[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[8271c78] | 22 | #include <fstream>
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[3a79253] | 23 | #include <map>
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| 24 |
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[d352805] | 25 | #include <allegro5/allegro.h>
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| 26 | #include <allegro5/allegro_font.h>
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| 27 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 28 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 29 |
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[e607c0f] | 30 | #include "../../common/Common.h"
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[b35b2b2] | 31 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 32 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 33 | #include "../../common/WorldMap.h"
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[4c202e0] | 34 | #include "../../common/Player.h"
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[fbcfc35] | 35 | #include "../../common/Projectile.h"
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[2ee386d] | 36 | #include "../../common/Game.h"
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[7d7df47] | 37 |
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[87b3ee2] | 38 | #include "Window.h"
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| 39 | #include "Textbox.h"
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| 40 | #include "Button.h"
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[5c95436] | 41 | #include "RadioButtonList.h"
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[365e156] | 42 | #include "TextLabel.h"
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[6475138] | 43 | #include "chat.h"
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| 44 |
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[a845faf] | 45 | #ifdef WINDOWS
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[6475138] | 46 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 47 | #endif
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[1912323] | 48 |
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| 49 | using namespace std;
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| 50 |
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[0dde5da] | 51 | void initWinSock();
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| 52 | void shutdownWinSock();
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[fbcfc35] | 53 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed);
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[62ee2ce] | 54 | void drawMap(WorldMap* gameMap);
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[d09fe76] | 55 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId);
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[1f1eb58] | 56 | int getRefreshRate(int width, int height);
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[929b4e0] | 57 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 58 |
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[929b4e0] | 59 | // Callback declarations
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[5c95436] | 60 | void goToLoginScreen();
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| 61 | void goToRegisterScreen();
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[87b3ee2] | 62 | void registerAccount();
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| 63 | void login();
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| 64 | void logout();
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| 65 | void quit();
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| 66 | void sendChatMessage();
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[b35b2b2] | 67 | void toggleDebugging();
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[929b4e0] | 68 | void joinGame();
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| 69 | void createGame();
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[03ba5e3] | 70 | void leaveGame();
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[4da5aa3] | 71 |
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[1912323] | 72 | void error(const char *);
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[7d7df47] | 73 |
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[d352805] | 74 | const float FPS = 60;
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[9b1e12c] | 75 | const int SCREEN_W = 1024;
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| 76 | const int SCREEN_H = 768;
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[0cc431d] | 77 |
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| 78 | enum STATE {
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| 79 | STATE_START,
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[1785314] | 80 | STATE_LOBBY,
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[803566d] | 81 | STATE_GAME,
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| 82 | STATE_NEW_GAME
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[d352805] | 83 | };
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[87b3ee2] | 84 |
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| 85 | int state;
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| 86 |
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| 87 | bool doexit;
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| 88 |
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| 89 | Window* wndLogin;
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[5c95436] | 90 | Window* wndRegister;
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[1785314] | 91 | Window* wndLobby;
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| 92 | Window* wndGame;
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[03ba5e3] | 93 | Window* wndNewGame;
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[1785314] | 94 | Window* wndGameDebug;
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[87b3ee2] | 95 | Window* wndCurrent;
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| 96 |
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[5c95436] | 97 | // wndLogin
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[87b3ee2] | 98 | Textbox* txtUsername;
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| 99 | Textbox* txtPassword;
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[365e156] | 100 | TextLabel* lblLoginStatus;
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[5c95436] | 101 |
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| 102 | // wndRegister
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| 103 | Textbox* txtUsernameRegister;
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| 104 | Textbox* txtPasswordRegister;
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| 105 | RadioButtonList* rblClasses;
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[365e156] | 106 | TextLabel* lblRegisterStatus;
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[5c95436] | 107 |
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[929b4e0] | 108 | // wndLobby
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| 109 | Textbox* txtJoinGame;
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| 110 | Textbox* txtCreateGame;
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| 111 |
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[1785314] | 112 | // wndGame
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[87b3ee2] | 113 | Textbox* txtChat;
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| 114 |
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| 115 | int sock;
