Timeline
May 6, 2018:
- 11:21 PM Changeset in opengl-game [c1ca5b5]feature/imgui-sdlpoints-test by
- Show the example ImGui gui in the OpenGL game.
- 10:21 PM Changeset in opengl-game [c58ebc3]feature/imgui-sdlpoints-test by
- Create an IMGUI folder for the imgui library files.
May 3, 2018:
- 3:17 AM Changeset in opengl-game [54b6d6b]feature/imgui-sdlpoints-test by
- Remove gl3w from the ImGui project and use glew instead
- 2:45 AM Changeset in opengl-game [4e0b82b]feature/imgui-sdlpoints-test by
- Add an ImGui example project
Apr 28, 2018:
- 2:42 AM Changeset in opengl-game [9f4986b]feature/imgui-sdlpoints-test by
- Change the square's selected color to a darker blue-green
- 2:29 AM Changeset in opengl-game [9dd2eb7]feature/imgui-sdlpoints-test by
- Implement Phong shading in the color and texture shaders
Apr 27, 2018:
- 2:13 AM Changeset in opengl-game [d9f99b2]feature/imgui-sdlpoints-test by
- Remove all instances of ObjectFace and just reference the points …
Apr 26, 2018:
- 3:37 AM Changeset in opengl-game [07ed460]feature/imgui-sdlpoints-test by
- Move all the point and color data into the SceneObjects and populate …
Apr 25, 2018:
- 2:44 AM Changeset in opengl-game [05e43cf]feature/imgui-sdlpoints-test by
- Move the points for all models into one vbo
- 12:39 AM Changeset in opengl-game [7280257]feature/imgui-sdlpoints-test by
- Remove uniform buffer code until I figure out how to use it correctly.
Apr 9, 2018:
- 2:01 AM Changeset in opengl-game [baa5848]feature/imgui-sdlpoints-test by
- Create a new rendering algorithm that supports a variable number of …
Apr 6, 2018:
- 8:46 PM Changeset in opengl-game [f70ab75]feature/imgui-sdlpoints-test by
- Remove previous_seconds_fps since it's unused
- 4:21 AM Changeset in opengl-game [1a530df]feature/imgui-sdlpoints-test by
- Design an algorithm for rendering objects using colors or shaders and …
Note:
See TracTimeline
for information about the timeline view.