Timeline
Aug 26, 2019:
- 3:02 AM Changeset in opengl-game [8a40f4b]feature/imgui-sdlpoints-test by
- Fix a memory leak that occured when a VkImage was being populated from …
- 2:40 AM Changeset in opengl-game [721e8be]feature/imgui-sdlpoints-test by
- Add reusable functions that generate a descriptor set layout, a …
Aug 25, 2019:
- 12:58 AM Changeset in opengl-game [f00ee54]feature/imgui-sdlpoints-test by
- Refactor the code to allow different graphics pipelines to use …
Aug 23, 2019:
- 4:12 AM Changeset in opengl-game [d53ef6a]feature/imgui-sdlpoints-test by
- Update the README to include instructions for building a 64-bit …
- 3:59 AM Changeset in opengl-game [cbe946d]feature/imgui-sdlpoints-test by
- Add separate shaders for the scene and overlay to the Vulkan project …
Aug 22, 2019:
- 1:38 PM Changeset in opengl-game [6544020]feature/imgui-sdlpoints-test by
- Update compile.bat to compile all vertex and fragment shaders
- 2:19 AM Changeset in opengl-game [e5d4aca]feature/imgui-sdlpoints-test by
- Create separate descriptor pools and descriptor sets for each shader …
Aug 21, 2019:
- 8:19 PM Changeset in opengl-game [c8c6da8]feature/imgui-sdlpoints-test by
- Create the overlay texture using different flags based on the SDL …
- 4:01 AM Changeset in opengl-game [ad31ec7]feature/imgui-sdlpoints-test by
- Fix the SDL overlay in Windows 10
Aug 20, 2019:
- 8:36 PM Changeset in opengl-game [1187ef5]feature/imgui-sdlpoints-test by
- Minor code reformatting
- 8:18 PM Changeset in opengl-game [28c13da]feature/imgui-sdlpoints-test by
- Merge branch 'master' of medievaltech.com:opengl-game
- 7:12 PM Changeset in opengl-game [d22ae72]feature/imgui-sdlpoints-test by
- Create a separapte descriptor pool and vector of descriptor sets for …
- 1:01 AM Changeset in opengl-game [58b95b3]feature/imgui-sdlpoints-test by
- Minor code style change
Aug 19, 2019:
- 9:51 PM Changeset in opengl-game [b8b32bd]feature/imgui-sdlpoints-test by
- Create separate graphics pipelines for the overlay and the scene
Aug 16, 2019:
- 9:31 PM Changeset in opengl-game [c8b0357]feature/imgui-sdlpoints-test by
- Enable rendering of geometry using multiple sets of vertex and index …
- 4:26 PM Changeset in opengl-game [9cd92ae]feature/imgui-sdlpoints-test by
- Update TODO and remove some unused files
- 3:56 PM Changeset in opengl-game [5936c58]feature/imgui-sdlpoints-test by
- Allow parts of the UI overlay to be transpare, so that the 3D scene is …
- 3:47 PM Changeset in opengl-game [e1a7f5a]feature/imgui-sdlpoints-test by
- Copy an SDL Texture to a Vulkan texture to use as a UI overlay on the …
Aug 12, 2019:
- 3:45 AM Changeset in opengl-game [5f3dba8]feature/imgui-sdlpoints-test by
- Create a transparent texture in SDL and render some sample images and …
Aug 6, 2019:
- 7:01 PM Changeset in opengl-game [69dccfe]feature/imgui-sdlpoints-test by
- Implement a translucent, fullscreen overlay that shows a loaded …
Aug 5, 2019:
- 3:47 AM Changeset in opengl-game [bba12e7]feature/imgui-sdlpoints-test by
- Merge branch 'master' of medievaltech.com:opengl-game
Aug 3, 2019:
- 11:30 PM Changeset in opengl-game [2c87504]feature/imgui-sdlpoints-test by
- Add reference blending code
Aug 2, 2019:
- 8:00 PM Changeset in opengl-game [adcd252]feature/imgui-sdlpoints-test by
- Add a depth buffer for depth testing
- 5:17 PM Changeset in opengl-game [4f63fa8]feature/imgui-sdlpoints-test by
- Fix the MVP matrix
- 4:15 AM Changeset in opengl-game [fba08f2]feature/imgui-sdlpoints-test by
- Update vulkan-game.cpp to support texturing in the shader
Jul 29, 2019:
- 4:01 AM Changeset in opengl-game [621664a]feature/imgui-sdlpoints-test by
- Reformat vulkan-game.cpp and fix a seg fault
Note:
See TracTimeline
for information about the timeline view.