Timeline
Dec 24, 2019:
- 2:57 AM Changeset in opengl-game [0fe8433]feature/imgui-sdlpoints-test by
- Create an addObject() method in VulkanGame (which wraps the old …
- 12:48 AM Changeset in opengl-game [cd1cb0f]feature/imgui-sdlpoints-test by
- In VulkanGame, make the ship move when the player holds down the right …
Dec 19, 2019:
- 4:37 PM Changeset in opengl-game [a79be34]feature/imgui-sdlpoints-test by
- Finish copying the ship pipeline to VulkanGame
Dec 18, 2019:
- 2:48 AM Changeset in opengl-game [60578ce]feature/imgui-sdlpoints-test by
- In VulkanGame, make lighting work correctly in the ship shader with …
Dec 6, 2019:
- 4:21 AM Changeset in opengl-game [7c929fc]feature/imgui-sdlpoints-test by
- In VulkanGame, make lighting work correctly in the ship shader before …
Dec 5, 2019:
- 5:48 PM Changeset in opengl-game [2b40f48]feature/imgui-sdlpoints-test by
- Merge branch 'master' into hotfix/ship-shader-lights
- 5:45 PM Changeset in opengl-game [cf727ca]feature/imgui-sdlpoints-test by
- In VulkanGame, add an objectIndex vertex attribute to the ship shader …
- 4:08 PM Changeset in opengl-game [785333b]feature/imgui-sdlpoints-test by
- Setup debug environment for ship shader lighting
Dec 4, 2019:
- 9:33 PM Changeset in opengl-game [055750a]feature/imgui-sdlpoints-test by
- In VulkanGame, use SSBOs in the ship and scene shaders to store …
Nov 27, 2019:
- 6:39 PM Changeset in opengl-game [e1308e8]feature/imgui-sdlpoints-test by
- In VulkanGame, add normals to the ship pipeline and get lighting to work
- 5:19 PM Changeset in opengl-game [06d959f]feature/imgui-sdlpoints-test by
- Add an addVertexNormals method to VulkanGame that calculates the …
- 5:05 PM Changeset in opengl-game [0cf1a23]feature/imgui-sdlpoints-test by
- Remove the pipeline design doc and add a document about the Vulkan …
Note:
See TracTimeline
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