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source:
opengl-game
/
explosion.vert
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Rev
Age
Author
Log Message
(edit)
@7e10667
6 years
dmitry.portnoy
Finish switching to the new model group rendering algorithm for …
feature/imgui-sdl
points-test
(edit)
@dc19a39
6 years
dmitry.portnoy
Make explosion objects use the global model mat uniform buffer and a …
feature/imgui-sdl
points-test
(edit)
@646f3f2
6 years
dmp1488
Make explosions render correctly whenever a ship is destroyed.
feature/imgui-sdl
points-test
(edit)
@fe5e3ca
6 years
dmitry.portnoy
Apply the model, view, and projection matrices to explosions
feature/imgui-sdl
points-test
(edit)
@adb104f
6 years
dmp1488
Make the explosion shader only emit particles for a short time instead …
feature/imgui-sdl
points-test
(add)
@db06984
6 years
dmp1488
Create a particle system that will later be used to render exploding …
feature/imgui-sdl
points-test
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