui-glfw.cpp (modified) * game-gui-sdl.cpp (modified) * game-gui.hpp (modified) Move some constants into consts.hpp Sun, 01 Sep 2019 21:33:31 GMT Dmitry Portnoy [76d19a8] * main-opengl.cpp (modified) * main-vulkan.cpp (modified) * makefile (modified) * upgrade-TODO.txt (modified) Wrap all the code in openglgame and vulkangame in a CrashLogger Sun, 01 Sep 2019 21:28:16 GMT Dmitry Portnoy [5529ab5] * FileStackWalker.cpp (modified) * NewOpenGLGame.vcxproj (modified) * crash-logger.cpp (moved) * crash-logger.hpp (moved) * makefile (modified) * new-game.cpp (modified) Rename CrashLogger.cpp to crash-logger.cpp and CrashLogger.h to ... Fri, 30 Aug 2019 19:30:53 GMT Dmitry Portnoy [d8cb15e] * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * makefile (modified) * opengl-game.cpp (modified) * opengl-game.hpp (modified) Implement GetError() in game-gui-glfw and start using game-gui-glfw ... Fri, 30 Aug 2019 19:25:55 GMT Dmitry Portnoy [d5f2b42] * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * vulkan-game.cpp (modified) Create a generic GetError() function in game-gui that returns the ... Fri, 30 Aug 2019 16:16:08 GMT Dmitry Portnoy [d02c25f] * .gitignore (modified) * main-opengl.cpp (added) * makefile (modified) * opengl-game.cpp (added) * opengl-game.hpp (added) Create openglgame, which will be the original opengl+glfw game, but ... Fri, 30 Aug 2019 16:12:23 GMT Dmitry Portnoy [99d44b2] * .gitignore (modified) * main-vulkan.cpp (moved) * makefile (modified) * vulkan-game.cpp (moved) * vulkan-game.hpp (moved) Rename spacegame to vulkangame Fri, 30 Aug 2019 16:01:54 GMT Dmitry Portnoy [4eb4d0a] * .gitignore (modified) * game-gui-glfw.cpp (modified) * game-gui-glfw.hpp (modified) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * makefile (modified) * vulkan-ref.cpp (moved) Rename vulkan-game.cpp to vulkan-ref.cpp and define the ... Thu, 29 Aug 2019 21:16:07 GMT Dmitry Portnoy [0df3c9a] * space-game.cpp (modified) * space-game.hpp (modified) Create a basic SDL window Thu, 29 Aug 2019 21:13:58 GMT Dmitry Portnoy [eba8c0c] * makefile (modified) * upgrade-TODO.txt (modified) * vulkan-game.cpp (modified) Expand on the upgrade TODO list and remove game-gui-glfw as a ... Thu, 29 Aug 2019 20:22:40 GMT Dmitry Portnoy [e8ebc76] * .gitignore (modified) * main.cpp (added) * makefile (modified) * space-game.cpp (modified) * space-game.hpp (added) Create main.cpp to hold the initial startup code and (eventually) the ... Thu, 29 Aug 2019 20:05:55 GMT Dmitry Portnoy [850e84c] * makefile (modified) * space-game.cpp (added) * upgrade-TODO.txt (modified) * vulkan-game.cpp (moved) Create space-game.cpp, which will be the original opengl game re- ... Thu, 29 Aug 2019 19:52:09 GMT Dmitry Portnoy [17714b8] * README.txt (modified) * makefile (modified) * upgrade-TODO.txt (added) * vulkan-ref.cpp (moved) Update the README and makefile to correctly setup and build ... Mon, 26 Aug 2019 03:02:27 GMT Dmitry Portnoy [8a40f4b] * vulkan-game.cpp (modified) Fix a memory leak that occured when a VkImage was being populated ... Mon, 26 Aug 2019 02:40:43 GMT Dmitry Portnoy [721e8be] * vulkan-game.cpp (modified) Add reusable functions that generate a descriptor set layout, a ... Sun, 25 Aug 2019 00:58:06 GMT Dmitry Portnoy [f00ee54] * shaders/overlay.frag (modified) * shaders/overlay.vert (modified) * shaders/scene.frag (modified) * shaders/scene.vert (modified) * vulkan-game.cpp (modified) Refactor