# # ChangeLog for graphics-pipeline_vulkan.hpp in opengl-game # # Generated by Trac 1.5.4 # Dec 3, 2024, 4:53:13 AM Tue, 24 Dec 2019 02:57:03 GMT Dmitry Portnoy [0fe8433] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Create an addObject() method in VulkanGame (which wraps the old ... Tue, 24 Dec 2019 00:48:49 GMT Dmitry Portnoy [cd1cb0f] * game-gui-sdl.cpp (modified) * game-gui-sdl.hpp (modified) * game-gui.hpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, make the ship move when the player holds down the ... Thu, 05 Dec 2019 17:45:47 GMT Dmitry Portnoy [cf727ca] * graphics-pipeline_vulkan.hpp (modified) * shaders/ship.vert (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) In VulkanGame, add an objectIndex vertex attribute to the ship shader ... Wed, 04 Dec 2019 21:33:43 GMT Dmitry Portnoy [055750a] * graphics-pipeline_vulkan.hpp (modified) * shaders/scene.frag (modified) * shaders/scene.vert (modified) * shaders/ship.vert (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-utils.hpp (modified) In VulkanGame, use SSBOs in the ship and scene shaders to store per- ... Wed, 27 Nov 2019 17:19:23 GMT Dmitry Portnoy [06d959f] * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.hpp (modified) Add an addVertexNormals method to VulkanGame that calculates the ... Fri, 22 Nov 2019 04:47:52 GMT Dmitry Portnoy [683dd55] * compile.bat (modified) * graphics-pipeline_vulkan.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Add a getObjects() method to the GraphicsPipeline_Vulkan class that ... Sun, 17 Nov 2019 18:56:16 GMT Dmitry Portnoy [5a0242e] * VulkanGame.vcxproj (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) Refactor GraphicsPipeline_Vulkan to allow adding new data after ... Sat, 16 Nov 2019 20:38:22 GMT Dmitry Portnoy [b8777b7] * graphics-pipeline_vulkan.cpp (deleted) * graphics-pipeline_vulkan.hpp (modified) * makefile (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) Templatize GraphicsPipeline_Vulkan by adding a VertexType parameter ... Tue, 12 Nov 2019 21:48:50 GMT Dmitry Portnoy [cd487fb] * TODO.txt (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) Replace some couts with runtime_exceptions and, in vulkangame, only ... Tue, 12 Nov 2019 06:55:07 GMT Dmitry Portnoy [e3bef3a] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.hpp (modified) Finish the rewrite of the original vulkangame project Mon, 11 Nov 2019 02:19:32 GMT Dmitry Portnoy [0ae182f] * VulkanGame.vcxproj (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-ref.cpp (modified) In vulkangame, finish implementing recreateSwapChain() Fri, 01 Nov 2019 17:11:45 GMT Dmitry Portnoy [87c8f1a] * crash-logger.cpp (modified) * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vaulkangame, define vertex buffer and index buffer data and ... Tue, 22 Oct 2019 19:53:48 GMT Dmitry Portnoy [603b5bc] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add code to create the frame buffers and command buffers Thu, 17 Oct 2019 21:30:18 GMT Dmitry Portnoy [b794178] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) * vulkan-utils.cpp (modified) * vulkan-utils.hpp (modified) In vulkangame, add the ability to create vulkan resoirces and ... Fri, 04 Oct 2019 20:39:46 GMT Dmitry Portnoy [771b33a] * graphics-pipeline_vulkan.cpp (modified) * graphics-pipeline_vulkan.hpp (modified) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) In openglgame, port over some more of the pipeline creation code and ... Thu, 03 Oct 2019 03:44:55 GMT Dmitry Portnoy [7d2b0b9] * VulkanGame.vcxproj (modified) * graphics-pipeline.hpp (added) * graphics-pipeline_vulkan.cpp (added) * graphics-pipeline_vulkan.hpp (added) * pipeline-outline.txt (added) * vulkan-game.cpp (modified) * vulkan-game.hpp (modified) * vulkan-ref.cpp (modified) Add and begin implementing a GraphicsPipeline class to hold info for ...