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@d8cf709
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4 years |
dportnoy |
Change UIEvent to also include the original event from the UI library …
feature/imgui-sdl
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@5a23277
|
5 years |
dmp1488 |
Replace the key event in game-gui with distinct key up and key down events
feature/imgui-sdl
points-test
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@0b1b52d
|
5 years |
dmitry.portnoy |
In openglgame, port over the functionality to specify and initialize …
feature/imgui-sdl
points-test
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@83b5b4b
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5 years |
dmitry.portnoy |
Handle window resize events in openglgame
feature/imgui-sdl
points-test
|
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@3de31cf
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5 years |
dmp1488 |
Add and begin implementing an OpenGL version of the GraphicsPipeline class
feature/imgui-sdl
points-test
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@a0da009
|
5 years |
dmitry.portnoy |
Add a window resize callback in gamegui and add an unknown event type …
feature/imgui-sdl
points-test
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@c6fec84
|
5 years |
dmitry.portnoy |
Update the makefile to correctly compile openglgame
feature/imgui-sdl
points-test
|
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@f133da0
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5 years |
dmp1488 |
Add renderScene and renderUI functions to openglgame and use IMGUI to …
feature/imgui-sdl
points-test
|
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@92cbc6a
|
5 years |
dmp1488 |
In openglgame, initialize OpenGL using glew, register the OpenGL debug …
feature/imgui-sdl
points-test
|
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@a6f6833
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5 years |
dmp1488 |
Remove getWindowSize() from game-gui and instead add getWindowWidth(), …
feature/imgui-sdl
points-test
|
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@c559904
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5 years |
dmitry.portnoy |
Start using the logger class to output basic debugging info to a file …
feature/imgui-sdl
points-test
|
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@2e77b3f
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5 years |
dmitry.portnoy |
Move the debug status output from the main functions to the openglgame …
feature/imgui-sdl
points-test
|
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@c61323a
|
5 years |
dmp1488 |
Implement processEvents() and pollEvent() for GameGui_GLFW and …
feature/imgui-sdl
points-test
|
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@7bf5433
|
5 years |
dmp1488 |
Create a new OpenGLGame project for a refactor of the original OpenGL …
feature/imgui-sdl
points-test
|
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@ed7c953
|
5 years |
dmitry.portnoy |
Print an error message when game-gui fails to create a window
feature/imgui-sdl
points-test
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@b6e60b4
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5 years |
dmitry.portnoy |
In vulkangame and openglgame:
- use int instead of usigned int for …
feature/imgui-sdl
points-test
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@1ce9afe
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5 years |
dmitry.portnoy |
Add a fullscreen flag to GameGui::CreateWindow and implement …
feature/imgui-sdl
points-test
|
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@5edbd58
|
5 years |
dmitry.portnoy |
For both openglgame and vulkangame, pass in the window width and …
feature/imgui-sdl
points-test
|
|
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@d8cb15e
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5 years |
dmitry.portnoy |
Implement GetError() in game-gui-glfw and start using game-gui-glfw in …
feature/imgui-sdl
points-test
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@d02c25f
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5 years |
dmitry.portnoy |
Create openglgame, which will be the original opengl+glfw game, but …
feature/imgui-sdl
points-test
|