Timeline
Apr 17, 2020:
- 3:09 AM Changeset in opengl-game [6385d0f]feature/imgui-sdlpoints-test by
- Change all shaders to have 3-space indentation
- 3:03 AM Changeset in opengl-game [a52ba87]feature/imgui-sdlpoints-test by
- In GraphicsPipeline_Vulkan, change addStorageDescriptor() to take a …
- 2:54 AM Changeset in opengl-game [0ecab17]feature/imgui-sdlpoints-test by
- In GameGui_SDL, start setting a flag for key events to indicate …
- 2:48 AM Changeset in opengl-game [6d95ade]feature/imgui-sdlpoints-test by
- In OpenGLRef, stop passing position_eye from the laser vertex shader …
Mar 26, 2020:
- 11:58 PM Changeset in opengl-game [bf4744d]feature/imgui-sdlpoints-test by
- Updates notes and move all the documentation / todo files into a new …
- 3:41 AM Changeset in opengl-game [2ba5617]feature/imgui-sdlpoints-test by
- Center each object before, rather than after, it is copied to the GPU …
- 2:58 AM Changeset in opengl-game [2ff4d3e]feature/imgui-sdlpoints-test by
- Change the light properties in the OpenGLRef ship shader to match …
Mar 22, 2020:
- 10:22 PM Changeset in opengl-game [1add0ed]feature/imgui-sdlpoints-test by
- Set model_base and call updateObject()to control the initial position …
- 10:07 PM Changeset in opengl-game [22217d4]feature/imgui-sdlpoints-test by
- Make the view and projection matrices instaces variables of the …
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