Timeline



May 24, 2013:

2:07 AM Changeset in network-game [b81cea1] by dportnoy <dmp1488@…>
Fix a bug that prevents the player from moving anywhere
1:23 AM Changeset in network-game [23559e7] by dportnoy <dmp1488@…>
Move player interaction with objects on the map from Player::move to …

May 22, 2013:

10:55 PM Changeset in network-game [45b2750] by dportnoy <dmp1488@…>
Clients can now process MSG_TYPE_OBJECT messages
10:34 PM Changeset in network-game [5f868c0] by dportnoy <dmp1488@…>
Added partial server support for new messages for sending item info

May 21, 2013:

10:00 PM Changeset in network-game [6e66ffd] by dportnoy <dmp1488@…>
Add functions to the WorldMap class to allow the server to notify …

May 19, 2013:

8:36 PM Changeset in network-game [cc1c6c1] by dportnoy <dmp1488@…>
Updated the client to use structures instead of objects
7:12 PM Changeset in network-game [05051c7] by dportnoy <dmp1488@…>
Added support for objects that can be at any pixel on the map, not …

May 18, 2013:

9:38 PM Changeset in network-game [035d852] by dportnoy <dmp1488@…>
Removed some dbugging statements
9:33 PM Changeset in network-game [a78c387] by dportnoy <dmp1488@…>
Picking up flags works correctly now
9:29 PM Changeset in network-game [b26229c] by dportnoy <dmp1488@…>
Some more map debugging
9:02 PM Changeset in network-game [2864d8e] by dportnoy <dmp1488@…>
Added some debugging info
8:53 PM Changeset in network-game [e4a5786] by dportnoy <dmp1488@…>
Each player now starts off not carrying any flags
8:50 PM Changeset in network-game [e76055f] by dportnoy <dmp1488@…>
The server now checks if a player got close enough to a flag to pick it up
8:30 PM Changeset in network-game [d69eb32] by dportnoy <dmp1488@…>
Re-enabled sending PLAYER_MOVE messages when a player encounters an …
8:14 PM Changeset in network-game [430c80e] by dportnoy <dmp1488@…>
Fixed elapsed time calculation for server-side player movement
7:35 PM Changeset in network-game [a72bbde] by dportnoy <dmp1488@…>
Removed some unused code for updating player positions server-side …
7:25 PM Changeset in network-game [876add0] by dportnoy <dmp1488@…>
Re-added server-side player movement/validation
7:21 PM Changeset in network-game [74b8e79] by dportnoy <dmp1488@…>
Deleted some commented code
7:21 PM Changeset in network-game [7d91bbe] by dportnoy <dmp1488@…>
Fixed a syntax error in the client
6:44 PM Changeset in network-game [c987d79] by dportnoy <dmp1488@…>
Removed the actual includes for the previously-mentioned issue
6:42 PM Changeset in network-game [7efed11] by dportnoy <dmp1488@…>
Removed the draw method from the Player class to avoid an allegro …
6:36 PM Changeset in network-game [d436ac4] by dportnoy <dmp1488@…>
Modified the player class to include the team and whether the player …

May 10, 2013:

12:58 AM Changeset in network-game [7f2cef0] by dportnoy <dmp1488@…>
Another change to fix the player movement bug
12:55 AM Changeset in network-game [db58227] by dportnoy <dmp1488@…>
Fix a rounding bug in player movement

May 9, 2013:

1:32 AM Changeset in network-game [d211210] by dportnoy <dmp1488@…>
Add server-side checking of player movement
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