Timeline
Jun 10, 2020:
- 9:47 PM Changeset in opengl-game [6bfd91c]feature/imgui-sdl by
- Remove unused variables from the VulkanGame class after they were …
- 9:44 PM Changeset in opengl-game [f809ae6]feature/imgui-sdl by
- Show the score and frame rate on the game screen
- 9:18 PM Changeset in opengl-game [699e83a]feature/imgui-sdl by
- Add a GameScreen class to render the main gameplay
- 2:36 AM Changeset in opengl-game [e1f88a9]feature/imgui-sdl by
- Create a system to draw and switch between different screens, a Screen …
Jun 9, 2020:
- 2:14 PM Changeset in opengl-game [4e705d6]feature/imgui-sdl by
- Rename initWindow to initUI and move code for initializing the UI …
Jun 8, 2020:
- 6:49 PM Changeset in opengl-game [b8d4456]feature/imgui-sdl by
- Add x and y coordinates to mouse events
Jun 7, 2020:
- 3:04 PM Changeset in lost-haven [8edd04e] by
- Make the decompiled game code compile successfully
Jun 4, 2020:
- 6:22 PM Changeset in lost-haven [155577b] by
- Update images
- 6:22 PM Changeset in lost-haven [0870468] by
- Move all global classes into the main package
- 4:15 PM Changeset in lost-perception [a10d422] by
- Create a working makefile target for MapEditor
Note:
See TracTimeline
for information about the timeline view.