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| 116 | struct sockaddr_in server, from;
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| 117 | struct hostent *hp;
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| 118 | NETWORK_MSG msgTo, msgFrom;
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| 119 | string username;
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[b35b2b2] | 120 | chat chatConsole, debugConsole;
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| 121 | bool debugging;
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[321fbbc] | 122 | map<string, int> mapGames;
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[803566d] | 123 | Game* game;
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[1f1eb58] | 124 |
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[10f6fc2] | 125 | MessageProcessor msgProcessor;
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[753fa8a] | 126 | ofstream outputLog;
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[10f6fc2] | 127 |
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[d352805] | 128 | int main(int argc, char **argv)
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| 129 | {
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| 130 | ALLEGRO_DISPLAY *display = NULL;
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| 131 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 132 | ALLEGRO_TIMER *timer = NULL;
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| 133 | bool key[4] = { false, false, false, false };
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[eb8adb1] | 134 | map<unsigned int, Player> mapPlayers;
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[fbcfc35] | 135 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 136 | unsigned int curPlayerId = -1;
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[15efb4e] | 137 | int scoreBlue, scoreRed;
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[803566d] | 138 |
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| 139 | doexit = false;
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[b35b2b2] | 140 | debugging = false;
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[803566d] | 141 | bool redraw = true;
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| 142 | bool fullscreen = false;
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| 143 | game = NULL;
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[15efb4e] | 144 |
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| 145 | scoreBlue = 0;
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| 146 | scoreRed = 0;
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[9a3e6b1] | 147 |
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[87b3ee2] | 148 | state = STATE_START;
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[9a3e6b1] | 149 |
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[d352805] | 150 | if(!al_init()) {
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| 151 | fprintf(stderr, "failed to initialize allegro!\n");
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| 152 | return -1;
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| 153 | }
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| 154 |
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[8271c78] | 155 | outputLog.open("client.log", ios::app);
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| 156 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 157 |
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[88cdae2] | 158 | if (al_init_primitives_addon())
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| 159 | cout << "Primitives initialized" << endl;
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| 160 | else
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| 161 | cout << "Primitives not initialized" << endl;
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| 162 |
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[d352805] | 163 | al_init_font_addon();
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| 164 | al_init_ttf_addon();
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| 165 |
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[88cdae2] | 166 | #if defined WINDOWS
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| 167 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 168 | #elif defined LINUX
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| 169 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 170 | #endif
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| 171 |
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[d352805] | 172 | if (!font) {
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| 173 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 174 | getchar();
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[803566d] | 175 | return -1;
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[d352805] | 176 | }
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| 177 |
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| 178 | if(!al_install_keyboard()) {
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| 179 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 180 | return -1;
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| 181 | }
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[87b3ee2] | 182 |
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| 183 | if(!al_install_mouse()) {
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| 184 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 185 | return -1;
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| 186 | }
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[d352805] | 187 |
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| 188 | timer = al_create_timer(1.0 / FPS);
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| 189 | if(!timer) {
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| 190 | fprintf(stderr, "failed to create timer!\n");
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| 191 | return -1;
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| 192 | }
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| 193 |
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[1f1eb58] | 194 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 195 | // if the computer doesn't support this resolution, just use windowed mode
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| 196 | if (refreshRate > 0 && fullscreen) {
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| 197 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 198 | al_set_new_display_refresh_rate(refreshRate);
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| 199 | }
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| 200 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 201 | if(!display) {
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| 202 | fprintf(stderr, "failed to create display!\n");
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| 203 | al_destroy_timer(timer);
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| 204 | return -1;
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| 205 | }
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[87b3ee2] | 206 |
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[384b7e0] | 207 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 208 |
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[365e156] | 209 | cout << "Loaded map" << endl;
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| 210 |
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[b35b2b2] | 211 | debugConsole.addLine("Debug console:");
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| 212 | debugConsole.addLine("");
