Timeline
Dec 4, 2019:
- 9:33 PM Changeset in opengl-game [055750a]feature/imgui-sdlpoints-test by
- In VulkanGame, use SSBOs in the ship and scene shaders to store …
Nov 27, 2019:
- 6:39 PM Changeset in opengl-game [e1308e8]feature/imgui-sdlpoints-test by
- In VulkanGame, add normals to the ship pipeline and get lighting to work
- 5:19 PM Changeset in opengl-game [06d959f]feature/imgui-sdlpoints-test by
- Add an addVertexNormals method to VulkanGame that calculates the …
- 5:05 PM Changeset in opengl-game [0cf1a23]feature/imgui-sdlpoints-test by
- Remove the pipeline design doc and add a document about the Vulkan …
Nov 22, 2019:
- 9:57 PM Changeset in opengl-game [1802a41]feature/imgui-sdlpoints-test by
- Make openglref compile
- 9:21 PM Changeset in opengl-game [3782d66]feature/imgui-sdlpoints-test by
- Add a new pipeline, vertex type, and ubo-related structures to render …
- 8:51 PM Changeset in opengl-game [aa00bf2]feature/imgui-sdlpoints-test by
- Re-enable some of the logic to render lights in the ship shader for …
- 7:58 PM Changeset in opengl-game [f97c5e7]feature/imgui-sdlpoints-test by
- Create an initGraphicsPipelines() function and templatize and …
- 6:27 PM Changeset in opengl-game [8e02b6b]feature/imgui-sdlpoints-test by
- To move to a more generic way of updating the scene, rename …
- 4:47 AM Changeset in opengl-game [683dd55]feature/imgui-sdlpoints-test by
- Add a getObjects() method to the GraphicsPipeline_Vulkan class that …
Nov 20, 2019:
- 3:50 AM Changeset in opengl-game [1908591]feature/imgui-sdlpoints-test by
- Update the OpenGLReference project to include the shaders that were …
Nov 19, 2019:
- 5:33 PM Changeset in opengl-game [15104a8]feature/imgui-sdlpoints-test by
- In vulkangame, nitialize the view and projection metrices to what they …
Nov 18, 2019:
- 9:41 PM Changeset in opengl-game [5ab1b20]feature/imgui-sdlpoints-test by
- Make VulkanGame use the same projection matrix as the original OpenGL game
Nov 17, 2019:
- 6:56 PM Changeset in opengl-game [5a0242e]feature/imgui-sdlpoints-test by
- Refactor GraphicsPipeline_Vulkan to allow adding new data after …
Nov 16, 2019:
- 8:38 PM Changeset in opengl-game [b8777b7]feature/imgui-sdlpoints-test by
- Templatize GraphicsPipeline_Vulkan by adding a VertexType parameter …
Nov 12, 2019:
- 9:48 PM Changeset in opengl-game [cd487fb]feature/imgui-sdlpoints-test by
- Replace some couts with runtime_exceptions and, in vulkangame, only …
- 6:55 AM Changeset in opengl-game [e3bef3a]feature/imgui-sdlpoints-test by
- Finish the rewrite of the original vulkangame project
- 6:40 AM Changeset in opengl-game [5a23277]feature/imgui-sdlpoints-test by
- Replace the key event in game-gui with distinct key up and key down events
Nov 11, 2019:
- 2:19 AM Changeset in opengl-game [0ae182f]feature/imgui-sdlpoints-test by
- In vulkangame, finish implementing recreateSwapChain()
Nov 10, 2019:
- 5:40 PM Changeset in opengl-game [1f25a71]feature/imgui-sdlpoints-test by
- In vulkangame, print the SDL version and finish implementing …
Nov 7, 2019:
- 3:32 AM Changeset in opengl-game [cc4a8b5]feature/imgui-sdlpoints-test by
- Make vulkangame compile under Linux
- 2:30 AM Changeset in opengl-game [f985231]feature/imgui-sdlpoints-test by
- In vulkangame, update the MVP matrix and copy it to the uniform buffer …
- 2:05 AM Changeset in opengl-game [d2d9286]feature/imgui-sdlpoints-test by
- In vulkangame, implement the renderScene function to draw a frame in …
Note:
See TracTimeline
for information about the timeline view.