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@9d21aac
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4 years |
dportnoy |
Remove the SSBOType template parameter from GraphicsPipeline_Vulkan
feature/imgui-sdl
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@b8072d3
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4 years |
dportnoy |
Add a VkMemoryPropertyFlags parameter to SDLGame::createBufferSet …
feature/imgui-sdl
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@e8445f0
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4 years |
dportnoy |
Modify the parameter order of VulkanUtils::copyDataToMemory and add an …
feature/imgui-sdl
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@4a777d2
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4 years |
dportnoy |
Add the model pipeline and the spinning, textured squares to SDLGame
feature/imgui-sdl
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@5081b9a
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4 years |
dportnoy |
Add prevTime and elapsedTime to SDLGame and refactor the …
feature/imgui-sdl
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@e469aed
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4 years |
dportnoy |
Modify SDLGame to use createImageResources, initImGuiOverlay, and …
feature/imgui-sdl
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@7865c5b
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4 years |
dportnoy |
Rename surface to vulkanSurface and add an initializer list to the …
feature/imgui-sdl
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@85b5fec
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4 years |
dportnoy |
Use the new UI system in SDLGame as well
feature/imgui-sdl
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@187b0f5
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4 years |
dportnoy |
Change VulkanGame and SDLGame to only use discrete GPUs and switch the …
feature/imgui-sdl
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@40eb092
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4 years |
dportnoy |
In SDLGame, implement the game UI using ImGui
feature/imgui-sdl
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@6053b24
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4 years |
dportnoy |
Read events from GameGui in both VulkanGame and SDLGame and don't pass …
feature/imgui-sdl
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@8d96e95
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4 years |
dportnoy |
Avoid recreating the swap chain when the window is minimized
feature/imgui-sdl
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@81869ef
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4 years |
dportnoy |
Avoid rendering frames while the window is minimized
feature/imgui-sdl
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@484334e
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4 years |
dportnoy |
In VulkanGame, correctly recreate the swap chain during the render …
feature/imgui-sdl
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@880cfc2
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4 years |
dportnoy |
Remove some of the example windows from SDLGame and cleanup some code
feature/imgui-sdl
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@737c26a
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4 years |
dportnoy |
Perform minor reformatting in SDLGame
feature/imgui-sdl
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@28ea92f
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4 years |
dportnoy |
Rename the flag for recreating the swap chain to …
feature/imgui-sdl
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@4e2c709
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4 years |
dportnoy |
In VulkanGame, separate renderScene() into renderFrame() and …
feature/imgui-sdl
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@c6f0793
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4 years |
dportnoy |
Use done instead of quit as the game loop flag and change it to an …
feature/imgui-sdl
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@8b823e7
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4 years |
dportnoy |
Create an error-checking macro to check Vulkan function results, which …
feature/imgui-sdl
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@ce9dc9f
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4 years |
dportnoy |
Remove all dependencies on VulkanH functions and structures from SDLGame
feature/imgui-sdl
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@6493e43
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4 years |
dportnoy |
In sdl-game, add support for using separate graphics and present …
feature/imgui-sdl
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@3b7d497
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4 years |
dportnoy |
Start implementing an ImGUI ui on top of SDL and Vulkan using some …
feature/imgui-sdl
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