Last change
on this file since a49176d was 8edd04e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago |
Make the decompiled game code compile successfully
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Property mode
set to
100644
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File size:
635 bytes
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1 | package main;
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2 |
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3 | import java.awt.image.BufferedImage;
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4 |
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5 | public class ArtifactPoint extends Structure {
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6 |
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7 | private Point target;
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8 |
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9 | public ArtifactPoint(StructureType type, BufferedImage img) {
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10 | super(type, img, true);
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11 | this.target = null;
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12 | }
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13 |
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14 | public ArtifactPoint(StructureType type, String imgFile, boolean passable) {
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15 | super(type, imgFile, passable);
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16 | this.target = null;
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17 | }
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18 |
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19 | public ArtifactPoint(ArtifactPoint copy, Point loc) {
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20 | super(copy, loc);
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21 | this.target = copy.target;
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22 | }
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23 |
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24 | public Point getTarget() {
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25 | return this.target;
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26 | }
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27 |
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28 | public void setTarget(Point target) {
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29 | this.target = target;
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30 | }
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31 | }
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