Timeline



Jan 31, 2019:

6:09 AM Changeset in opengl-game [7a55b49]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Create the ShaderModelGroup struct and start moving info required for …
5:34 AM Changeset in opengl-game [ae0c7f4]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Merge branch 'WIP' of medievaltech.com:opengl-game into WIP
5:04 AM Changeset in opengl-game [39ac76d]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Remove some unused code and rename some variables to more descriptive names

Jan 30, 2019:

3:10 AM Changeset in opengl-game [646f3f2]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Make explosions render correctly whenever a ship is destroyed.

Jan 22, 2019:

2:34 AM Changeset in opengl-game [bebfd5c]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
WIP continued

Jan 18, 2019:

2:35 PM Changeset in opengl-game [c5fb958]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
WIP

Jan 11, 2019:

6:58 PM Changeset in network-game [0065962] by dportnoy15 <dmitry.portnoy@…>
Update the readme with instructions for installing the client on OSX
4:10 PM Changeset in opengl-game [fe5e3ca]feature/imgui-sdlpoints-test by dportnoy15 <dmitry.portnoy@…>
Apply the model, view, and projection matrices to explosions

Jan 10, 2019:

7:56 PM Changeset in opengl-game [8fbd34f]feature/imgui-sdlpoints-test by dportnoy15 <dmitry.portnoy@…>
Create a work-around for the OSX Sierra vsync issue
4:38 AM Changeset in opengl-game [adb104f]feature/imgui-sdlpoints-test by Dmitry Portnoy <dmp1488@…>
Make the explosion shader only emit particles for a short time instead …

Jan 9, 2019:

9:10 PM Changeset in network-game [ea3a3a9] by dportnoy15 <dmitry.portnoy@…>
Update the client makefile

Jan 8, 2019:

9:43 PM Changeset in network-game [fccd588] by dportnoy15 <dmitry.portnoy@…>
Make the graphics library project compile successfully on a Mac
7:25 PM Changeset in last-defense [ca2a854]master by dportnoy15 <dmitry.portnoy@…>
Create a makefile that creates a jar
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