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| 213 |
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[87b3ee2] | 214 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 215 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 216 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 217 | wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 218 | wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 219 | wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 220 | wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen));
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| 221 | wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login));
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[9b1e12c] | 222 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 223 | wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[87b3ee2] | 224 |
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| 225 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 226 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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[365e156] | 227 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 228 |
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| 229 | cout << "Created login screen" << endl;
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[87b3ee2] | 230 |
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[5c95436] | 231 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 232 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 233 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 234 | wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 235 | wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 236 | wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font));
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| 237 | wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 238 | wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen));
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| 239 | wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount));
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[9b1e12c] | 240 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 241 | wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[5c95436] | 242 |
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| 243 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 244 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 245 |
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[365e156] | 246 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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[5c95436] | 247 | rblClasses->addRadioButton("Warrior");
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| 248 | rblClasses->addRadioButton("Ranger");
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| 249 |
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[365e156] | 250 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 251 |
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| 252 | cout << "Created register screen" << endl;
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| 253 |
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[1785314] | 254 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
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[929b4e0] | 255 | wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 256 | wndLobby->addComponent(new TextLabel(SCREEN_W*1/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 257 | wndLobby->addComponent(new Textbox(SCREEN_W*1/4+4, 40, 100, 20, font));
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| 258 | wndLobby->addComponent(new Button(SCREEN_W*1/4-100, 80, 200, 20, font, "Join Existing Game", joinGame));
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| 259 | wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 260 | wndLobby->addComponent(new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font));
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| 261 | wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame));
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| 262 |
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| 263 | txtJoinGame = (Textbox*)wndLobby->getComponent(2);
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| 264 | txtCreateGame = (Textbox*)wndLobby->getComponent(5);
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[87b3ee2] | 265 |
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[1785314] | 266 | cout << "Created lobby screen" << endl;
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[87b3ee2] | 267 |
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[1785314] | 268 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 269 | wndGame->addComponent(new Textbox(95, 40, 300, 20, font));
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| 270 | wndGame->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 271 | wndGame->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 272 | wndGame->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[b35b2b2] | 273 |
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[1785314] | 274 | txtChat = (Textbox*)wndGame->getComponent(0);
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| 275 |
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| 276 | wndGameDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 277 | wndGameDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 278 | wndGameDebug->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 279 |
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| 280 | cout << "Created game screen" << endl;
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[365e156] | 281 |
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[03ba5e3] | 282 | wndNewGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 283 | wndNewGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame));
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| 284 |
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| 285 | cout << "Created new game screen" << endl;
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| 286 |
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[49da01a] | 287 | goToLoginScreen();
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[d352805] | 288 |
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| 289 | event_queue = al_create_event_queue();
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| 290 | if(!event_queue) {
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| 291 | fprintf(stderr, "failed to create event_queue!\n");
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| 292 | al_destroy_display(display);
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| 293 | al_destroy_timer(timer);
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| 294 | return -1;
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| 295 | }
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| 296 |
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| 297 | al_set_target_bitmap(al_get_backbuffer(display));
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| 298 |
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| 299 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 300 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 301 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 302 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 303 |
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| 304 | al_clear_to_color(al_map_rgb(0,0,0));
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| 305 |
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| 306 | al_flip_display();
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[9a3e6b1] | 307 |
