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# ChangeLog for common/controls.cpp in opengl-game
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# Generated by Trac 1.5.3
# Jan 28, 2025, 7:55:48 PM

Sun, 25 Jun 2017 19:15:12 GMT Dmitry Portnoy <dmitry.portnoy@…> [92bc4fe]
	* common/controls-new.cpp (modified)
	* common/controls.cpp (modified)
	* common/controls.hpp (modified)
	* mygame.cpp (modified)

	Make the game window fullscreen, hide the mouse cursor, and change ...


Fri, 23 Jun 2017 20:07:56 GMT Dmitry Portnoy <dmitry.portnoy@…> [8a6d19d]
	* .gitignore (modified)
	* README.txt (modified)
	* common/controls-new.cpp (added)
	* common/controls.cpp (added)
	* common/controls.hpp (added)
	* common/shader.cpp (added)
	* common/shader.hpp (added)
	* common/texture.cpp (added)
	* common/texture.hpp (added)
	* game01.cpp (added)
	* game02.cpp (added)
	* game04.cpp (added)
	* game06.cpp (added)
	* makefile (modified)
	* mygame.cpp (added)
	* shaders/ColorFragmentShader.fragmentshader (added)
	* shaders/SimpleFragmentShader.fragmentshader (added)
	* shaders/SimpleVertexShader.vertexshader (added)
	* shaders/TextureFragmentShader.fragmentshader (added)
	* shaders/TransformVertexShader-color.vertexshader (added)
	* shaders/TransformVertexShader.vertexshader (added)
	* uvtemplate.DDS (added)

	Implement movement in a basic 3D scene and add some examples from the ...