1 | package main;
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2 |
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3 | import java.util.Iterator;
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4 | import java.util.Random;
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5 |
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6 | public class SpawnPoint {
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7 |
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8 | static int numSpawnPoints = 0;
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9 |
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10 | Point loc;
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11 | long lastSpawned;
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12 | long interval;
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13 | Creature creature;
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14 | int numSpawns;
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15 | int maxSpawns;
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16 | int idNum;
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17 |
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18 | public SpawnPoint(Creature creature, Point loc, long interval, int maxSpawns) {
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19 | this.creature = creature;
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20 | this.loc = loc;
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21 | this.interval = interval;
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22 | this.maxSpawns = maxSpawns;
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23 | this.lastSpawned = 0L;
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24 | this.idNum = ++numSpawnPoints;
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25 | }
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26 |
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27 | public Creature spawn() {
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28 | if (System.currentTimeMillis() - this.lastSpawned >= this.interval && this.numSpawns < this.maxSpawns) {
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29 | this.lastSpawned = System.currentTimeMillis();
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30 | Creature cr = this.creature.copy();
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31 | Point newLoc = null;
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32 | Random gen = new Random();
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33 | boolean goodLoc = false, occupied = false;
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34 | while (!goodLoc) {
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35 | newLoc = new Point(this.loc.getX() - 400 + gen.nextInt(800), this.loc.getY() - 400 + gen.nextInt(800));
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36 | if (newLoc.getX() >= 0 && newLoc.getY() >= 0 && LostHavenRPG.map.getLoc(newLoc.getX() / 100, newLoc.getY() / 100).isPassable() && Point.dist(newLoc, this.loc) <= 400.0D) {
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37 | occupied = false;
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38 | int xLow = newLoc.getX() / 100 - 2;
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39 | int xHigh = xLow + 5;
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40 | int yLow = newLoc.getY() / 100 - 2;
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41 | int yHigh = yLow + 5;
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42 | if (xLow < 0) {
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43 | xLow = 0;
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44 | }
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45 | if (xHigh > LostHavenRPG.map.getLength()) {
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46 | xHigh = LostHavenRPG.map.getLength();
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47 | }
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48 | if (yLow < 0) {
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49 | yLow = 0;
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50 | }
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51 | if (yHigh > LostHavenRPG.map.getHeight()) {
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52 | yHigh = LostHavenRPG.map.getHeight();
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53 | }
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54 | for (int x = xLow; x < xHigh; x++) {
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55 | for (int y = yLow; y < yHigh; y++) {
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56 | Iterator<Creature> iter = LostHavenRPG.map.getLoc(x, y).getCreatures().iterator();
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57 | while (iter.hasNext() && !occupied) {
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58 | Creature cur = iter.next();
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59 | if (Point.dist(cur.getLoc(), newLoc) < 100.0D) {
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60 | occupied = true;
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61 | }
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62 | }
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63 | }
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64 | }
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65 | if (!occupied) {
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66 | goodLoc = true;
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67 | }
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68 | }
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69 | }
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70 | cr.setLoc(newLoc);
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71 | cr.setSpawnPoint(this);
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72 | this.numSpawns++;
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73 | return cr;
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74 | }
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75 |
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76 | return null;
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77 | }
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78 |
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79 | public CreatureType getType() {
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80 | return this.creature.getType();
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81 | }
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82 |
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83 | public Point getLoc() {
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84 | return this.loc;
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85 | }
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86 |
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87 | public void removeCreature() {
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88 | this.numSpawns--;
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89 | }
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90 |
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91 | public void clear() {
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92 | this.numSpawns = 0;
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93 | this.lastSpawned = 0L;
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94 | }
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95 | }
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