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| 308 | if (argc != 3) {
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| 309 | cout << "Usage: server port" << endl;
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| 310 | exit(1);
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| 311 | }
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| 312 |
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| 313 | initWinSock();
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[803566d] | 314 |
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[9a3e6b1] | 315 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 316 | if (sock < 0)
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| 317 | error("socket");
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| 318 |
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[e607c0f] | 319 | set_nonblock(sock);
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| 320 |
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[9a3e6b1] | 321 | server.sin_family = AF_INET;
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| 322 | hp = gethostbyname(argv[1]);
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| 323 | if (hp==0)
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| 324 | error("Unknown host");
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| 325 |
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| 326 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 327 | server.sin_port = htons(atoi(argv[2]));
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| 328 |
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[d352805] | 329 | al_start_timer(timer);
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[e607c0f] | 330 |
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[d352805] | 331 | while(!doexit)
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| 332 | {
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| 333 | ALLEGRO_EVENT ev;
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[3d81c0d] | 334 |
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[d352805] | 335 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 336 |
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| 337 | if(wndCurrent->handleEvent(ev)) {
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| 338 | // do nothing
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| 339 | }
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| 340 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[a1a3bd5] | 341 | redraw = true; // seems like we should just call a draw function here instead
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[d352805] | 342 | }
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| 343 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 344 | doexit = true;
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[d352805] | 345 | }
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| 346 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 347 | }
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| 348 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 349 | switch(ev.keyboard.keycode) {
|
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| 350 | case ALLEGRO_KEY_ESCAPE:
|
---|
| 351 | doexit = true;
|
---|
| 352 | break;
|
---|
[4926168] | 353 | case ALLEGRO_KEY_S: // pickup an item next to you
|
---|
[85bf1e2] | 354 | if (state == STATE_GAME) {
|
---|
[4926168] | 355 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
|
---|
| 356 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[753fa8a] | 357 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[4926168] | 358 | }
|
---|
| 359 | break;
|
---|
[626e5b0] | 360 | case ALLEGRO_KEY_D: // drop the current item
|
---|
[85bf1e2] | 361 | if (state == STATE_GAME) {
|
---|
[4926168] | 362 | // find the current player in the player list
|
---|
[626e5b0] | 363 | map<unsigned int, Player>::iterator it;
|
---|
| 364 | Player* p = NULL;
|
---|
| 365 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 366 | {
|
---|
| 367 | if (it->second.id == curPlayerId)
|
---|
| 368 | p = &it->second;
|
---|
| 369 | }
|
---|
| 370 |
|
---|
| 371 | if (p != NULL) {
|
---|
| 372 | int flagType = WorldMap::OBJECT_NONE;
|
---|
| 373 |
|
---|
| 374 | if (p->hasBlueFlag)
|
---|
| 375 | flagType = WorldMap::OBJECT_BLUE_FLAG;
|
---|
| 376 | else if (p->hasRedFlag)
|
---|
| 377 | flagType = WorldMap::OBJECT_RED_FLAG;
|
---|
| 378 |
|
---|
| 379 | if (flagType != WorldMap::OBJECT_NONE) {
|
---|
| 380 | msgTo.type = MSG_TYPE_DROP_FLAG;
|
---|
| 381 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[753fa8a] | 382 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[626e5b0] | 383 | }
|
---|
| 384 | }
|
---|
| 385 | }
|
---|
| 386 | break;
|
---|
[d352805] | 387 | }
|
---|
| 388 | }
|
---|
[88cdae2] | 389 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
|
---|
[1785314] | 390 | if(wndCurrent == wndLobby) {
|
---|
| 391 | if (ev.mouse.button == 1) { // left click
|
---|
[929b4e0] | 392 | txtJoinGame->clear();
|
---|
| 393 | txtCreateGame->clear();
|
---|
[1785314] | 394 | state = STATE_GAME;
|
---|
| 395 | wndCurrent = wndGame;
|
---|
| 396 | }
|
---|
| 397 | }else if(wndCurrent == wndGame) {
|
---|
[e1f78f5] | 398 | if (ev.mouse.button == 1) { // left click
|
---|
| 399 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
|
---|
[88cdae2] | 400 |
|
---|
[e1f78f5] | 401 | POSITION pos;
|
---|
| 402 | pos.x = ev.mouse.x;
|
---|
| 403 | pos.y = ev.mouse.y;
|
---|
| 404 | pos = screenToMap(pos);
|
---|
[62ee2ce] | 405 |
|
---|
[e1f78f5] | 406 | if (pos.x != -1)
|
---|
| 407 | {
|
---|
| 408 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 409 | memcpy(msgTo.buffer+4, &pos.x, 4);
|
---|
| 410 | memcpy(msgTo.buffer+8, &pos.y, 4);
|
---|
| 411 |
|
---|
[753fa8a] | 412 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[e1f78f5] | 413 | }
|
---|
| 414 | else
|
---|
| 415 | cout << "Invalid point: User did not click on the map" << endl;
|
---|
| 416 | }else if (ev.mouse.button == 2) { // right click
|
---|
| 417 | map<unsigned int, Player>::iterator it;
|
---|
| 418 |
|
---|
[fbcfc35] | 419 | cout << "Detected a right-click" << endl;
|
---|
| 420 |
|
---|
[e1f78f5] | 421 | Player* curPlayer;
|
---|
| 422 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 423 | {
|
---|
| 424 | if (it->second.id == curPlayerId)
|
---|
| 425 | curPlayer = &it->second;
|
---|
| 426 | }
|
---|
| 427 |
|
---|
| 428 | Player* target;
|
---|
| 429 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 430 | {
|
---|
[fbcfc35] | 431 | // need to check if the right-click was actually on this player
|
---|
[f3cf1a5] | 432 | // right now, this code will target all players other than the current one
|
---|
[e1f78f5] | 433 | target = &it->second;
|
---|
[50e6c7a] | 434 | if (target->id != curPlayerId && target->team != curPlayer->team)
|
---|
| 435 | {
|
---|
[e1f78f5] | 436 | msgTo.type = MSG_TYPE_START_ATTACK;
|
---|
| 437 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 438 | memcpy(msgTo.buffer+4, &target->id, 4);
|
---|
[88cdae2] | 439 |
|
---|
[753fa8a] | 440 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[e1f78f5] | 441 | }
|
---|
| 442 | }
|
---|
[62ee2ce] | 443 | }
|
---|
[ad5d122] | 444 | }
|
---|
[88cdae2] | 445 | }
|
---|
[e607c0f] | 446 |
|
---|
[753fa8a] | 447 | if (msgProcessor.receiveMessage(&msgFrom, sock, &from, &outputLog) >= 0)
|
---|
[fbcfc35] | 448 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId, scoreBlue, scoreRed);
|
---|
[054b50b] | 449 |
|
---|
[a1a3bd5] | 450 | if (redraw)
|
---|
[e607c0f] | 451 | {
|
---|
[d352805] | 452 | redraw = false;
|
---|
[88cdae2] | 453 |
|
---|
[753fa8a] | 454 | msgProcessor.resendUnackedMessages(sock, &outputLog);
|
---|
