Line | |
---|
1 | package com.example.helloandroid;
|
---|
2 |
|
---|
3 | import common.*;
|
---|
4 |
|
---|
5 | /*
|
---|
6 | * This thread is responsible for interacting with the server. It waits to receive messages from the server and then handles them.
|
---|
7 | */
|
---|
8 |
|
---|
9 | public class ClientThread extends Connection {
|
---|
10 | private Game main;
|
---|
11 |
|
---|
12 | public ClientThread(String ip, int port, Game main) {
|
---|
13 | super(ip, port, "ClientThread");
|
---|
14 |
|
---|
15 | this.main = main;
|
---|
16 | }
|
---|
17 |
|
---|
18 | protected void processMessage(MessageType type, String input) {
|
---|
19 |
|
---|
20 | }
|
---|
21 |
|
---|
22 | protected void connectionStart() {
|
---|
23 | main.mThread.connMessage = "Connection Started";
|
---|
24 | }
|
---|
25 |
|
---|
26 | protected void connectionSuccess() {
|
---|
27 | main.mThread.connMessage = "Connected to Server";
|
---|
28 | sendMessage(MessageType.Info, "Yo, youze beeze gay!");
|
---|
29 | }
|
---|
30 |
|
---|
31 | protected void connectionFailure(String str) {
|
---|
32 | main.mThread.connMessage = "Server not found";
|
---|
33 | main.mThread.connMessage = str;
|
---|
34 | }
|
---|
35 |
|
---|
36 | protected void connectionBreak() {
|
---|
37 | main.mThread.connMessage = "Your connection was interrupted";
|
---|
38 | }
|
---|
39 |
|
---|
40 | protected void peerDisconnect() {
|
---|
41 | main.mThread.connMessage = "The server disconnected";
|
---|
42 | }
|
---|
43 |
|
---|
44 | protected void connectionEnd() {
|
---|
45 |
|
---|
46 | }
|
---|
47 | }
|
---|
Note:
See
TracBrowser
for help on using the repository browser.