Timeline
May 18, 2013:
- 9:38 PM Changeset in network-game [035d852] by
- Removed some dbugging statements
- 9:33 PM Changeset in network-game [a78c387] by
- Picking up flags works correctly now
- 9:29 PM Changeset in network-game [b26229c] by
- Some more map debugging
- 9:02 PM Changeset in network-game [2864d8e] by
- Added some debugging info
- 8:53 PM Changeset in network-game [e4a5786] by
- Each player now starts off not carrying any flags
- 8:50 PM Changeset in network-game [e76055f] by
- The server now checks if a player got close enough to a flag to pick it up
- 8:30 PM Changeset in network-game [d69eb32] by
- Re-enabled sending PLAYER_MOVE messages when a player encounters an …
- 8:14 PM Changeset in network-game [430c80e] by
- Fixed elapsed time calculation for server-side player movement
- 7:35 PM Changeset in network-game [a72bbde] by
- Removed some unused code for updating player positions server-side …
- 7:25 PM Changeset in network-game [876add0] by
- Re-added server-side player movement/validation
- 7:21 PM Changeset in network-game [74b8e79] by
- Deleted some commented code
- 7:21 PM Changeset in network-game [7d91bbe] by
- Fixed a syntax error in the client
- 6:44 PM Changeset in network-game [c987d79] by
- Removed the actual includes for the previously-mentioned issue
- 6:42 PM Changeset in network-game [7efed11] by
- Removed the draw method from the Player class to avoid an allegro …
- 6:36 PM Changeset in network-game [d436ac4] by
- Modified the player class to include the team and whether the player …
May 10, 2013:
- 12:58 AM Changeset in network-game [7f2cef0] by
- Another change to fix the player movement bug
- 12:55 AM Changeset in network-game [db58227] by
- Fix a rounding bug in player movement
May 9, 2013:
- 1:32 AM Changeset in network-game [d211210] by
- Add server-side checking of player movement
Apr 23, 2013:
- 1:43 AM Changeset in network-game [227baaa] by
- Fixed some syntax errors related to the player move method
- 1:31 AM Changeset in network-game [a1a3bd5] by
- Made client changes for smooth player movement, changed the player …
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