| 455 | //msgProcessor.cleanAckedMessages(&outputLog);
|
---|
[10f6fc2] | 456 |
|
---|
[1785314] | 457 | if (debugging && wndCurrent == wndGame)
|
---|
| 458 | wndGameDebug->draw(display);
|
---|
[b35b2b2] | 459 | else
|
---|
| 460 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 461 |
|
---|
[50e6c7a] | 462 | if (wndCurrent == wndLobby) {
|
---|
[321fbbc] | 463 | map<string, int>::iterator it;
|
---|
[2ee386d] | 464 | int i=0;
|
---|
[2992b1a] | 465 | ostringstream ossGame;
|
---|
[2ee386d] | 466 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[321fbbc] | 467 | ossGame << it->first << " (" << it->second << " players)" << endl;
|
---|
[2992b1a] | 468 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/4-100, 120+i*15, ALLEGRO_ALIGN_LEFT, ossGame.str().c_str());
|
---|
| 469 | ossGame.clear();
|
---|
| 470 | ossGame.str("");
|
---|
[2ee386d] | 471 | i++;
|
---|
[50e6c7a] | 472 | }
|
---|
| 473 | }
|
---|
[03ba5e3] | 474 | else if (wndCurrent == wndNewGame)
|
---|
| 475 | {
|
---|
| 476 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 477 |
|
---|
| 478 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 479 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 480 |
|
---|
| 481 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 482 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
[0693e25] | 483 |
|
---|
| 484 | drawMap(game->getMap());
|
---|
| 485 | game->drawPlayers(font, curPlayerId);
|
---|
[03ba5e3] | 486 | }
|
---|
[50e6c7a] | 487 | else if (wndCurrent == wndGame)
|
---|
| 488 | {
|
---|
[b35b2b2] | 489 | if (!debugging)
|
---|
| 490 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[bc70282] | 491 |
|
---|
[87b3ee2] | 492 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
---|
[62ee2ce] | 493 |
|
---|
[15efb4e] | 494 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 495 |
|
---|
| 496 | ossScoreBlue << "Blue: " << scoreBlue << endl;
|
---|
| 497 | ossScoreRed << "Red: " << scoreRed << endl;
|
---|
| 498 |
|
---|
| 499 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 500 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 501 |
|
---|
[032e550] | 502 | // update players
|
---|
[a1a3bd5] | 503 | map<unsigned int, Player>::iterator it;
|
---|
[032e550] | 504 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 505 | {
|
---|
| 506 | it->second.updateTarget(mapPlayers);
|
---|
| 507 | }
|
---|
| 508 |
|
---|
[a1a3bd5] | 509 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 510 | {
|
---|
[227baaa] | 511 | it->second.move(gameMap); // ignore return value
|
---|
[a1a3bd5] | 512 | }
|
---|
| 513 |
|
---|
[8c74150] | 514 | // update projectile positions
|
---|
| 515 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 516 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 517 | {
|
---|
| 518 | it2->second.move(mapPlayers);
|
---|
| 519 | }
|
---|
| 520 |
|
---|
[62ee2ce] | 521 | drawMap(gameMap);
|
---|
[d09fe76] | 522 | drawPlayers(mapPlayers, font, curPlayerId);
|
---|
[8c74150] | 523 |
|
---|
| 524 | // draw projectiles
|
---|
| 525 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 526 | {
|
---|
| 527 | Projectile proj = it2->second;
|
---|
| 528 |
|
---|
| 529 | FLOAT_POSITION target = mapPlayers[proj.target].pos;
|
---|
| 530 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 531 |
|
---|
| 532 | POSITION start, end;
|
---|
| 533 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 534 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 535 | end.x = proj.pos.x;
|
---|
| 536 | end.y = proj.pos.y;
|
---|
| 537 |
|
---|
| 538 | start = mapToScreen(start);
|
---|
| 539 | end = mapToScreen(end);
|
---|
| 540 |
|
---|
| 541 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 542 | }
|
---|
[87b3ee2] | 543 | }
|
---|
| 544 |
|
---|
[b35b2b2] | 545 | if (debugging) {
|
---|
| 546 | //debugConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 547 | drawMessageStatus(font);
|
---|
| 548 | }
|
---|
| 549 |
|
---|
[d352805] | 550 | al_flip_display();
|
---|
| 551 | }
|
---|
| 552 | }
|
---|
[9a3e6b1] | 553 |
|
---|
| 554 | #if defined WINDOWS
|
---|
| 555 | closesocket(sock);
|
---|
| 556 | #elif defined LINUX
|
---|
| 557 | close(sock);
|
---|
| 558 | #endif
|
---|
| 559 |
|
---|
| 560 | shutdownWinSock();
|
---|
[d352805] | 561 |
|
---|
[87b3ee2] | 562 | delete wndLogin;
|
---|
[1785314] | 563 | delete wndRegister;
|
---|
| 564 | delete wndLobby;
|
---|
| 565 | delete wndGame;
|
---|
| 566 | delete wndGameDebug;
|
---|
[87b3ee2] | 567 |
|
---|
[62ee2ce] | 568 | delete gameMap;
|
---|
[d519032] | 569 |
|
---|
| 570 | if (game != NULL)
|
---|
| 571 | delete game;
|
---|
[62ee2ce] | 572 |
|
---|
[d352805] | 573 | al_destroy_event_queue(event_queue);
|
---|
| 574 | al_destroy_display(display);
|
---|
| 575 | al_destroy_timer(timer);
|
---|
[8271c78] | 576 |
|
---|
| 577 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 578 | outputLog.close();
|
---|
| 579 |
|
---|
[d352805] | 580 | return 0;
|
---|
| 581 | }
|
---|
| 582 |
|
---|
[1f1eb58] | 583 |
|
---|
| 584 |
|
---|
[4da5aa3] | 585 | // need to make a function like this that works on windows
|
---|
| 586 | void error(const char *msg)
|
---|
| 587 | {
|
---|
| 588 | perror(msg);
|
---|
| 589 | shutdownWinSock();
|
---|
| 590 | exit(1);
|
---|
| 591 | }
|
---|
| 592 |
|
---|
[0dde5da] | 593 | void initWinSock()
|
---|
| 594 | {
|
---|
| 595 | #if defined WINDOWS
|
---|
| 596 | WORD wVersionRequested;
|
---|
| 597 | WSADATA wsaData;
|
---|
| 598 | int wsaerr;
|
---|
| 599 |
|
---|
| 600 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 601 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 602 |
|
---|
[0dde5da] | 603 | if (wsaerr != 0) {
|
---|
| 604 | cout << "The Winsock dll not found." << endl;
|
---|
| 605 | exit(1);
|
---|
| 606 | }else
|
---|
| 607 | cout << "The Winsock dll was found." << endl;
|
---|
| 608 | #endif
|
---|
| 609 | }
|
---|
| 610 |
|
---|
| 611 | void shutdownWinSock()
|
---|
| 612 | {
|
---|
| 613 | #if defined WINDOWS
|
---|
| 614 | WSACleanup();
|
---|
| 615 | #endif
|
---|
[1912323] | 616 | }
|
---|
| 617 |
|
---|
[fbcfc35] | 618 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed)
|
---|
[1912323] | 619 | {
|
---|
[4da5aa3] | 620 | string response = string(msg.buffer);
|
---|
| 621 |
|
---|
| 622 | switch(state)
|
---|
| 623 | {
|
---|
| 624 | case STATE_START:
|
---|
| 625 | {
|
---|
[e607c0f] | 626 | cout << "In STATE_START" << endl;
|
---|
| 627 |
|
---|
[87b3ee2] | 628 | switch(msg.type)
|
---|
[4da5aa3] | 629 | {
|
---|
[87b3ee2] | 630 | case MSG_TYPE_REGISTER:
|
---|
| 631 | {
|
---|
[365e156] | 632 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 633 | break;
|
---|
| 634 | }
|
---|
[bc70282] | 635 | default:
|
---|
| 636 | {
|
---|
| 637 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 638 | break;
|
---|
| 639 | }
|
---|
| 640 | }
|
---|
| 641 |
|
---|
| 642 | break;
|
---|
| 643 | }
|
---|
[1785314] | 644 | case STATE_LOBBY:
|
---|
[d519032] | 645 | cout << "In STATE_LOBBY" << endl;
|
---|
[1785314] | 646 | case STATE_GAME:
|
---|
[bc70282] | 647 | {
|
---|
| 648 | switch(msg.type)
|
---|
| 649 | {
|
---|
[87b3ee2] | 650 | case MSG_TYPE_LOGIN:
|
---|
| 651 | {
|
---|
| 652 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 653 | {
|
---|
[bc70282] | 654 | goToLoginScreen();
|
---|
| 655 | state = STATE_START;
|
---|
| 656 |
|
---|
[365e156] | 657 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 658 | }
|
---|
| 659 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 660 | {
|
---|
[bc70282] | 661 | goToLoginScreen();
|
---|
| 662 | state = STATE_START;
|
---|
| 663 |
|
---|
[365e156] | 664 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 665 | }
|
---|
| 666 | else
|
---|
| 667 | {
|
---|
[1785314] | 668 | wndCurrent = wndLobby;