the code to allow different graphics pipelines to use ... Fri, 23 Aug 2019 04:12:13 GMT Dmitry Portnoy [d53ef6a] * README.txt (modified) Update the README to include instructions for building a 64-bit ... Fri, 23 Aug 2019 03:59:12 GMT Dmitry Portnoy [cbe946d] * NewOpenGLGame.vcxproj (modified) * README.txt (modified) * VulkanGame.vcxproj (modified) * vulkan-game.cpp (modified) Add separate shaders for the scene and overlay to the Vulkan project ... Thu, 22 Aug 2019 13:38:22 GMT Dmitry Portnoy [6544020] * compile.bat (modified) Update compile.bat to compile all vertex and fragment shaders Thu, 22 Aug 2019 02:19:56 GMT Dmitry Portnoy [e5d4aca] * DESIGN.txt (added) * TODO.txt (modified) * shaders/overlay.frag (modified) * shaders/overlay.vert (modified) * vulkan-game.cpp (modified) Create separate descriptor pools and descriptor sets for each shader ... Wed, 21 Aug 2019 20:19:09 GMT Dmitry Portnoy [c8c6da8] * README.txt (modified) * compile.sh (modified) * makefile (modified) * shaders/overlay.frag (moved) * shaders/overlay.vert (moved) * shaders/scene.frag (added) * shaders/scene.vert (added) * vulkan-game.cpp (modified) Create the overlay texture using different flags based on the SDL ... Wed, 21 Aug 2019 04:01:09 GMT Dmitry Portnoy [ad31ec7] * vulkan-game.cpp (modified) Fix the SDL overlay in Windows 10 Tue, 20 Aug 2019 20:36:41 GMT Dmitry Portnoy [1187ef5] * vulkan-game.cpp (modified) Minor code reformatting Tue, 20 Aug 2019 20:18:44 GMT Dmitry Portnoy [28c13da] Merge branch 'master' of medievaltech.com:opengl-game Tue, 20 Aug 2019 19:12:21 GMT Dmitry Portnoy [d22ae72] * vulkan-game.cpp (modified) Create a separapte descriptor pool and vector of descriptor sets for ... Tue, 20 Aug 2019 01:01:17 GMT Dmitry Portnoy [58b95b3] * vulkan-game.cpp (modified) Minor code style change Mon, 19 Aug 2019 21:51:48 GMT Dmitry Portnoy [b8b32bd] * vulkan-game.cpp (modified) Create separate graphics pipelines for the overlay and the scene Fri, 16 Aug 2019 21:31:26 GMT Dmitry Portnoy [c8b0357] * shaders/shader.vert (modified) * vulkan-game.cpp (modified) Enable rendering of geometry using multiple sets of vertex and index ... Fri, 16 Aug 2019 16:26:45 GMT Dmitry Portnoy [9cd92ae] * NewOpenGLGame.vcxproj (modified) * TODO.txt (modified) * new-game.cpp (modified) * stb_image_write.h (deleted) * test.png (deleted) * uvtemplate.DDS (deleted) Update TODO and remove some unused files Fri, 16 Aug 2019 15:56:46 GMT Dmitry Portnoy [5936c58] * shaders/shader.frag (modified) * vulkan-game.cpp (modified) Allow parts of the UI overlay to be transpare, so that the 3D scene ... Fri, 16 Aug 2019 15:47:01 GMT Dmitry Portnoy [e1a7f5a] * README.txt (modified) * shaders/shader.frag (modified) * shaders/shader.vert (modified) * vulkan-game.cpp (modified) Copy an SDL Texture to a Vulkan texture to use as a UI overlay on the ... Mon, 12 Aug 2019 03:45:20 GMT Dmitry Portnoy [5f3dba8] * README.txt (modified) * VulkanGame.vcxproj (modified) * assets/images/spaceship.bmp (added) * fonts/lazy.ttf (added) * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) Create a transparent texture in SDL and render some sample images and ... Tue, 06 Aug 2019 19:01:45 GMT Dmitry Portnoy [69dccfe] * blend-ref.cpp (deleted) * shaders/shader.frag (modified) * shaders/shader.vert (modified) * textures/space.jpg (added) * vulkan-game.cpp (modified) Implement a translucent, fullscreen overlay that shows a loaded ...