|
---|
[88cdae2] | 669 |
|
---|
| 670 | Player p("", "");
|
---|
| 671 | p.deserialize(msg.buffer);
|
---|
| 672 | mapPlayers[p.id] = p;
|
---|
| 673 | curPlayerId = p.id;
|
---|
| 674 |
|
---|
| 675 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 676 | cout << "Player id: " << curPlayerId << endl;
|
---|
| 677 | cout << "Player health: " << p.health << endl;
|
---|
[bc70282] | 678 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 679 | }
|
---|
[88cdae2] | 680 |
|
---|
[a1a3bd5] | 681 | break;
|
---|
| 682 | }
|
---|
| 683 | case MSG_TYPE_LOGOUT:
|
---|
| 684 | {
|
---|
[054b50b] | 685 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 686 |
|
---|
[87b3ee2] | 687 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 688 | {
|
---|
| 689 | cout << "Logged out" << endl;
|
---|
| 690 | state = STATE_START;
|
---|
[49da01a] | 691 | goToLoginScreen();
|
---|
[87b3ee2] | 692 | }
|
---|
[054b50b] | 693 |
|
---|
| 694 | break;
|
---|
| 695 | }
|
---|
[4c202e0] | 696 | case MSG_TYPE_PLAYER:
|
---|
| 697 | {
|
---|
[1f1eb58] | 698 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 699 |
|
---|
[60776f2] | 700 | Player p("", "");
|
---|
| 701 | p.deserialize(msg.buffer);
|
---|
[054b50b] | 702 | p.timeLastUpdated = getCurrentMillis();
|
---|
[032e550] | 703 | p.isChasing = false;
|
---|
[5a5f131] | 704 | if (p.health <= 0)
|
---|
| 705 | p.isDead = true;
|
---|
| 706 | else
|
---|
| 707 | p.isDead = false;
|
---|
| 708 |
|
---|
[3a79253] | 709 | mapPlayers[p.id] = p;
|
---|
[4c202e0] | 710 |
|
---|
[eb8adb1] | 711 | break;
|
---|
| 712 | }
|
---|
[a1a3bd5] | 713 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 714 | {
|
---|
| 715 | unsigned int id;
|
---|
| 716 | int x, y;
|
---|
| 717 |
|
---|
| 718 | memcpy(&id, msg.buffer, 4);
|
---|
| 719 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 720 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 721 |
|
---|
| 722 | mapPlayers[id].target.x = x;
|
---|
| 723 | mapPlayers[id].target.y = y;
|
---|
| 724 |
|
---|
| 725 | break;
|
---|
| 726 | }
|
---|
[eb8adb1] | 727 | case MSG_TYPE_CHAT:
|
---|
| 728 | {
|
---|
| 729 | chatConsole.addLine(response);
|
---|
[4c202e0] | 730 |
|
---|
[87b3ee2] | 731 | break;
|
---|
| 732 | }
|
---|
[45b2750] | 733 | case MSG_TYPE_OBJECT:
|
---|
| 734 | {
|
---|
[d519032] | 735 | cout << "Received OBJECT message" << endl;
|
---|
[45b2750] | 736 |
|
---|
| 737 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 738 | o.deserialize(msg.buffer);
|
---|
[bc70282] | 739 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 740 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 741 |
|
---|
| 742 | break;
|
---|
| 743 | }
|
---|
[2df63d6] | 744 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 745 | {
|
---|
[7511a2b] | 746 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 747 |
|
---|
[2df63d6] | 748 | int id;
|
---|
| 749 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 750 |
|
---|
| 751 | cout << "Removing object with id " << id << endl;
|
---|
| 752 |
|
---|
[2df63d6] | 753 | if (!gameMap->removeObject(id))
|
---|
| 754 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 755 |
|
---|
| 756 | break;
|
---|
[2df63d6] | 757 | }
|
---|
[15efb4e] | 758 | case MSG_TYPE_SCORE:
|
---|
| 759 | {
|
---|
| 760 | memcpy(&scoreBlue, msg.buffer, 4);
|
---|
| 761 | memcpy(&scoreRed, msg.buffer+4, 4);
|
---|
| 762 |
|
---|
| 763 | break;
|
---|
| 764 | }
|
---|
[b978503] | 765 | case MSG_TYPE_ATTACK:
|
---|
| 766 | {
|
---|
[032e550] | 767 | cout << "Received ATTACK message" << endl;
|
---|
| 768 |
|
---|
| 769 | break;
|
---|
| 770 | }
|
---|
| 771 | case MSG_TYPE_START_ATTACK:
|
---|
| 772 | {
|
---|
| 773 | cout << "Received START_ATTACK message" << endl;
|
---|
| 774 |
|
---|
| 775 | unsigned int id, targetID;
|
---|
| 776 | memcpy(&id, msg.buffer, 4);
|
---|
| 777 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 778 |
|
---|
| 779 | cout << "source id: " << id << endl;
|
---|
| 780 | cout << "target id: " << targetID << endl;
|
---|
| 781 |
|
---|
| 782 | Player* source = &mapPlayers[id];
|
---|
| 783 | source->targetPlayer = targetID;
|
---|
| 784 | source->isChasing = true;
|
---|
| 785 |
|
---|
[b978503] | 786 | break;
|
---|
| 787 | }
|
---|
| 788 | case MSG_TYPE_PROJECTILE:
|
---|
| 789 | {
|
---|
[8c74150] | 790 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 791 |
|
---|
[50e6c7a] | 792 | unsigned int id, x, y, targetId;
|
---|
[fbcfc35] | 793 |
|
---|
| 794 | memcpy(&id, msg.buffer, 4);
|
---|
| 795 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 796 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 797 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 798 |
|
---|
[8c74150] | 799 | cout << "id: " << id << endl;
|
---|
| 800 | cout << "x: " << x << endl;
|
---|
| 801 | cout << "y: " << y << endl;
|
---|
| 802 | cout << "Target: " << targetId << endl;
|
---|
| 803 |
|
---|
| 804 | Projectile proj(x, y, targetId, 0);
|
---|
| 805 | proj.setId(id);
|
---|
| 806 |
|
---|
| 807 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 808 |
|
---|
[b978503] | 809 | break;
|
---|
| 810 | }
|
---|
| 811 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 812 | {
|
---|
[8c74150] | 813 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 814 |
|
---|
| 815 | int id;
|
---|
| 816 | memcpy(&id, msg.buffer, 4);
|
---|
| 817 |
|
---|
| 818 | mapProjectiles.erase(id);
|
---|
| 819 |
|
---|
[b978503] | 820 | break;
|
---|
| 821 | }
|
---|
[50e6c7a] | 822 | case MSG_TYPE_GAME_INFO:
|
---|
| 823 | {
|
---|
[803566d] | 824 | cout << "Received a GAME_INFO message" << endl;
|
---|
[50e6c7a] | 825 |
|
---|
[2ee386d] | 826 | string gameName(msg.buffer+4);
|
---|
[50e6c7a] | 827 | int numPlayers;
|
---|
| 828 |
|
---|
| 829 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 830 |
|
---|
[2ee386d] | 831 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 832 |
|
---|
[321fbbc] | 833 | mapGames[gameName] = numPlayers;
|
---|
[50e6c7a] | 834 |
|
---|
| 835 | break;
|
---|
| 836 | }
|
---|
[d519032] | 837 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 838 | {
|
---|
| 839 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 840 |
|
---|
[03ba5e3] | 841 | string gameName(msg.buffer);
|
---|
[233e736] | 842 | game = new Game(gameName, "../../data/map.txt");
|
---|
[03ba5e3] | 843 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 844 |
|
---|
| 845 | state = STATE_NEW_GAME;
|
---|
[03ba5e3] | 846 | wndCurrent = wndNewGame;
|
---|
[d519032] | 847 |
|
---|
| 848 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 849 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 850 |
|
---|
| 851 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
| 852 |
|
---|
| 853 | break;
|
---|
| 854 | }
|
---|
| 855 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 856 | {
|
---|
| 857 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 858 |
|
---|
| 859 | break;
|
---|
| 860 | }
|
---|
[45b2750] | 861 | default:
|
---|
| 862 | {
|
---|
[1785314] | 863 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 864 |
|
---|
[365e156] | 865 | break;
|
---|
[45b2750] | 866 | }
|
---|
[4da5aa3] | 867 | }
|
---|
[eb8adb1] | 868 |
|
---|
[4da5aa3] | 869 | break;
|
---|
| 870 | }
|
---|
[803566d] | 871 | case STATE_NEW_GAME:
|
---|
| 872 | {
|
---|
[d519032] | 873 | cout << "(STATE_NEW_GAME) ";
|
---|
[803566d] | 874 | switch(msg.type)
|
---|
| 875 | {
|
---|
| 876 | case MSG_TYPE_GAME_INFO:
|
---|
| 877 | {
|
---|
[d519032] | 878 | cout << "Received a GAME_INFO message" << endl;
|
---|
[803566d] | 879 |
|
---|
| 880 | string gameName(msg.buffer+4);
|
---|
| 881 | int numPlayers;
|
---|
| 882 |
|
---|
| 883 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 884 |
|
---|
| 885 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 886 |
|
---|
| 887 | mapGames[gameName] = numPlayers;
|
---|
| 888 |
|
---|
| 889 | break;
|
---|
| 890 | }
|
---|
| 891 | case MSG_TYPE_OBJECT:
|
---|
| 892 | {
|
---|
[d519032] | 893 | cout << "Received object message in STATE_NEW_GAME" << endl;
|
---|
[803566d] | 894 |
|
---|
| 895 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 896 | o.deserialize(msg.buffer);
|
---|
| 897 | cout << "object id: " << o.id << endl;
|
---|
| 898 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 899 |
|
---|
| 900 | break;
|
---|
| 901 | }
|
---|
| 902 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 903 | {
|
---|
[d519032] | 904 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 905 |
|
---|
| 906 | int id;
|
---|
| 907 | memcpy(&id, msg.buffer, 4);
|
---|
| 908 |
|
---|
| 909 | cout << "Removing object with id " << id << endl;
|
---|
| 910 |
|
---|
| 911 | if (!game->getMap()->removeObject(id))
|
---|
| 912 | cout << "Did not remove the object" << endl;
|
---|
| 913 |
|
---|
| 914 | break;
|
---|
| 915 | }
|
---|
| 916 | case MSG_TYPE_SCORE:
|
---|
| 917 | {
|
---|
| 918 | cout << "Received SCORE message!" << endl;
|
---|
| 919 |
|
---|
| 920 | int blueScore;
|
---|
| 921 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 922 | cout << "blue score: " << blueScore << endl;
|
---|
| 923 | game->setBlueScore(blueScore);
|
---|
| 924 |
|
---|
| 925 | int redScore;
|
---|
| 926 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 927 | cout << "red score: " << redScore << endl;
|
---|
| 928 | game->setRedScore(redScore);
|
---|
| 929 |
|
---|
| 930 | cout << "Processed SCORE message!" << endl;
|
---|
| 931 |
|
---|
| 932 | break;
|
---|
| 933 | }
|
---|
| 934 | default:
|
---|
| 935 | {
|
---|
[d519032] | 936 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 937 |
|
---|
| 938 | break;
|
---|
| 939 | }
|
---|
| 940 | }
|
---|
| 941 |
|
---|
| 942 | break;
|
---|
| 943 | }
|
---|
[4da5aa3] | 944 | default:
|
---|
| 945 | {
|
---|
| 946 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 947 |
|
---|
| 948 | break;
|
---|
| 949 | }
|
---|
| 950 | }
|
---|
[0dde5da] | 951 | }
|
---|
[87b3ee2] | 952 |
|
---|
[d436ac4] | 953 | // this should probably be in the WorldMap class
|
---|
[62ee2ce] | 954 | void drawMap(WorldMap* gameMap)
|
---|
| 955 | {
|
---|
| 956 | POSITION mapPos;
|
---|
| 957 | mapPos.x = 0;
|
---|
| 958 | mapPos.y = 0;
|
---|
| 959 | mapPos = mapToScreen(mapPos);
|
---|
[6e66ffd] | 960 |
|
---|
[147f662] | 961 | for (int x=0; x<gameMap->width; x++)
|
---|
[62ee2ce] | 962 | {
|
---|
[147f662] | 963 | for (int y=0; y<gameMap->height; y++)
|
---|
[62ee2ce] | 964 | {
|
---|
| 965 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
---|
[cc1c6c1] | 966 | WorldMap::StructureType structure = gameMap->getStructure(x, y);
|
---|
[62ee2ce] | 967 |
|
---|
| 968 | if (el == WorldMap::TERRAIN_GRASS)
|
---|
| 969 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
---|
| 970 | else if (el == WorldMap::TERRAIN_OCEAN)
|
---|
| 971 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 972 | else if (el == WorldMap::TERRAIN_ROCK)
|
---|
| 973 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
---|
[a1a3bd5] | 974 |
|
---|
[6e66ffd] | 975 | if (structure == WorldMap::STRUCTURE_BLUE_FLAG) {
|
---|
| 976 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 977 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 978 | }else if (structure == WorldMap::STRUCTURE_RED_FLAG) {
|
---|
| 979 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 980 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 981 | }
|
---|
| 982 | }
|
---|
| 983 | }
|
---|
| 984 |
|
---|
[f3cf1a5] | 985 | for (int x=0; x<gameMap->width; x++)
|
---|
[6e66ffd] | 986 | {
|
---|
[f3cf1a5] | 987 | for (int y=0; y<gameMap->height; y++)
|
---|
[6e66ffd] | 988 | {
|
---|
| 989 | vector<WorldMap::Object> vctObjects = gameMap->getObjects(x, y);
|
---|
| 990 |
|
---|
| 991 | vector<WorldMap::Object>::iterator it;
|
---|
| 992 | for(it = vctObjects.begin(); it != vctObjects.end(); it++) {
|
---|
| 993 | switch(it->type) {
|
---|
| 994 | case WorldMap::OBJECT_BLUE_FLAG:
|
---|
| 995 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 996 | break;
|
---|
| 997 | case WorldMap::OBJECT_RED_FLAG:
|
---|
| 998 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 999 | break;
|
---|
| 1000 | }
|
---|
| 1001 | }
|
---|
[62ee2ce] | 1002 | }
|
---|
| 1003 | }
|
---|
| 1004 | }
|
---|
| 1005 |
|
---|
[d09fe76] | 1006 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId)
|
---|
[88cdae2] | 1007 | {
|
---|
| 1008 | map<unsigned int, Player>::iterator it;
|
---|
| 1009 |
|
---|
[62ee2ce] | 1010 | Player* p;
|
---|
| 1011 | POSITION pos;
|
---|
[d09fe76] | 1012 | ALLEGRO_COLOR color;
|
---|
[62ee2ce] | 1013 |
|
---|
[88cdae2] | 1014 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 1015 | {
|
---|
[62ee2ce] | 1016 | p = &it->second;
|
---|
[5a5f131] | 1017 |
|
---|
| 1018 | if (p->isDead)
|
---|
| 1019 | continue;
|
---|
| 1020 |
|
---|
[0693e25] | 1021 | pos = mapToScreen(p->pos.toInt());
|
---|
[88cdae2] | 1022 |
|
---|
[7efed11] | 1023 | if (p->id == curPlayerId)
|
---|
[a6066e8] | 1024 | al_draw_filled_circle(pos.x, pos.y, 14, al_map_rgb(0, 0, 0));
|
---|
| 1025 |
|
---|
| 1026 | if (p->team == 0)
|
---|
[d09fe76] | 1027 | color = al_map_rgb(0, 0, 255);
|
---|
[a6066e8] | 1028 | else if (p->team == 1)
|
---|
[d09fe76] | 1029 | color = al_map_rgb(255, 0, 0);
|
---|
| 1030 |
|
---|
| 1031 | al_draw_filled_circle(pos.x, pos.y, 12, color);
|
---|
| 1032 |
|
---|
| 1033 | // draw player class
|
---|
| 1034 | int fontHeight = al_get_font_line_height(font);
|
---|
| 1035 |
|
---|
| 1036 | string strClass;
|
---|
| 1037 | switch (p->playerClass) {
|
---|
| 1038 | case Player::CLASS_WARRIOR:
|
---|
| 1039 | strClass = "W";
|
---|
| 1040 | break;
|
---|
| 1041 | case Player::CLASS_RANGER:
|
---|
| 1042 | strClass = "R";
|
---|
| 1043 | break;
|
---|
| 1044 | case Player::CLASS_NONE:
|
---|
| 1045 | strClass = "";
|
---|
| 1046 | break;
|
---|
| 1047 | default:
|
---|
| 1048 | strClass = "";
|
---|
| 1049 | break;
|
---|
| 1050 | }
|
---|
| 1051 | al_draw_text(font, al_map_rgb(0, 0, 0), pos.x, pos.y-fontHeight/2, ALLEGRO_ALIGN_CENTRE, strClass.c_str());
|
---|
| 1052 |
|
---|
| 1053 | // draw player health
|
---|
| 1054 | al_draw_filled_rectangle(pos.x-12, pos.y-24, pos.x+12, pos.y-16, al_map_rgb(0, 0, 0));
|
---|
[0693e25] | 1055 | if (p->maxHealth != 0)
|
---|
| 1056 | al_draw_filled_rectangle(pos.x-11, pos.y-23, pos.x-11+(22*p->health)/p->maxHealth, pos.y-17, al_map_rgb(255, 0, 0));
|
---|
[7efed11] | 1057 |
|
---|
[7d91bbe] | 1058 | if (p->hasBlueFlag)
|
---|
[7efed11] | 1059 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(0, 0, 255));
|
---|
[a6066e8] | 1060 | else if (p->hasRedFlag)
|
---|
[7efed11] | 1061 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(255, 0, 0));
|
---|
[88cdae2] | 1062 | }
|
---|
| 1063 | }
|
---|
| 1064 |
|
---|
[929b4e0] | 1065 | int getRefreshRate(int width, int height)
|
---|
| 1066 | {
|
---|
| 1067 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1068 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1069 |
|
---|
| 1070 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1071 | al_get_display_mode(i, &displayMode);
|
---|
| 1072 |
|
---|
| 1073 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1074 | return displayMode.refresh_rate;
|
---|
| 1075 | }
|
---|
| 1076 |
|
---|
| 1077 | return 0;
|
---|
| 1078 | }
|
---|
| 1079 |
|
---|
| 1080 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1081 | {
|
---|
| 1082 | int clientMsgOffset = 5;
|
---|
| 1083 | int serverMsgOffset = 950;
|
---|
| 1084 |
|
---|
| 1085 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1086 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1087 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1088 |
|
---|
| 1089 | al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1090 |
|
---|
| 1091 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1092 | int id, type;
|
---|
| 1093 | bool acked;
|
---|
| 1094 | ostringstream ossId, ossAcked;
|
---|
| 1095 |
|
---|
| 1096 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1097 |
|
---|
| 1098 | int msgCount = 0;
|
---|
| 1099 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1100 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1101 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1102 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1103 |
|
---|
| 1104 | id = it->first;
|
---|
| 1105 | ossId.str("");;
|
---|
| 1106 | ossId << id;
|
---|
| 1107 |
|
---|
| 1108 | type = it2->second.getMessage()->type;
|
---|
| 1109 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1110 |
|
---|
| 1111 | acked = it2->second.getAcked();
|
---|
| 1112 | ossAcked.str("");;
|
---|
| 1113 | ossAcked << boolalpha << acked;
|
---|
| 1114 |
|
---|
| 1115 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1116 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1117 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1118 |
|
---|
| 1119 | msgCount++;
|
---|
| 1120 | }
|
---|
| 1121 | }
|
---|
| 1122 |
|
---|
| 1123 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1124 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1125 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1126 |
|
---|
| 1127 | msgCount = 0;
|
---|
| 1128 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1129 | ossId.str("");;
|
---|
| 1130 | ossId << it3->first;
|
---|
| 1131 |
|
---|
| 1132 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1133 |
|
---|
| 1134 | msgCount++;
|
---|
| 1135 | }
|
---|
| 1136 | }
|
---|
| 1137 | }
|
---|
| 1138 |
|
---|
| 1139 | // Callback definitions
|
---|
| 1140 |
|
---|
[5c95436] | 1141 | void goToRegisterScreen()
|
---|
| 1142 | {
|
---|
| 1143 | txtUsernameRegister->clear();
|
---|
| 1144 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1145 | lblRegisterStatus->setText("");
|
---|
| 1146 | rblClasses->setSelectedButton(-1);
|
---|
| 1147 |
|
---|
| 1148 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1149 | }
|
---|
| 1150 |
|
---|
| 1151 | void goToLoginScreen()
|
---|
[87b3ee2] | 1152 | {
|
---|
| 1153 | txtUsername->clear();
|
---|
| 1154 | txtPassword->clear();
|
---|
[49da01a] | 1155 | lblLoginStatus->setText("");
|
---|
| 1156 |
|
---|
| 1157 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1158 | }
|
---|
| 1159 |
|
---|
[bc70282] | 1160 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1161 |
|
---|
[5c95436] | 1162 | void registerAccount()
|
---|
| 1163 | {
|
---|
| 1164 | string username = txtUsernameRegister->getStr();
|
---|
| 1165 | string password = txtPasswordRegister->getStr();
|
---|
| 1166 |
|
---|
| 1167 | txtUsernameRegister->clear();
|
---|
| 1168 | txtPasswordRegister->clear();
|
---|
| 1169 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1170 |
|
---|
| 1171 | Player::PlayerClass playerClass;
|
---|
| 1172 |
|
---|
| 1173 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1174 | case 0:
|
---|
| 1175 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1176 | break;
|
---|
| 1177 | case 1:
|
---|
| 1178 | playerClass = Player::CLASS_RANGER;
|
---|
| 1179 | break;
|
---|
| 1180 | default:
|
---|
| 1181 | cout << "Invalid class selection" << endl;
|
---|
| 1182 | playerClass = Player::CLASS_NONE;
|
---|
| 1183 | break;
|
---|
| 1184 | }
|
---|
[87b3ee2] | 1185 |
|
---|
| 1186 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1187 |
|
---|
| 1188 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1189 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1190 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1191 |
|
---|
[753fa8a] | 1192 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[87b3ee2] | 1193 | }
|
---|
| 1194 |
|
---|
| 1195 | void login()
|
---|
| 1196 | {
|
---|
| 1197 | string strUsername = txtUsername->getStr();
|
---|
| 1198 | string strPassword = txtPassword->getStr();
|
---|
| 1199 | username = strUsername;
|
---|
| 1200 |
|
---|
| 1201 | txtUsername->clear();
|
---|
| 1202 | txtPassword->clear();
|
---|
| 1203 |
|
---|
| 1204 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1205 |
|
---|
| 1206 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1207 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1208 |
|
---|
[753fa8a] | 1209 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[bc70282] | 1210 |
|
---|
[1785314] | 1211 | state = STATE_LOBBY;
|
---|
[87b3ee2] | 1212 | }
|
---|
| 1213 |
|
---|
| 1214 | void logout()
|
---|
| 1215 | {
|
---|
[929b4e0] | 1216 | switch(state) {
|
---|
| 1217 | case STATE_LOBBY:
|
---|
| 1218 | txtJoinGame->clear();
|
---|
| 1219 | txtCreateGame->clear();
|
---|
| 1220 | break;
|
---|
| 1221 | case STATE_GAME:
|
---|
| 1222 | txtChat->clear();
|
---|
| 1223 | chatConsole.clear();
|
---|
| 1224 | break;
|
---|
| 1225 | default:
|
---|
| 1226 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1227 | break;
|
---|
| 1228 | }
|
---|
[87b3ee2] | 1229 |
|
---|
| 1230 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1231 |
|
---|
| 1232 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1233 |
|
---|
[753fa8a] | 1234 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[87b3ee2] | 1235 | }
|
---|
| 1236 |
|
---|
| 1237 | void quit()
|
---|
| 1238 | {
|
---|
| 1239 | doexit = true;
|
---|
| 1240 | }
|
---|
| 1241 |
|
---|
| 1242 | void sendChatMessage()
|
---|
| 1243 | {
|
---|
| 1244 | string msg = txtChat->getStr();
|
---|
| 1245 | txtChat->clear();
|
---|
| 1246 |
|
---|
| 1247 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1248 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1249 |
|
---|
[753fa8a] | 1250 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[87b3ee2] | 1251 | }
|
---|
[1f1eb58] | 1252 |
|
---|
[b35b2b2] | 1253 | void toggleDebugging()
|
---|
| 1254 | {
|
---|
| 1255 | debugging = !debugging;
|
---|
| 1256 | }
|
---|
| 1257 |
|
---|
[929b4e0] | 1258 | void joinGame()
|
---|
[b35b2b2] | 1259 | {
|
---|
[929b4e0] | 1260 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1261 |
|
---|
| 1262 | string msg = txtJoinGame->getStr();
|
---|
| 1263 | txtJoinGame->clear();
|
---|
| 1264 |
|
---|
| 1265 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1266 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1267 |
|
---|
| 1268 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[dee75cc] | 1269 | }
|
---|
[b35b2b2] | 1270 |
|
---|
[929b4e0] | 1271 | void createGame()
|
---|
[b35b2b2] | 1272 | {
|
---|
[929b4e0] | 1273 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1274 |
|
---|
| 1275 | string msg = txtCreateGame->getStr();
|
---|
| 1276 | txtCreateGame->clear();
|
---|
| 1277 |
|
---|
[d519032] | 1278 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1279 |
|
---|
[bbebe9c] | 1280 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1281 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1282 |
|
---|
[03ba5e3] | 1283 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
| 1284 | }
|
---|
| 1285 |
|
---|
| 1286 | void leaveGame()
|
---|
| 1287 | {
|
---|
| 1288 | cout << "Leaving game" << endl;
|
---|
| 1289 |
|
---|
| 1290 | game = NULL;
|
---|
| 1291 |
|
---|
| 1292 | state = STATE_LOBBY;
|
---|
| 1293 | wndCurrent = wndLobby;
|
---|
| 1294 |
|
---|
| 1295 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1296 |
|
---|
[bbebe9c] | 1297 | msgProcessor.sendMessage(&msgTo, sock, &server, &outputLog);
|
---|
[b35b2b2] | 1298 | }
|
---|